Damariel wrote...
www.gamereactor.se/grtv/
www.gamereactor.se/grtv/
Thanks for the link.
Looks great, i think this could be the best rpg in 2011 if they do their homework.
Damariel wrote...
www.gamereactor.se/grtv/
www.gamereactor.se/grtv/
Piecake wrote...
The poster might never have played the first Witcher, so the quote might actually have made him less likable to him/her.
Evenif the woman demanded help or did something outrageous, that doesnt make him acting like a douche towards her excusable. He still sounded like a douche, and if it was, in fact, a response towards the woman's actions, I would call it petty as well.
One could just as easily say "No, that's not my thing."
Pechvogel wrote...
Piecake wrote...
The poster might never have played the first Witcher, so the quote might actually have made him less likable to him/her.
Evenif the woman demanded help or did something outrageous, that doesnt make him acting like a douche towards her excusable. He still sounded like a douche, and if it was, in fact, a response towards the woman's actions, I would call it petty as well.
Agree. If taken out of context, without any prior knowledge of the universe or the character itself, the response, could be interpreted as rude.
However In my view "rudeness" or "politeness" are purely esthetical concepts, and have little to do with ones morality, and more with manners. I take his response, as simple honesty, expressed with crude language. Which as I stated earlier I find vary fitting and true to the character.
Douchebaggery is not a core quality of Geralts character. The novels and the game to a lesser extent have portrait him as having a well defined values system. Thus I believe he should be judged by his actions not by his choice of words.
Earlier on I stated that his response does not make him any less likable.
What I should have said is: it doesn't make him a bad person (bad in the sense of morally disprovable)
I try to avoid the world "bad" because TW1 has put a lot of stress on the idea of moral relativism,
and it just doesn't feel right. I wasn't trying to deprive anyone of their right to dislike Geralt.
Admittedly I am not a native english speaker, and it is possible that I am misinterpreting the term "douche". I'm considering the possibility that it is a more superficial term than I initially thought, and might indeed refer to ones manners.
That would render my post invalid.
I would be much obliged if someone could clarify this for me.
fchopin wrote...
www.gamereactor.se/grtv/
Modifié par slimgrin, 02 mars 2011 - 01:40 .
Piecake wrote...
Pechvogel wrote...
He doesnt sound like a douche for not helping her, he sounds like a douche for the way he rejected her.
Good point. Still from my perspective the witcher universe is one filled with crude language and insensibility. That particular response fits the picture. It doesn't make Geralt any less likable.
Calling him a douche seems to be missing the point, perhaps the women had it coming.
The poster might never have played the first Witcher, so the quote might actually have made him less likable to him/her.
Evenif the woman demanded help or did something outrageous, that doesnt make him acting like a douche towards her excusable. He still sounded like a douche, and if it was, in fact, a response towards the woman's actions, I would call it petty as well.
Modifié par Damariel, 02 mars 2011 - 07:17 .
Mister Mida wrote...
Where exactly is this supposed death metal in TW's OST? I've played through the game twice and I never heared any metal.
Modifié par Johnsen1972, 03 mars 2011 - 01:31 .
slimgrin wrote...
http://pc.ign.com/ar.../1153286p1.html
Pechvogel wrote...
Piecake wrote...
The poster might never have played the first Witcher, so the quote might actually have made him less likable to him/her.
Evenif the woman demanded help or did something outrageous, that doesnt make him acting like a douche towards her excusable. He still sounded like a douche, and if it was, in fact, a response towards the woman's actions, I would call it petty as well.
Agree. If taken out of context, without any prior knowledge of the universe or the character itself, the response, could be interpreted as rude.
However In my view "rudeness" or "politeness" are purely esthetical concepts, and have little to do with ones morality, and more with manners. I take his response, as simple honesty, expressed with crude language. Which as I stated earlier I find vary fitting and true to the character.
