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The Legendary "The Witcher 2" RPG.


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#5801
Niniva

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neppakyo wrote...

Combat mod tweak. For balance. Check it out, quite interesting.

http://www.witcherne.../file.php?id=44


EDIT:
Oh, for those who didnt like triss nudity, here's a mod too.

http://www.witcherne.../file.php?id=43



Thats a new one, a patch from the nexus to REMOVE nudity rather than add it?
:P

#5802
neppakyo

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Hehe, well its a partial remove. In the intro, triss is in a towel. Might be in a towel for the bath scene, dunno lol.

#5803
Persephone

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neppakyo wrote...

Combat mod tweak. For balance. Check it out, quite interesting.

http://www.witcherne.../file.php?id=44


DO waaaaaaaaaant! Thanks for the link!!!

#5804
HoonDing

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That opening scene in the tent was already slightly hair-rising. You'd think a sorceress would at least put a force field in front of the opening or something. Or summon an iron golem to guard it. Anything to prevent over-eager soldiers from taking a peek.

Also interestingly, in one of the side-adventures of TW1 the sorceress Sabrina Glevissig had an illusion of the interior of a small castle set up inside her tent.

Triss comes off as quite the greenhorn on multiple occasions in both games.

Modifié par virumor, 28 mai 2011 - 02:37 .


#5805
Addai

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KnightofPhoenix wrote...

Obviously, no game can be fun to everyone. And it goes beyond details like blocking or even difficulty, it could be the entire fundamental design. Which is more about taste than anything else.

It's not just the combat- everything gameplay wise is clunky and tedious.

I do not think however that someone who can't like the game style should review the game in a professional way. It should really be reviewed by someone who likes action-RPGs and can thus judge them based on quality and not fundamental design.

Everything and its brother is called an action RPG.  It sounds like you're advocating for a reviewer that's biased toward the game.

Excuse my skepticism, since every criticism of TW2 is met with a hail of "you're just a n00b" or a hater, whether it's a professional reviewer or player.

Modifié par Addai67, 28 mai 2011 - 02:37 .


#5806
neppakyo

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Or can't figure out combat. ;)

heh heh heh.

#5807
Anathemic

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Addai67 wrote...

KnightofPhoenix wrote...

Obviously, no game can be fun to everyone. And it goes beyond details like blocking or even difficulty, it could be the entire fundamental design. Which is more about taste than anything else.

It's not just the combat- everything gameplay wise is clunky and tedious.

I do not think however that someone who can't like the game style should review the game in a professional way. It should really be reviewed by someone who likes action-RPGs and can thus judge them based on quality and not fundamental design.

Everything and its brother is called an action RPG.  It sounds like you're advocating for a reviewer that's biased toward the game.

Excuse my skepticism, since every criticism of TW2 is met with a hail of "you're just a n00b" or a hater, whether it's a professional reviewer or player.


How is gameplay clunky? I find it at the perfect pace.

#5808
KnightofPhoenix

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Addai67 wrote...

KnightofPhoenix wrote...

Obviously, no game can be fun to everyone. And it goes beyond details like blocking or even difficulty, it could be the entire fundamental design. Which is more about taste than anything else.

It's not just the combat- everything gameplay wise is clunky and tedious.


I didn't feel it was clunky. But I mean yea, your prerogative.
I felt was fine. More than fine, excellent. Could be improved here and there, but I can't recall having as much fun in a game as TW2.

Everything and its brother is called an action RPG.  It sounds like you're advocating for a reviewer that's biased toward the game.


No, I am advocating for someone who doesn't mind the fundamental design of the game. If I absolutely hate turn based RPGs, then I am not the kind of guy who should professionally review Final Fantasy. Because I'd give it a pretty low score for having a system I dislike.

So rather, I'd prefer someone who likes the fundamentals or is not minded by them, and focuses his review on the quality of said system.

But I don't know about the destructoid review, didn't read it or any other review. Don't really plan to, my personal review is the only thing important to me (since I pre-ordered).

Modifié par KnightofPhoenix, 28 mai 2011 - 02:43 .


#5809
HoonDing

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People complaining about the difficulty of the prologue should take a look at the beginning of Gothic 3.

Right after the opening cutscene, you're thrown in the middle of a huge fight with Orcs, each of which can kill you in two hits.

And this game features no tutorial pop-ups.

Risen is similar, in the beginning you must stick to the road since even porcupines can kick your ass.

#5810
DragonRageGT

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Addai67 wrote...
Wait, you're dismissing this review because the  guy didn't choose the "right" options?  WTH?

The Destructoid review more described my impression of the game, but y'all really need to stop with the smug "if you don't like it you just suck" thing.  If the reviewer always plays on Normal, the better to compare it to other games.  I played the prologue on Easy and still thought it was pointlessly tedious and poorly laid out.


I replayed the Prologue some 10 times, Hard diff, in a row because I couldn't level up and I thought it was a bug. (didn't need to meditate for it on my 1st run, Normal diff) But basically yeah, if tyou think the game is too hard, you probably suck at it. Like I did when I first played TW1 or DA:O but instead of blaming the game I went online and researched what was I doing wrong.

Entering act 3 now, Hard diff. It's been a very enjoyable, fun and not that hard at all, playthrough! =)

#5811
KnightofPhoenix

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virumor wrote...

People complaining about the difficulty of the prologue should take a look at the beginning of Gothic 3.

Right after the opening cutscene, you're thrown in the middle of a huge fight with Orcs, each of which can kill you in two hits.

And this game features no tutorial pop-ups.

Risen is similar, in the beginning you must stick to the road since even porcupines can kick your ass.


