Milana_Saros wrote...
Been playing the game for a few days now and am loving it but the combat has me a bit jaded, mostly due to the fact that my build sucks. I invested heavily on swords but I've come to realize that hitting stuff just doesn't cut it. I often find myself kiting around and spamming Igni but it works kinda slowly...
I'm going to fumble through my Scoi'atel playthrough with this poorly designed Witcher and then start a playthrough with Roche.
Is alchemy tree really as useless as it seems? So far I've really struggled with Lehto and Kaedweni (?) general battles. So how would upgraded dodge etc. work with alchemy? Or am I better off with just investing heavily on signs and only picking some sword stuff for backup?
I have noticed that the game involves a lot of situations where you simply fall into battle after a cut scene so drinking potions is a no no. And bombs are on an item number...
You can go heavy with swords, but upgrade your Quen sign first, actually I upgrade it before I even invest into swords, 2 quen upgrades plus 2 upgrades to the Quen damage multiple foe reflection and you are on fairly easy mode playing on normal.
The damage reflected is rather huge and often it will deal as much if not more total damage then your sword.





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