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The Legendary "The Witcher 2" RPG.


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#3551
DragonRageGT

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Carfax wrote...

Here's some high rez screenshots with everything maxed without the gay resizing..

http://img228.images...itcher2jpeg.jpg

http://img850.images...tcher2jpeg1.jpg


Argh,... new GPU... must buy!!!! =)))

They're fraking awesome! The Trees! OMG, the TREES!!!!

#3552
Carfax

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RageGT wrote...

Carfax wrote...

Here's some high rez screenshots with everything maxed without the gay resizing..

http://img228.images...itcher2jpeg.jpg

http://img850.images...tcher2jpeg1.jpg


Argh,... new GPU... must buy!!!! =)))

They're fraking awesome! The Trees! OMG, the TREES!!!!


Yeah, this game truly is beautiful.  And not only beautiful, but the story, gameplay etc are all top notch as well.  I've been glued to my PC the past few days, and my wife thinks I'm neglecting her Posted Image

If CDPR ever release a DX11 patch with tessellation, better lighting and shadows, this game would likely edge out Crysis..

BTW, speaking of new GPUs, I'm selling two EVGA GTX 480s in case you're interested Posted Image

#3553
k177sh0t

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i cry myself to sleep when I see these ss, i really need to get a new rig


*****Minor Spoilers*****
Anyways, I ran to a bit of a problem in chapter 1

The Indecent Proposal quest where Vernon Roche distracts a guard so you could sneak behind the build to spy and well I knocked out the first guard and the second who is taking a ****** always turns arounds and catches me.

Anyones knows what to do here?

#3554
YohkoOhno

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While TW2 has great graphics and aethestics, and has been enjoyable so far, I am surprised at all the lavious praise considering what people were complaining about with DA2.

There are story flaws. The game doesn't do as good a job as introducing its character. At least with DA:O we learn enough about the characters through play. TW2 misses this a lot.

Companions, things people praise Bioware on, are almost non-existant. You are either solo or with one non-controlable member. So, people wanting to learn about other characters and/or want the customizable tactics are going to be very disappointed. This game is more like the Deus Ex games.

It's way too actiony--I dislike the QTE, since I'm not used to them and it's arbitrary. Strategy exists but it's sort of how to handle combo movies. This feels like Assassin's Creed with more RPG elements.

The game fails in teaching people how to play it. All games should strive to teach their mechanics through play. It took me a little time during the prologue to realize I had all my signs! And sometimes it's hard to figure out the goals, especially during QTEs.

From what I hear and read (still on Act 1), the "16 endings" is more hype, and the plots branch off. There's also less freedom if you consider there's no "hub"--you can't choose to go to different places in a different order. So, at most, you have 2 branching storylines with some customization.

A few reviews have told me the game ends as apbrubtly as DA2 did, and just makes it more or less a cliffhanger.

There seems to be the same recycling of faces in this game as there was in TW1, sadly.

There's also a lot of hype about "free DLC", but the DLC is still small and mostly dressing. The Troll is a lot like the stone prisoner. Plus, if people don't think that CDPR is "playing the marketing game", you are mistaken. They are just like EA--the problem is they are telling people what they want to hear and taking advantage of the disillusionment other players feel about the large game companies.

So, while TW2 is a good game in its own right, I don't think it surpases the enjoyment I get with DA:O and the AC series. I think the engine is wonderful and I think Bioware can learn a few things from how they handle cutscenes and scripting here. But I don't think the story is as good as it could be and the game is not as fluid or as compelling as I'd like.

Honestly, if DA:O got a A from me, and DA2 was a B-, TW2 is a B+.  Nice job, but not as enjoyable as the first Dragon Age.

Modifié par YohkoOhno, 20 mai 2011 - 11:37 .


#3555
Carfax

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k177sh0t wrote...

Anyones knows what to do here?


If I recall, you need to distract one of them by igniting/outing a torch or something..    Once he's distracted, then he'll walk towards you and then you can knock him out.

#3556
YohkoOhno

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That stealth thing is also annoying. Today games usually let you know how to do tasks--this game does not do a very good job introducing you to what you need to do. I didn't even know that we could do stealth like moves (which can only be done in certain areas) until that quest--and when that happens I want to be at least informed of the "rules", so to speak.

#3557
A Crusty Knight Of Colour

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Wish I had a new GPU/Monitor. I could afford it.... but I know it wouldn't be worth it.

