The Legendary "The Witcher 2" RPG.
#301
Posté 20 février 2011 - 06:05
#302
Posté 20 février 2011 - 06:46
Pechvogel wrote...
As an interesting side note, I did some research.
Apparently the first Witcher was made with the budget of 27 mln. PLN (proximately 9 mln US $) and made a profit of 9 mln PLN (3 mln $) TW budget is estimated at 30 mln PLN (10 mln $) and the sales are estimate to be 30% higher then for TW1.
You have a link for this?
Modifié par slimgrin, 20 février 2011 - 06:47 .
#303
Posté 20 février 2011 - 06:59
If I'm wrong, it's really doubtful losing money would warrant a sequel. But they said they sold 1.5M copies so if you do the math that definitely makes a profit
Modifié par DarthCaine, 20 février 2011 - 07:03 .
#304
Posté 20 février 2011 - 07:09
So anyone upgrading their system for TW2? I plan on purchasing a newer graphics card soon.
#305
Posté 20 février 2011 - 07:23
I honestly wasn't expecting to see that kind of graphical quality in TW2 till those screens came out. and D3 is just crazy mayhem on the screen, so much is going on at once. I know my current card would melt trying to play either game on high settings.
@ Darth. I know someone at the CD red forums said they made more than expected with TW1, but 12 million is very modest to say the least. I hope they bank this time. Those guys deserve it.
Modifié par slimgrin, 20 février 2011 - 07:26 .
#306
Guest_bullion-rouge_*
Posté 20 février 2011 - 07:30
Guest_bullion-rouge_*
But Witcher fans should not get upset when others don't see it to be as legendary as they see it, purely because games are subjective and there is no objective criteria to evaluate "entertainment value" or "enjoyment". Just enjoy the fact that there is a game that fits all your criteria for gaming. Most people don't get that.
#307
Posté 20 février 2011 - 07:57
#308
Posté 20 février 2011 - 08:14
slimgrin wrote...
Pechvogel wrote...
As an interesting side note, I did some research.
Apparently the first Witcher was made with the budget of 27 mln. PLN (proximately 9 mln US $) and made a profit of 9 mln PLN (3 mln $) TW budget is estimated at 30 mln PLN (10 mln $) and the sales are estimate to be 30% higher then for TW1.
You have a link for this?
This one was from a polish finance site (its all in polish I'm afraid) , the numbers come from Michal Kicinski the co-founder of CD Projekt:
http://finanse.wp.pl...ml?ticaid=1bd11
These numbers were consistently mentioned in few other sites I came across, so I think they can be trusted. None of the comments I found were in english though. Another interesting thing he mentions is that because thy did well with TW, they were in a better negotiating position with the distributors. They will get 50-80% on every physical copy sold (TW2), with TW1 it was only 30%. Also they have the rights for the electronic distribution this time around,so they will keep 70-90% on every electronic copy.
The article dates 16.08.2010 by that time they have sold 1.5 mln copies which generated a revenue of 36 mln PLN (12 mln $), the cost of production as i mentioned earlier was 27 mln PLN (9 mln$) which would make a profit of 3 mln$. Its all in the article.All the values were stated in PLN zloty, and I used todays exchange rate for conversion.
Modifié par Pechvogel, 20 février 2011 - 09:09 .
#309
Posté 20 février 2011 - 09:25
bullion-rouge wrote...
What interests me about Witcher is my belief that it is kind of like a "specialist" in a world of generalist RPGs. From story, to game play, to those little smex cards to marketing, it is all singularly aimed at one type of gamer who then becomes its fan and vocal advocate.
But Witcher fans should not get upset when others don't see it to be as legendary as they see it, purely because games are subjective and there is no objective criteria to evaluate "entertainment value" or "enjoyment". Just enjoy the fact that there is a game that fits all your criteria for gaming. Most people don't get that.
I think you're right, it is a result of The Witcher being a very focused game. Not necessarily focused on a specific audience though, I thought it was very focused on the story they wanted to tell. It is amazing how CD Projekt managed that. No clue whether it is a result of limited resources (which have a way of focusing one's mind) or just a team with a singular vision.
In consequence, if someone happens to like this kind of a game/story/character, they tend to believe that TW is the best thing ever.
Compare it to BioWare productions, e.g. DA:O, which tend to be quite unfocused. Whose story DA:O tells? A man? A woman? An elf? An aristocrat? A beggar? An outcast? You get the one-size-fits-all type of experience. Major props for BioWare's writers for still pulling it off, but the result tends to be a wide, catch-all kind of thing.
As far as people being upset, the hardest thing for one to believe is that other people don't share one's preferences. Nothing surprising there.
#310
Posté 21 février 2011 - 12:35
#311
Posté 21 février 2011 - 12:49
Pechvogel wrote...
They will get 50-80% on every physical copy sold (TW2), with TW1 it was only 30%.
Are you referring to 50-80% of the wholesale price or 50-80% of the retail price? That would be a huge difference.
#312
Posté 21 février 2011 - 10:09
slimgrin wrote...
@ Darth. I know someone at the CD red forums said they made more than expected with TW1, but 12 million is very modest to say the least. I hope they bank this time. Those guys deserve it.