Douchebaggery is not a core quality of Geralts character. The novels and the game to a lesser extent have portrait him as having a well defined values system. Thus I believe he should be judged by his actions not by his choice of words.
Earlier on I stated that his response does not make him any less likable.
What I should have said is: it doesn't make him a bad person (bad in the sense of morally disprovable)
I try to avoid the world "bad" because TW1 has put a lot of stress on the idea of moral relativism,
and it just doesn't feel right. I wasn't trying to deprive anyone of their right to dislike Geralt.
Admittedly I am not a native english speaker, and it is possible that I am misinterpreting the term "douche". I'm considering the possibility that it is a more superficial term than I initially thought, and might indeed refer to ones manners.
That would render my post invalid.
I would be much obliged if someone could clarify this for me.One could just as easily say "No, that's not my thing."
And wheres the fun in that?
Piecake wrote...
Well, House is a good example as any (Though you might not know the show since you arent a native english speaker). The dude is a douche, but he also has a defined value system. Having that doesnt preclude you from being a douche. A douche is someone who is an **** that has an over-inflated sense of self worth and thinks he is better than and belittles others, all of which can be seen in Geralt's conversation with that woman. House, as mentioned, is also like this, but I still consider him basically a decent person deep down.
Personally, I dont agree that you need to consider the universe or Geralt's character. The response was douchy, plain and simple. Now, does that necessarily mean that Geralt is a douche? No, but that response definitely was.
Piecake wrote...
Personally, I dont agree that you need to consider the universe or Geralt's character. The response was douchy, plain and simple. Now, does that necessarily mean that Geralt is a douche? No, but that response definitely was.
FlintlockJazz wrote...
[...] Knowing the kind of things he gets asked to do, it wouldn't surprise me if that woman's 'problem' with her husband was that he was alive and stopping her from running off with the farmboy and so needed 'solving' in a fatal way. It's like working on an IT helpdesk and getting your fiftieth call of the day asking for help to fix a VCR...
Modifié par Pechvogel, 03 mars 2011 - 12:55 .
RageGT wrote...
slimgrin wrote...
http://pc.ign.com/ar.../1153286p1.html
Awesome! Thanks for the link.
"My castle's construction is complete. Never before have I been so proud of an erection" - LMAO!!!
The more I read, the more I want this game. Prolly one of the greatest of all time, no doubt. As for DA2... *sighs*...
Mister Mida wrote...
Where exactly is this supposed death metal in TW's OST? I've played through the game twice and I never heared any metal.
Modifié par Avalla'ch, 03 mars 2011 - 06:14 .
Modifié par slimgrin, 04 mars 2011 - 08:23 .
I FU©KING HOPE NOT! I dont wanna be guided by a hand, DAMMIT! Whos gonna play the game? Imbeciles with IQ below 80?Not everything in The Witcher 2 is perfectly implemented, however, and
there are occasional hints that CD Projekt has put the form of its world
ahead of the function. Every journalist in the room with us needed help
finding their way out of the city and down the right path, for example,
despite having the mini-map. On two occasions, we ended up rambling
down the wrong path or barrelling forwards with no clear idea of where
we were supposed to be going.
Similar results showed up within the quest itself too. When Dandelion
tries to use his charms and poetic abilities to lure the succubus out of
hiding, for example, he has to recite a love ballad composed of three
verses. The player guides him through this process by choosing the
correct starting lines for each verse. Get it right and the succubus
will open her den for you. Get it wrong and, well, you’ll just have to
keep going until you get it right. At no point is it clear that you’re
supposed to know the order of the lines based on a performance you saw
earlier, nor was it clear that you were supposed to take notes at the
time.
Mercifully, CD Projekt is aware of these problems and producer Tomasz
Gop claimed that many of these issues had already been fixed in the
latest builds of the game and were merely hang-ups left over in the
pre-beta version that we were playing. Gop promised that the full game
would flag hidden paths and important information a lot more clearly,
meaning that you’d hopefully never be left stumbling around confusedly.