@k177shot:

Take your time, you're not under time pressure. All the guards patrol certain points, so you just have to catch them from behind while they're in motion. It took me a few tries to get it as well. You could also put out the torches and get them as they're re-igniting them. The main thing is to catch them from behind.

I really liked the journal entries though. "Even a Witcher can get sloppy sometimes, I was caught sneaking around Loredo's mansion, etc etc".

Extra effort on the part of the devs to write in character.

:wub:

YohkoOhno wrote...

That stealth thing is also annoying. Today games usually let you know how to do tasks--this game does not do a
very good job introducing you to what you need to do. I didn't even know that we could do stealth like moves (which can only be done in certain areas) until that quest--and when that happens I want to be at least informed of the "rules", so to speak.


They did this in the dungeons as you were escaping IIRC, was in the pop-up menus and stuff.

But I think that's the appeal of the Witcher 2 for a lot of people. They give you the utter basics then throw you into the deep end. No handholding.

Modifié par mrcrusty, 20 mai 2011 - 11:43 .


#3558
Monica83

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YohkoOhno wrote...

While TW2 has great graphics and aethestics, and has been enjoyable so far, I am surprised at all the lavious praise considering what people were complaining about with DA2.

There are story flaws. The game doesn't do as good a job as introducing its character. At least with DA:O we learn enough about the characters through play. TW2 misses this a lot.

Companions, things people praise Bioware on, are almost non-existant. You are either solo or with one non-controlable member. So, people wanting to learn about other characters and/or want the customizable tactics are going to be very disappointed. This game is more like the Deus Ex games.

It's way too actiony--I dislike the QTE, since I'm not used to them and it's arbitrary. Strategy exists but it's sort of how to handle combo movies. This feels like Assassin's Creed with more RPG elements.

The game fails in teaching people how to play it. All games should strive to teach their mechanics through play. It took me a little time during the prologue to realize I had all my signs! And sometimes it's hard to figure out the goals, especially during QTEs.

From what I hear and read (still on Act 1), the "16 endings" is more hype, and the plots branch off. There's also less freedom if you consider there's no "hub"--you can't choose to go to different places in a different order. So, at most, you have 2 branching storylines with some customization.

A few reviews have told me the game ends as apbrubtly as DA2 did, and just makes it more or less a cliffhanger.

There seems to be the same recycling of faces in this game as there was in TW1, sadly.

There's also a lot of hype about "free DLC", but the DLC is still small and mostly dressing. The Troll is a lot like the stone prisoner. Plus, if people don't think that CDPR is "playing the marketing game", you are mistaken. They are just like EA--the problem is they are telling people what they want to hear and taking advantage of the disillusionment other players feel about the large game companies.

So, while TW2 is a good game in its own right, I don't think it surpases the enjoyment I get with DA:O and the AC series. I think the engine is wonderful and I think Bioware can learn a few things from how they handle cutscenes and scripting here. But I don't think the story is as good as it could be and the game is not as fluid or as compelling as I'd like.

Honestly, if DA:O got a A from me, and DA2 was a B-, TW2 is a B+.  Nice job, but not as enjoyable as the first Dragon Age.


mh i disagree with you in this.. TW2 have a combat atypical for a rpg.. But have a LOT of roleplay elements.. Choices that have an huge impact on a well writed and awesome story with great characters and very very well designed areas and animatios..

#3559
YohkoOhno

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But have a LOT of roleplay elements.. Choices that have an huge impact on a well writed and awesome story with great characters and very very well designed areas and animatios..


The characters may be great, but they are fixed protagonists, with their own backstories, and in part you don't learn about them through play. So I think, in this case, the Bioware formula beats them on that front. The characters are fleshed out but then so are the main characters of any AAA title, like AC2-Brotherhood.

And I'm surprised people aren't noticing the flaws--I'm starting to see the head repitition again--I've seen three character in act one with that same headgear and glasses, so it's getting a bit distracting.  (Don't call attention to that sort of thing--if you make a character look too distinctive, repeating that distinction is going to cause problems).

It's a great game. But I'm pointing out that there are a lot of things people companied about DA2 doing, and I don't think just having some better cutscenes and a better engine gives you a total pass from objective criticism.

It's a great effort, but TW2 needs to be a better game, so I can't give it more than a B+ right now, though I'll have to see if Act 2 or 3 changes my mind.

Modifié par YohkoOhno, 20 mai 2011 - 11:48 .


#3560
k177sh0t

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mrcrusty wrote...