I think you are making the mistake of judging the numbers by Bioware standards.
2007 CD Projek released TW, that was the year when they made the highest net profit in the history of the company (2.7 mln$) Thats right folks, that was their personal financial record.
I was only paraphrasing the article, which wasn't clear on that. So, I don't really know.I guess the point was to emphasize the difference TW1 vs TW2, rather than giving the reader actual values.naughty99 wrote...
Are you referring to 50-80% of the wholesale price or 50-80% of the retail price? That would be a huge difference.Pechvogel wrote...
They will get 50-80% on every physical copy sold (TW2), with TW1 it was only 30%.
For those of you who are interested in the general topic of where-does-the-money-go in games industry, heres a little article (it deals with the UK market, so you might find it more relevant):
http://www.eurogamer...-article?page=1
Anyways, recently I got the craziest idea to actually buy some Optimus shares (they own the CD Pojekt investemnt group, which consists of CD Projekt- the distributor, CD Projekt Red - the developer and GOG.com) Since I'm already wasting my time on obsessive compulsive TW2 research I might as well have something out of it
(or not, as the case may be,
Modifié par Pechvogel, 21 février 2011 - 10:10 .
#313
Posté 22 février 2011 - 12:48
bullion-rouge wrote...
What interests me about Witcher is my belief that it is kind of like a "specialist" in a world of generalist RPGs. From story, to game play, to those little smex cards to marketing, it is all singularly aimed at one type of gamer who then becomes its fan and vocal advocate.
But Witcher fans should not get upset when others don't see it to be as legendary as they see it, purely because games are subjective and there is no objective criteria to evaluate "entertainment value" or "enjoyment". Just enjoy the fact that there is a game that fits all your criteria for gaming. Most people don't get that.
Hey here's an idea. If you want to argue against the Witcher how 'bout you play the damn game? Get some valid sources before you start making a fool of yourself troll.
Ahhh yes, I'm a bit trigger happy, just went through 5 readthroguhs of post.
Still, I don't agree with bolded statement. The Witcher may not be for all type of gamers but it doesn't attract only one and only one type of gamer. I've met people who like the story, I've met people who like the gameplay, I've met people who like the blend of the two, etc.
Vocal advocate is obviously an attack to Witcher fans. Not every fan of the game becomes a vocal about it, some are content to sit and enjoy.
Again, my previous point still stands. Play the game, understand the game, and try to attempt to understand how some opinions, subjective as they are, can turn out to be objective.
Modifié par Anathemic, 22 février 2011 - 02:01 .
#314
Posté 22 février 2011 - 12:49
ErichHartmann wrote...
*Drools over screenshots*
So anyone upgrading their system for TW2? I plan on purchasing a newer graphics card soon.
Already upgraded thx to StarCraft 2, if I can run SC2 on high settings, I can run the Witcher 2 at max.
#315
Posté 22 février 2011 - 12:58
Anathemic wrote...
bullion-rouge wrote...
What interests me about Witcher is my belief that it is kind of like a "specialist" in a world of generalist RPGs. From story, to game play, to those little smex cards to marketing, it is all singularly aimed at one type of gamer who then becomes its fan and vocal advocate.
But Witcher fans should not get upset when others don't see it to be as legendary as they see it, purely because games are subjective and there is no objective criteria to evaluate "entertainment value" or "enjoyment". Just enjoy the fact that there is a game that fits all your criteria for gaming. Most people don't get that.
Hey here's an idea. If you want to argue against the Witcher how 'bout you play the damn game? Get some valid sources before you start making a fool of yourself troll.
Um did you read the post?
#316
Posté 22 février 2011 - 01:02
RavenStorm wrote...
Anathemic wrote...
(...)
Hey here's an idea. If you want to argue against the Witcher how 'bout you play the damn game? Get some valid sources before you start making a fool of yourself troll.
Um did you read the post?
I think Anathemic just emerged from yet another epic melee over at the DA2 forum. Might be a bit trigger happy at the moment...
#317
Posté 22 février 2011 - 02:51
#318
Posté 22 février 2011 - 03:08
Now these are words of wisdom. This was exactly my take on TW1, that they were trying to do all three. It didn't always succeed, but few devs strive for this type of balance. Or if they do, it doesn't come across in their games.
However, the medalion highlighting objetcs of note in the environment...not sure I like that idea. If taken too far, that's holding the player's hand.
Modifié par slimgrin, 22 février 2011 - 06:05 .
#319
Posté 22 février 2011 - 12:00
#320
Posté 22 février 2011 - 02:58
#321
Posté 24 février 2011 - 05:44
#322
Posté 24 février 2011 - 06:31
Part I:
Part II:
Part III:
http://www.gametrailers.com/video/questing-developer-the-witcher/710866
#323
Posté 24 février 2011 - 05:44
Mini Games FTW!!!
#324
Posté 24 février 2011 - 10:14
Hell yeah! I love me some mini games once in a while in an RPG. I remember the good old days of Final Fantasy VIII when I was completely addicted to that cardgame they had lol.RageGT wrote...
Mini Games FTW!!!
I liked the idea on the arm wrestling, all we're needing is some character expressions for more believability as some have been saying.
#325
Posté 25 février 2011 - 01:51





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