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The Legendary "The Witcher 2" RPG.


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#5226
_Aine_

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 Good to hear about the patch.  I solved my graphical issues thanks to google search and various forums giving me a few relevant tips, but I bet many will be glad to have their issues resolved.  

I hope they consider including a screenshot function within the game itself. I am using Fraps, but with a game so gorgeous, I was stunned it wasn't automatically a feature.  I'm surprised that no company has found a way to have them post directly to twitter/facebook actually.  Well, RIFT has certain things go to twitter I think if I recall.  Not sure about screens though....

Anyway, I loved this:

Reod wrote...

And about The witcher difficulty 

http://www.eurogamer...er-2-difficulty

"Developer CD Projekt's response? Deal with it."

I love that game is so challenging , most games nowdays are too easy.


I second this.  Most just add more waves or greater number of enemies in general in order to increase the overall difficulty.    Also, I adore that you can run around a good percentage of the area and not run into mobs.  Sure, they are around, which is good and fun, but it doesn't seem overwhelming and all-emcompassing like "every" time I run through a certain spot they are going to spawn.  I have just explored the areas, looked at the scenery etc.  ( but yeah, I died watching the sky and trees once lol)   

#5227
Guest_Alistairlover94_*

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Upsettingshorts wrote...

You must have skipped over the part where I talked about how "bad" is relative.


But this is where relative perception comes in.  If I think a game is - using a hypothetical example now - a 5/10 overall, then the bad parts will be 3/10 and unplayable for me.  If someone else thinks a game is a 10/10, the 8/10 bad parts aren't going to bug them much. 


If something is only good and then later becomes excellent, then it stands to reason that there was something holding the earlier part from also being excellent.


Yeah, the story picks up after Flotsam. That is why it isn't as good as the later parts, IMO.

#5228
KnightofPhoenix

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Upsettingshorts wrote...

You must have skipped over the part where I talked about how "bad" is relative.

But this is where relative perception comes in.  If I think a game is - using a hypothetical example now - a 5/10 overall, then the bad parts will be 3/10 and unplayable for me.  If someone else thinks a game is a 10/10, the 8/10 bad parts aren't going to bug them much. 


If something is only good and then later becomes excellent, then it stands to reason that there was something holding the earlier part from also being excellent.


I personally never heard of a story that starts off being excellent and continues being excellent. Stories need build up to become excellent. At least I think so. So yea, the beginning of the story is not as good as the crust or climax, but I would think this is self evident.

Now if the beginning didn't hook you up at all, then that's fine.

Modifié par KnightofPhoenix, 25 mai 2011 - 02:44 .


#5229
DragonRageGT

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KnightofPhoenix wrote...

Upsettingshorts wrote...
Back to Flotsam.  It's not as if other responses to that complaint wouldn't mean different things.  For example if people had responded by saying, "Well if you don't like Flotsam you probably won't like the rest of the game."  But no-one has, they all say that it gets better.  The premise of said criticism is therefore actually agreed upon. 


Not necessarily.
Saying that the game gets better in Foltsam, does not necessarily mean that those who say so think that Foltsam is bad. Rather, they could think that Foltsam is good, and it gets better.

I would not agree that Foltsam is bad, I personally really liked Foltsam for a variety fo reasons but I would certaintly agree that it gets better from there.

And yes, it's my subjective opinion.


I do like it and the whole Act 1 a lot. I try hard to delay finishing Act 1 and I explore every bit of it, twice or more because of the respawn, little as it may be, as a Witcher should really clear 100% of monsters around and not for xp because it is irrelevant, just because I love the whole Act. I'm more inclined to agree with the Norwegians about the Cons of the game!

#5230
upsettingshorts

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Well if I was writing a professional review I'd leave my cons out of it, as they can be boiled down to "I think Andrzej Sapkowski's world and characters are boring." Which is 100% pure subjectivity.

Modifié par Upsettingshorts, 25 mai 2011 - 02:46 .


#5231
KnightofPhoenix

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@ Rage
Yea, there's the forest hunting, beautiful environments, a live city, confrontation and introduction of Iorveth, confrontation with Letho (I thought it was epic), a game changing choice, what happens to Triss, hints at the political context (Dethmold contacting Loredo), in my playthrough a sneaky assassination mission.

Really come to think of it, I think Foltsam is excellent and the rest becomes brilliant.

Modifié par KnightofPhoenix, 25 mai 2011 - 02:50 .


#5232
Gvaz

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Someone else suggested this but I think it'd be cool.

This game needs a Battle Tower feature.

Upsettingshorts wrote...

Well if I was writing a professional review I'd leave my cons out of it, as they can be boiled down to "I think Andrzej Sapkowski's world and characters are boring." Which is 100% pure subjectivity.


