Boiny Bunny wrote...
Ok I have a slightly odd graphical problem. I'm quite happily running the game on max settings in everything, with the sole exception of ubersampling turned off. When I walk into the tavern in Flotsam, depending on the angle I look at the floor or where I am standing, there is a line of bright orange glowing lights coming off the floor, as if it has a series of windows on it.'
That might not make much sense, unless you've had the same problem. I've tried fiddling with most of the graphical options, but can't figure out what might be causing it. Ideas, anybody?
EDIT: The orange shining light coming out of the floor looks identical to that coming out of the windows. If I wait around till nighttime, when blue-ish light is coming in from the windows, the floor has bluish light coming out of a line of spots (again, as if the floor has a series of windows in it).
I don't KNOW if it is related, but when I installed the game ALL of it was that weird orange glow. It was some extremely buggy way of showing light I think, as it's source was always real or "supposed" reflected light. As I could see the different light sources, it wasn't but I digress.
MY problem was something to do with forced AA. I had to disable forced AA in my CCC and low and behold it worked. Now, my problem was WAY more constant though. I ran through the entire opening with that orange glow blurring out everything and honest-to-god believeing they had made a huge stylistic leap to showing how Geralt was having trouble seeing after being beaten or something. lol It was dark, with orange blurs that blocked out real stuff.

Until the game really started and I could see parts of the map, nameholders etc and couldn't see a thing.
IF it is the same problem, or even related problem you could try to disable forcing AA and AF in CCC and see if it helps. As yours is only in one location though, not sure that would be it. IF you even use it. lol If you don't - google and see if anyone else has itl That is how I solved mine.
And if you have Nvidia and use SLI I also had read that you can change SLI Rendering Mode, Select-> Force alternate frame rendering 2 and that worked for some.
Modifié par shantisands, 26 mai 2011 - 01:34 .