Wish I had a new GPU/Monitor. I could afford it.... but I know it wouldn't be worth it.

@k177shot:

Take your time, you're not under time pressure. All the guards patrol certain points, so you just have to catch them from behind while they're in motion. It took me a few tries to get it as well. You could also put out the torches and get them as they're re-igniting them. The main thing is to catch them from behind.

I really liked the journal entries though. "Even a Witcher can get sloppy sometimes, I was caught sneaking around Loredo's mansion, etc etc".

Extra effort on the part of the devs to write in character.

:wub:



thanks forgot I had the ability to blow out torches :)

EDIT: This soldier's kidney must have a size of a giant whale, im referring to this part of the quest, when I try sneaking up on him, he immediately turns around and gets me.

http://steamcommunit...797618548028834

Is this inevitable?

EDIT #2: Ok, nevermid. I finally figured it, you have to budge the barrel so he would urinating

Modifié par k177sh0t, 20 mai 2011 - 12:03 .


#3561
AbounI

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Ringo12 wrote...

Saw this on Witcher 2 Steam forums. It's a simple tool to help you delete all the extra save file the game creates. If you don't know too many saves can make the game take a while when load the Witcher 2 at first. You can preview your saves so you don't accidentally delete your most recent saves also.

Witcher 2 Save game utility


Thanks, can be very usefull, even if we can do it manually

#3562
gastovski

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Ok people i want to earn orens any ideas how can i do that? really appreciated. I cant even make kaynar's skin armor pls help :/

Modifié par gastovski, 20 mai 2011 - 11:52 .


#3563
slimgrin

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Arppis wrote...

ibortolis wrote...

TW2 is probably the best game in the industry along with PS:T!!!
At last, a real awesome RPG with a great story,characters,dialogues and world-design, that makes DA2 look like "angry birds" or "Tetris" :P
CD Project will save the gender!!


He who speaks ill of Tetris, shall be cast down to fiery pits of hell and burn like thousand suns! 

Seriously speaking, Tetris is a masterpiece, please don't downgrade it like that!


Heh...Tetris: the most popular game ever made. I still play it to this day.

#3564
Carfax

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YohkoOhno wrote...

There are story flaws. The game doesn't do as good a job as introducing its character. At least with DA:O we learn enough about the characters through play. TW2 misses this a lot.


You know there are character entries right?  That, and the developers probably assume that most people played the first game..

Companions, things people praise Bioware on, are almost non-existant. You are either solo or with one non-controlable member. So, people wanting to learn about other characters and/or want the customizable tactics are going to be very disappointed. This game is more like the Deus Ex games.


Triss Merigold, Vernon Roche, Dandelion etc are technically companions.  Although, I don't see the lack of playable NPCs as a weakness. 

The Witcher 2 isn't party based after all, and makes no claims to be.

It's way too actiony--I dislike the QTE, since I'm not used to them and it's arbitrary. Strategy exists but it's sort of how to handle combo movies. This feels like Assassin's Creed with more RPG elements.


Subjective.

The game fails in teaching people how to play it. All games should strive to teach their mechanics through play. It took me a little time during the prologue to realize I had all my signs! And sometimes it's hard to figure out the goals, especially during QTEs.


Yeah, I agree that the game could have made use of an easier tutorial.  I must have died in the prologue about 50 times LOL! 

But thats what I love about the game as well....it's challenging! 

A few reviews have told me the game ends as apbrubtly as DA2 did, and just makes it more or less a cliffhanger.


CDPR says there's going to be expansion packs, which are much better than DLC, so the tale looks like it will be continued......naturally.

There seems to be the same recycling of faces in this game as there was in TW1, sadly.


Recycling is unavoidable in such a large game.  Developers recycle to save space on the disk, and for memory considerations as well..

As such, the Witcher 2 does a fantastic job of minimizing recycling where it would be most noticable, ie the environments......unlike DA2 Posted Image

For ordinary NPCs, few people notice (or care) that Joey the prison guard looks the same as Morris the butcher.

There's also a lot of hype about "free DLC", but the DLC is still small and mostly dressing. The Troll is a lot like the stone prisoner. Plus, if people don't think that CDPR is "playing the marketing game", you are mistaken. They are just like EA--the problem is they are telling people what they want to hear and taking advantage of the disillusionment other players feel about the large game companies.


CDPR has claimed that all DLC will be free, and I believe them.  They know that most PC gamers hate DLC, and have instead decided to go the traditional expansion pack route.

