Upsettingshorts wrote...
I thought it was lacking in DAO, and somewhat present in TW1 (and TW2 so far) in quests that... didn't involve monster killing (save the Werewolf in TW1, which was my favorite monster quest.)
I love politics and can rarely abide playing a game without having a lot of it, and I thought Origins had a lot more than DA2 (I meann really, just my blog of Arcturus in my sig is indication on how much thought I've put into this). My two canon playthroughs are essentially condensed politics.
You had Orzammar. You had the Circle issue being introduced. Elves. The Civil war in Ferelden and the entire system in general (granted, could have been better done). You had the Landsmeet and the fate of Ferelden. Orlais (and with codices, regional politics). In Awakening, you had managing an Arling (did have a few political / military choices).
Of course not saying that what Origins had was excellent, I believe TW2 did it better. But in DA2? I really did not see it, or it really did not interest me especially by the end. Act 2 did, but not that much.
Modifié par KnightofPhoenix, 25 mai 2011 - 03:18 .





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