If you were writing a professional review, I want to hear the good AND the bad, especially the bad. I want to know why I wouldn't want it, and why I would. Just saying only the good things doesn't tell me what the game fails at doing, which is ultimately more important.

#5233
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Upsettingshorts wrote...

Well if I was writing a professional review I'd leave my cons out of it, as they can be boiled down to "I think Andrzej Sapkowski's world and characters are boring." Which is 100% pure subjectivity.


Purely out of curiosity, what exactly do you dislike about Sapkowski's work? Is it the Witcher lore? Geralt himself? Ciri? Yennefer? What?

#5234
upsettingshorts

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The implication of my post is that objectively speaking - as far as I'd been able to play which isn't very far - was that there wasn't much bad.

* English VAs are bad. Every time Triss talks it takes a not-insignificant amount of willpower on my part to not mash Escape and exit the game. I'm not even kidding.
* GUI is worse and pretty clearly targeted for eventual console adaptation. This is especially noticeable in the inventory grid being replaced by a list and the radial menu opened by control. Thankfully however there are keybinds to use as well.
* Some parts of the tutorial gave me instructions on how to do something after I did it. But I thought that was just funny.
* Targeting objects, such as loot or a wanted poster is much more of a chore than it ought to be.
* The paraphrases are about as accurate when it comes to indicating what Geralt will say next as the Mass Effect or DA2 ones, which is to say, good enough for me but plenty inaccurate still. ("Very funny = **** you").

But like I said, I really haven't played that long, and most of these complaints I'd categorize as extremely minor. Dave of Canada encountered an unrecoverable gamebreaking bug, and if that happened in my game I'd sure as heck mention that as a huge issue. Of course, it will be patched, but it would still belong in a review, for example.

Modifié par Upsettingshorts, 25 mai 2011 - 02:56 .


#5235
upsettingshorts

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Alistairlover94 wrote...

Purely out of curiosity, what exactly do you dislike about Sapkowski's work? Is it the Witcher lore? Geralt himself? Ciri? Yennefer? What?


I've only been exposed to it through the games so it would be more accurate of me to say that I don't want to play a game about Geralt in Sapkowski's world.  Monster killing - even if it is a job, and you have to figure out how to kill the monsters - isn't something I enjoy doing at all.  And it's obviously a big part of who Geralt is and what the Witchers are for.

If I could play a game that focused solely on the political struggle between the humans and nonhumans, I'd enjoy it much more.  So it was unfair of me to pan all of his work in such a broad stroke like that.  If I could experience for example what appears to be - again, only in Flotsam - the "main plot" of TW2 as someone other than as a professional monster slayer... perhaps someone with a job similar to Roche's I guarantee I'd like it more.

So, it should come as little shock to anyone that for example I enjoyed DA2's story more than DAO's because it was all politics and only a little bit of Darkspawn.  

#5236
KnightofPhoenix

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GvazElite wrote...
If you were writing a professional review, I want to hear the good AND the bad, especially the bad. I want to know why I wouldn't want it, and why I would. Just saying only the good things doesn't tell me what the game fails at doing, which is ultimately more important.


The game has virtually no facial expressions on its characters. Which stands in sharp contrast to how beautiful the rest of the game looks and feels. That's a major criticism.
Also, at least when it comes to Foltsam, you don't really see nonhumans being treated like ****, you have to be told about it. This same criticism is valid in TW1. Compare that to the Aienage in Origins. It doesn't have to be something as unsubtle as this, but still. I prefer to be shown and not only told. But that's msotly only vis-a-vis nonhumans.

The mutagen system needs work. The inventory system needs work (like a seperate junk category), but frankly all games with an inventory screw up somehow. Related, Alchemy was downgraded vis-a-vis ingredients and I lost an important quest item because of it (thankfully, there is a mod to get it back). 

Some bugs, but I did not experience many. Some are saying that the game is unresponsive to their commands, but that didn't happen with me.

#5237
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@Shorts: I was referring to what you dislike about the novels witten by Andrzej Sapkowski(even though Blood of Elves and The Last Wish are the only translated ones into english, so far).

#5238
upsettingshorts

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I haven't read the novels, hence "only experienced it through the game" and my admission that such a broad indictment was unfair.

Granted, I won't be reading them because, you know... monster killing makes me yawn.

Modifié par Upsettingshorts, 25 mai 2011 - 03:04 .


#5239
KnightofPhoenix

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Upsettingshorts wrote...
So, it should come as little shock to anyone that for example I enjoyed DA2's story more than DAO's because it was all politics and only a little bit of Darkspawn.  


Not shocked, but surprised that you think there is that much political intrigue when you have something like the idol, insanity everywhere, incompetence even more rampant, and Hawke's inability to be pro-active in politics. 

