Upsettingshorts wrote...
Yes and no. Take the city elves for example. I was introduced to the fact they had a plight, and that it sucked. But what quests were there that directly allowed The Warden to influence it, provided he/she was not themselves a City Elf?
True, and in DA2, you don't really get to influence things either. So...
But I agree, too much Origins vs DA2.
TW1 I thought did the political stuff pretty well, even if I leaned heavily towards Order (Neutral would be second choice, I didn't know it was possible at the time). TW2, the parts I saw, were interesting too. I just need to eventually muscle through the bits I simply don't care about to experience the rest, and I will, because TW2 is a good game.
I know that if you side with Roche, the political intrigue starts in Act 1.
SPOILERS: You learn that Loredo is making deals with Dethmold (Henselt's advisor) and Kaedwen, which reveals Kaedwin's attempts to spread influence over the pontar valley (Foltsam being a major commercial hub in the valley), considering the death of both Foltest and Demavend (so you get a nice stealthy assassination mission to remove the traitor Loredo). Act 2 is all about that and the revelation of the conference of Loc Muinne. There, it's almost all political choices.
I am assuming that siding with Iorveth gives you a different perspective on the same political context. One marked by political instability, a shift in the balance of power (potential rise of Kaedwen and Redenia. Radovid FTW), a conspiracy and other things that I will not spoil.
Modifié par KnightofPhoenix, 25 mai 2011 - 03:45 .





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