When was the last time Bioware made an expansion pack?

#3565
slimgrin

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I agree the game has flaws, mostly technical ones so far. But from a story telling and roleplaying standpoint, it's right up my alley. And I love the combat. I mean, finally we get twitch-based combat in a fantasy RPG that has the tactical depth and wonderful animation of an action game. If you compare it to something like Ego Draconis (which is still a great game btw) it's miles ahead.

Modifié par slimgrin, 20 mai 2011 - 12:04 .


#3566
CoS Sarah Jinstar

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RageGT wrote...

gastovski wrote...

NvVanity wrote...

Been playing the game the past few days.


How in the name of Eternal Fire do you kill those Queen Endrega's in the woods? That is the one sidequest I have left before moving on with the main quest!


Spammed 10 zerrikainan and grapeshop bomb each ofcourse plus 10 throwed dagger and 2 trap they are dead before reach to me..


6 snares traps that are abundant in that forest for us to disarm and collect plus Yrden, enhanced with Petri's Philter so it really freezes the queen, leaving her Isabela-sized rear open for a big strong sword attack!


*takes notes* That's one quest I still need to finish. Or actually just go do. Tried fighting the Kraken at lvl 7, even with the potion that helps against it. Died instantly, by then it was time for bed.

#3567
A Crusty Knight Of Colour

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k177sh0t wrote...

thanks forgot I had the ability to blow out torches :)

EDIT: This soldier's kidney must have a size of a giant whale, im referring to this part of the quest, when I try sneaking up on him, he immediately turns around and gets me.

http://steamcommunit...797618548028834

Is this inevitable?


Lol, I got past him on my first shot. Don't actually remember how though, just snuck up behind him and wham. At least I think.

The next part is much harder.

:P

#3568
Persephone

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fchopin wrote...

Persephone wrote...

So.....I finished Act III just now.

I am UTTERLY blown away. I detest hyperbole....but this is the VERY best RPG I have EVER played. And the Replay value (With imports to add sweetness) is GIGANTIC. Tomorrow I'll import my Shani/Pro non human save and start again. I am sure I missed a lot as well. Nothing like ten more playthroughs to gather all the details....  If anyone were to ask me about the perfect RPG...I'd not name the BG Series, not the M&M Series, not Morrowind, not DAO or DAII .....but TW2.

Sorry about the fangirling. I just had to share. :wub::wub::wub:


That's high praise indeed, i hope i can say the same when i finish my playthrough.
 
I missed a few quests in the prologue so i am taking my time now.
 
How long did the game take you?



I started playing on the 17th in the afternoon....called in sick on
the 18th....slept for three hours or so & then continued until
yesterday 3.00am.... So round about 55-60 hours, I'd say. And I am sure
I missed stuff....

Modifié par Persephone, 20 mai 2011 - 12:05 .


#3569
orbit991

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YohkoOhno wrote...

While TW2 has great graphics and aethestics, and has been enjoyable so far, I am surprised at all the lavious praise considering what people were complaining about with DA2.

There are story flaws. The game doesn't do as good a job as introducing its character. At least with DA:O we learn enough about the characters through play. TW2 misses this a lot.

Companions, things people praise Bioware on, are almost non-existant. You are either solo or with one non-controlable member. So, people wanting to learn about other characters and/or want the customizable tactics are going to be very disappointed. This game is more like the Deus Ex games.

It's way too actiony--I dislike the QTE, since I'm not used to them and it's arbitrary. Strategy exists but it's sort of how to handle combo movies. This feels like Assassin's Creed with more RPG elements.

The game fails in teaching people how to play it. All games should strive to teach their mechanics through play. It took me a little time during the prologue to realize I had all my signs! And sometimes it's hard to figure out the goals, especially during QTEs.

From what I hear and read (still on Act 1), the "16 endings" is more hype, and the plots branch off. There's also less freedom if you consider there's no "hub"--you can't choose to go to different places in a different order. So, at most, you have 2 branching storylines with some customization.

A few reviews have told me the game ends as apbrubtly as DA2 did, and just makes it more or less a cliffhanger.

There seems to be the same recycling of faces in this game as there was in TW1, sadly.

There's also a lot of hype about "free DLC", but the DLC is still small and mostly dressing. The Troll is a lot like the stone prisoner. Plus, if people don't think that CDPR is "playing the marketing game", you are mistaken. They are just like EA--the problem is they are telling people what they want to hear and taking advantage of the disillusionment other players feel about the large game companies.