The Witcher 2 had A LOT more politics in Act 3 alone (hinted in Act 1 and heavily in Act 2). At least if you side with Roche.

#5240
_Aine_

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Upsettingshorts wrote...

The implication of my post is that objectively speaking - as far as I'd been able to play which isn't very far - was that there wasn't much bad.

* English VAs are bad. Every time Triss talks it takes a not-insignificant amount of willpower on my part to not mash Escape and exit the game. I'm not even kidding.  


Indeed! This made me laugh out loud and look rather touched-in-the-head as I sit here in quiet company but I have to agree with you.  Some of the English v/o were decent, good or much-improved. I think the voice overs (English) for Triss and Dandelion do the characters themselves little justice.    Even *cringes* Iorveth.  Why they changed his voice I will never know. The voice in the trailer was *so* perfect in resonance and intonation.  *sigh*  Sounds like they replaced him with a higher pitched Loghain-impersonator.  And I liked Loghain.  Just the new voice doesn't fit the character as well, I thought.  

I give it a hand-wave though because it isn't the first language for the game, and all things considered it certainly wasn't "bad" it just wasn't as good as the rest of it.  To me.  I might have to use " to me" and "in my opinion" as the ending to all my posts lol  :P

Modifié par shantisands, 25 mai 2011 - 03:07 .


#5241
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Upsettingshorts wrote...

I haven't read the novels, hence "only experienced it through the game" and my admission that such a broad indictment was unfair.

Granted, I won't be reading them because, you know... monster killing makes me yawn.


Then how did you get through Origins?

#5242
Gvaz

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Upsettingshorts wrote...

The implication of my post is that objectively speaking - as far as I'd been able to play which isn't very far - was that there wasn't much bad.

* English VAs are bad. Every time Triss talks it takes a not-insignificant amount of willpower on my part to not mash Escape and exit the game. I'm not even kidding.
* GUI is worse and pretty clearly targeted for eventual console adaptation. This is especially noticeable in the inventory grid being replaced by a list and the radial menu opened by control. Thankfully however there are keybinds to use as well.
* Some parts of the tutorial gave me instructions on how to do something after I did it. But I thought that was just funny.
* Targeting objects, such as loot or a wanted poster is much more of a chore than it ought to be.
* The paraphrases are about as accurate when it comes to indicating what Geralt will say next as the Mass Effect or DA2 ones, which is to say, good enough for me but plenty inaccurate still. ("Very funny = **** you").

But like I said, I really haven't played that long, and most of these complaints I'd categorize as extremely minor. Dave of Canada encountered an unrecoverable gamebreaking bug, and if that happened in my game I'd sure as heck mention that as a huge issue. Of course, it will be patched, but it would still belong in a review, for example.


I agree with most of those points except for the english VAs (which I love, triss' voice isn't the same, and neither is Zoltan's), but they're not nearly as deadpan as they used to be and geralt actually has inflection now!

I love it.

The paraphrases are roughly exactly what was said, with the tone intended. I never once questioned the dialogue option I picked and geralt's actual response because it made sense.

#5243
upsettingshorts

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KnightofPhoenix wrote...

Not shocked, but surprised that you think there is that much political intrigue when you have something like the idol, insanity everywhere, incompetence even more rampant, and Hawke's inability to be pro-active in politics.


Hawke himself may not have been able to be proactive, but it sure gave me a lot of opportunities (as a player, and indeed as Hawke) to have opinions about things.  So the part of a quest where I got to choose what to do with some Apostate was where the fun was for me, even if down the line the same thing happened to them - because Hawke got to have an opinion about it.  And I got to think about how this Hawke in particular would feel.  That kinda thing.  I thought it was lacking in DAO, and somewhat present in TW1 (and TW2 so far) in quests that... didn't involve monster killing (save the Werewolf in TW1, which was my favorite monster quest.)

I can't have an opinion about Darkspawn (okay, maybe with the Arcitect) or a monster other than "kill it."  Hence my lack of interest in it.  It's subjective of course.

Alistairlover94 wrote...

Then how did you get through Origins?


After the first playthrough?  Runscript_killallhostiles.

Modifié par Upsettingshorts, 25 mai 2011 - 03:11 .


#5244
Dreadstruck

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Upsettingshorts wrote...
Granted, I won't be reading them because, you know... monster killing makes me yawn.


Smells like confirmation bias to me. Lemme enlighten you:
You realize than in the main saga the monster killing makes up only like.... 15% of the books?

Modifié par Avalla'ch, 25 mai 2011 - 03:10 .


#5245
Gvaz

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KnightofPhoenix wrote...