I actually like a game starting that hard. It gives the impression later that Geralt is growing in strength.
Plus, it added more to the feel of it. It's supposed to be a bloody civil war not a walk in the park.

Plus, I can understand Geralt's frustration with remaining at Foltest's side better that way. It's showing us that Geralt is really risking his life for things he doesn't care about that much.

Modifié par KnightofPhoenix, 28 mai 2011 - 02:54 .


#5812
KnightofPhoenix

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Playing on hard in my very first playthrough, I thought it was more challenging than actually "hard". It demanded more of me and most of the time when I die, it was my fault and not he result of a bug or broken fight.

#5813
Chromie

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Addai67 wrote...
It's not just the combat- everything gameplay wise is clunky and tedious.


How is it clunky exactly or tedious?

#5814
neppakyo

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Ringo12 wrote...

Addai67 wrote...
It's not just the combat- everything gameplay wise is clunky and tedious.


How is it clunky exactly or tedious?


Perhaps its waiting for an action to finish before starting another? People are used to smushing buttons and having it instantly react.

#5815
HoonDing

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The combat would leave a better impression if blocking wasn't tied to vigor. Or maybe there should've been a different dodge animation, more like in the first game, rather than rolling around.

In TW1, Geralt could vault over enemies' heads, very similar to Batman in Arkham Asylum.

A witcher, with his superhuman reflexes, should in fact be able to fight like Batman in Arkham Asylum, even kicking ass without breaking a sweat when surrounded.
But even in Arkham Asylum, on higher difficulties, one mistake would mean Batman would get grievously hurt.

#5816
Anathemic

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virumor wrote...

The combat would leave a better impression if blocking wasn't tied to vigor. Or maybe there should've been a different dodge animation, more like in the first game, rather than rolling around.

In TW1, Geralt could vault over enemies' heads, very similar to Batman in Arkham Asylum.

A witcher, with his superhuman reflexes, should in fact be able to fight like Batman in Arkham Asylum, even kicking ass without breaking a sweat when surrounded.
But even in Arkham Asylum, on higher difficulties, one mistake would mean Batman would get grievously hurt.


True, however to defend, even though Geralt is a mutant he still has to be careful in what he does. Citing from the book of The Last Wish, Geralt nearly got his ass handed to him by a bruxa (a vampire) if it weren't for the intervention of another party.

#5817
KnightofPhoenix

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virumor wrote...

The combat would leave a better impression if blocking wasn't tied to vigor.



I disagree. I like the fact that you can't block indefinitely.

Or maybe there should've been a different dodge animation, more like in the first game, rather than rolling around.

In TW1, Geralt could vault over enemies' heads, very similar to Batman in Arkham Asylum.


Agreed, though Geralt's dodging in TW1 was over short distances. But yea, different animations would have been nice. And yea, I do miss the vaulting.

The only thing that somewhat bothers me with combat is that if a group of enemies corners you against a wall, you can't really escape and you're almost always effed (at least on hard). Vaulting would fix that. 

#5818
Gvaz

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I think ripostes should take vigor but not blocking,

#5819
Gvaz

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virumor wrote...

People complaining about the difficulty of the prologue should take a look at the beginning of Gothic 3.

Right after the opening cutscene, you're thrown in the middle of a huge fight with Orcs, each of which can kill you in two hits.

And this game features no tutorial pop-ups.

Risen is similar, in the beginning you must stick to the road since even porcupines can kick your ass.


Lol I remember doing the beginning of that and i didn't need any tutorials, it was obvious what you were supposed to do. That game is easy.

#5820
Addai

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Ringo12 wrote...

Addai67 wrote...
It's not just the combat- everything gameplay wise is clunky and tedious.


How is it clunky exactly or tedious?

Inventory... looting... potions... getting around... Geralt's movement.... surely you don't need me to repeat the criticisms.  They're in the reviews all the haters/n00bs are posting.  :lol:

#5821
Romantiq

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Glad you understand who is posting 'em. Moving on. :innocent:

If someone is interested - watch Toegoff's playthroughs

http://www.youtube.c...1DDDC937E7066F7

I like his commentary. It's a lot better than that DSP kid who acts very immature. :pinched:

Modifié par Romantiq, 28 mai 2011 - 03:45 .


#5822
Gvaz

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Addai67 wrote...

Ringo12 wrote...

Addai67 wrote...
It's not just the combat- everything gameplay wise is clunky and tedious.


How is it clunky exactly or tedious?

Inventory... looting... potions... getting around... Geralt's movement.... surely you don't need me to repeat the criticisms.  They're in the reviews all the haters/n00bs are posting.  :lol:


getting around? Geralt's movement?

I loved the game and I agree with the first three complains but not the last two.

#5823
TwistedComplex

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ScepticMatt wrote...

Argh those paid reviewers get my goat! Must ... keep ... cool


"Paid reviewers"

I think that's the second most used term right next to "Rushed" on these forums

Someone didn't like the game i like? PAID REVIEWER

Someone liked the game i didn't like? PAID REVIEWER

#5824
neppakyo

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Addai67 wrote...

Ringo12 wrote...

Addai67 wrote...
It's not just the combat- everything gameplay wise is clunky and tedious.


How is it clunky exactly or tedious?

Inventory... looting... potions... getting around... Geralt's movement.... surely you don't need me to repeat the criticisms.  They're in the reviews all the haters/n00bs are posting.  :lol:


So, you don't like motion capture of a real person?

The inventory could use some work, yes. I have no problems finding things in it. Again, no problems looting. Can't find it? hit "Z".

#5825
axl99

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Just curious, how many people are playing w/ mouse and keyboard or gamepad [ie xbox controller]?