So, while TW2 is a good game in its own right, I don't think it surpases the enjoyment I get with DA:O and the AC series. I think the engine is wonderful and I think Bioware can learn a few things from how they handle cutscenes and scripting here. But I don't think the story is as good as it could be and the game is not as fluid or as compelling as I'd like.

Honestly, if DA:O got a A from me, and DA2 was a B-, TW2 is a B+.  Nice job, but not as enjoyable as the first Dragon Age.


Well, you broke up the Beatles, so ya know.

#3570
YohkoOhno

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Carfax wrote...
You know there are character entries right?  That, and the developers probably assume that most people played the first game.


Character entries are not replacements for personal interaction. Ideally, you get to know a character through play, not through the profiles. They are a plus, but they shouldn't be replacements for the norm.

The "Sequel" statement is also poor design. All games, even sequels, should be accessible to those who never played the original. Every game designer knows this--you don't alienate your audience by just caring about a "Die hard core" who follow everything. Franchises that burden themselves with too much continuity end up failing. (Nothing wrong with keeping things consistent, but you should always be able to play a sequel without having to have played the original--a game is potentially somebody's first time.

The Witcher 2 isn't party based after all, and makes no claims to be.


But a lot of Bioware fans are complaining about the lack of that and the move away from tactical party control, which I feel deserves mentioning.

Subjective.


I never said this wasn't anything other than my opinion.

Yeah, I agree that the game could have made use of an easier tutorial.  I must have died in the prologue about 50 times LOL! 

But thats what I love about the game as well....it's challenging! 


Being a challenge does not mean you have to figure out stuff on your own to learn it. A good tutorial tells you everything you need to know when you need to know it. You should always have enough of that. It's poor game design not to do it.

Extra Credits explains this concept.

http://www.escapistm...1-Tutorials-101

For ordinary NPCs, few people notice (or care) that Joey the prison guard looks the same as Morris the butcher.


It's jarring when it is distinctive. The same glasses and hat--and glasses are kind of distinctive--appears for a quest and a few other encounters.

Recyling isn't bad, but you need to keep a consistent illusion. And I think this is one area where it fails.

#3571
Persephone

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RageGT wrote...

Exploitation? I bet the love scenes in the books the game is based are written for adults, not for teenagers!

And the 1st free DLC is so good. The decisions, the consequences, the final feeling of justice has been done!

Persie, what level was Geralt at your ending? =)


Level 31. And something I have to mention...the Finishing Moves you get (CUTSCENES every time!) if you fill up the Swordsmanship talent tree are badass, brilliant and awesome.:wub:

#3572
Voylodion

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Carfax wrote...

For ordinary NPCs, few people notice (or care) that Joey the prison guard looks the same as Morris the butcher.

With all the "getting jiggy" going on in the Witcher universe, there's little wonder so many people look the same; everyone's related.

#3573
A Crusty Knight Of Colour

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I don't know, I learned a bit about Roche, Ves and the Blue Stripes through a particular quest that involved drinking. It's also not like the "go to person, talk for character development" type quest. Well, it did a bit at the end of the quest, but it was funny, so I let it go. Woven into the background, a one liner to illuminate a character's (Roche's) personality and behaviour.

I won't say that it's better than Dragon Age (Origins or 2) method of character development and engagement. I'd agree that the Dragon Age games focus more on companion development than the Witcher 2 does, but pretending the Witcher 2 doesn't have any either suggests that you haven't played enough or you're not looking hard enough. IMO.

@Persephone:

That's dedication.

I don't know whether to feel sorry for you, to admire you or to be jealous.

:D

Modifié par mrcrusty, 20 mai 2011 - 12:22 .


#3574
KreagonPL

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Someone one said something about characters looks the same in The Witcher 2....
Well don't think he will be able to beat DA2...

Posted Image
Posted Image
:P

Modifié par KreagonPL, 20 mai 2011 - 12:22 .


#3575
Well

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k177sh0t wrote...

i cry myself to sleep when I see these ss, i really need to get a new rig


*****Minor Spoilers*****
Anyways, I ran to a bit of a problem in chapter 1

The Indecent Proposal quest where Vernon Roche distracts a guard so you could sneak behind the build to spy and well I knocked out the first guard and the second who is taking a ****** always turns arounds and catches me.

Anyones knows what to do here?


It may take a few trys.It can be a pain but he will drain his kidneys several times so you have to catch him just as he starts.At least in my game that is how it worked.