GvazElite wrote...
If you were writing a professional review, I want to hear the good AND the bad, especially the bad. I want to know why I wouldn't want it, and why I would. Just saying only the good things doesn't tell me what the game fails at doing, which is ultimately more important.


The game has virtually no facial expressions on its characters. Which stands in sharp contrast to how beautiful the rest of the game looks and feels. That's a major criticism.
Also, at least when it comes to Foltsam, you don't really see nonhumans being treated like ****, you have to be told about it. This same criticism is valid in TW1. Compare that to the Aienage in Origins. It doesn't have to be something as unsubtle as this, but still. I prefer to be shown and not only told. But that's msotly only vis-a-vis nonhumans.

The mutagen system needs work. The inventory system needs work (like a seperate junk category), but frankly all games with an inventory screw up somehow. Related, Alchemy was downgraded vis-a-vis ingredients and I lost an important quest item because of it (thankfully, there is a mod to get it back). 

Some bugs, but I did not experience many. Some are saying that the game is unresponsive to their commands, but that didn't happen with me.


If you never saw facial reactions then you weren't looking hard enough. Geralt rolls his eyes, smirks, shrugs his shoulders, etc

I agree with mostly everything else though.

#5246
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@shanti: Dandelion, Triss and Iorveth are my only dislkes with the voice-acting. Well Geralt going "mmhmm" before Triss gets nekkid with magic really made me cringe. Otherwise, damn good voice acting.

#5247
KnightofPhoenix

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shantisands wrote...

Upsettingshorts wrote...

The implication of my post is that objectively speaking - as far as I'd been able to play which isn't very far - was that there wasn't much bad.

* English VAs are bad. Every time Triss talks it takes a not-insignificant amount of willpower on my part to not mash Escape and exit the game. I'm not even kidding.


Indeed! This made me laugh out loud and look rather touched-in-the-head as I sit here in quiet company but I have to agree with you. Some of the English v/o were decent, good or much-improved. I think the voice overs (English) for Triss and Dandilion do the characters themselves little justice. Even *cringes* Iorveth. Why they changed his voice I will never know. The voice in the trailer was *so* perfect in resonance and intonation. *sigh* Sounds like they replaced him with a higher pitched Loghain-impersonator. And I liked Loghain. Just the new voice doesn't fit the character as well, I thought.

I give it a hand-wave though because it isn't the first language for the game, and all things considered it certainly wasn't "bad" it just wasn't as good as the rest of it. To me. I might have to use " to me" and "in my opinion" as the ending to all my posts lol {smilie}


Yea, the VA were hit and miss, though I did not dislike Triss' VA. And I thought Iorveth sounded different somehow! But I forgot about the trailer.

But I thought Zoltan, Roche, Henselt, Foltest, Radovid (though I prefer him in TW1), Letho (his accent is strangely badass) had good VAs.

But yea, Bioware has better VA in general.

#5248
fightright2

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I always run from a review that screams their opinion to the point of having obvious intent to sway readers to agree with his/her own view. Those that come off as a rant or rave I tend to ignore.

For me, when I look over the reviews, I look for the one or two reviews that are actually helpful in giving a neutral summary of the game so the readers can decide for themselves what they may or may not like.
Scores just don't mean much to me since I have found that many of the games that I enjoyed over the years were rated a 6 or 7, heck even 5.
Yet some with terrible storyline and gameplay have been rated perfect or near perfect from nothing more than horny 12 year olds.

Personally, I think the user reviews that are rants and raves are only meaningful to the sheep minded buyer.
As for me, I'll stick to the actual helpful reviews that let me decide for myself.

#5249
Dreadstruck

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Alistairlover94 wrote...

@shanti: Dandelion, Triss and Iorveth are my only dislkes with the voice-acting. Well Geralt going "mmhmm" before Triss gets nekkid with magic really made me cringe. Otherwise, damn good voice acting.

Dandelion should also get rid of his ridiculous chin strip. Why did CD projekt come up with this is just beyond me.:blink:

#5250
upsettingshorts

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Avalla'ch wrote...

Smells like confirmation bias to me. Lemme enlighten you:
You realize than in the main saga the monster killing makes up only like.... 15% of the books?


Actually it's closer to ignorance than bias.   Because obviously I didn't realize that.  My assumption is based on in my brief experience with the lore  (all of TW1, a little bit of TW2) it's a lot more monster killing than that.  So on one hand, thanks for the info.

On the other hand, you're talking to someone who mostly reads nonfiction and historical fiction.  I haven't read any fantasy at all - minus a brief attempt at getting into Robert E. Howard - in years. 

So I get my medieval-era political intrigue fix from reading about... medieval-era political intrigue.  

Modifié par Upsettingshorts, 25 mai 2011 - 03:14 .