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The Legendary "The Witcher 2" RPG.


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#7276
A Crusty Knight Of Colour

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erynnar wrote...

ROFL! And yes they helped with the story and are part of the story.


It could also simply be about how the characters were written.

Iorveth and Fenris more or less play on the same type of character. Superficially, they play the "2 cool for skool Elven eyecandy for teh wimminz". They also provide expository insight that allows the player to gain a better grasp on the "big picture", with Iorveth talking about the Elves, Northern Kingdoms and history while Fenris talks about the Mages and Tevinter.

They also share a back history of being treated like dirt which makes them bias and tars their view. Iorveth being a guerilla fighter/terrorist who hates humans and Fenris being the former slave who hates Mages.

Yet when you look at the characters, Iorveth looks like a character written for adults, whereas Fenris looks like a character written for teenagers. This is especially apparent on how they handle their respective situations. Fenris "broods" and laments like an emo, often complaining when your words aren't what he likes, whereas Iorveth doesn't want pity or soothing. He freaking deals with life like a man. It's actually just the result of how the companion mechanic works, but it makes Iorveth much more mature and likable as a character.

Of course, this is just my opinion. But I think a lot of people would agree.

Modifié par mrcrusty, 10 juin 2011 - 01:45 .


#7277
Dragoonlordz

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I just find the ones in TW2 more believable really, personally.

#7278
Bejos_

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Zcorck wrote...

Bejos_ wrote...
I'm confused. I definitely appreciate (non-DA2) Bioware characters more.

CDPR sets the stage well. Bioware inhabits it better.


A bit confusing, but fairly valid criticism. [...]
There has been some pretty enjoyable moments with Geralt's friends, but yeah they were rather plot-advancement-y important. Think CDPR should know of this kind of criticism if they haven't been told that already, mainly 'cos they seem pretty eager at delivering a game as solid as possible.
Characters are pretty much a BioWare strength(not counting DA2 as well:innocent:).
I like how BioWare executed their characters in a way that showed us the personality of their characters in a way that you'd really get the sense of who they were.

On another note, does anyone else here think that there should've been different modes like "best of x rounds" in dice poker so you could wager a higher amount of orens, or fight club(could be fun if they can make Kinect work with it though not likely to happen methinks) with a smaller interval between the QTEs, or something like that at least.
I pretty much made most of my money from arm-wrestling. Btw anyone manage to defeat the Mighty Numa unnerfed?

@RageGT(goes for everyone else as well!) which leagues are you in sc2 btw? euro server?


I don't play SC2 online. I have to be frugal with bandwidth. (Studies + gf = lack of funds.)

I had pretty much the same idea with regard to adjustability of mini-games, yeah: more difficult QTEs for the boxing and "best of X rounds" would have made their replayability much better. On my first playthrough I ground money through boxing; then realised on my 2nd playthrough that arm wrestling was quicker ;)

Seems we're all in agreement: Bioware is character-focused, CDPR is story-focused.

Anyway, I'm all out of discursory energy. I do believe we managed to add at least 5 pages to this topic tonight, people. Huzzah for TW2!

#7279
KnightofPhoenix

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Bejos_ wrote...

Seems we're all in agreement: Bioware is character-focused, CDPR is story-focused.


Just to add my two cents. I think that it's very hard to have interesting character in a messy story (like DA2). At least they would not be a interesting as they could be. 

Whereas, TW2's interesting and well written plot serves to increase the believability of its characters and how interesting they are.

I personally do not take characters in isolation. An interesting character is still going to be dull in my eyes if in a dull story.

Modifié par KnightofPhoenix, 10 juin 2011 - 01:53 .


#7280
Bejos_

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mrcrusty wrote...

erynnar wrote...

ROFL! And yes they helped with the story and are part of the story.


It could also simply be about how the characters were written.

Iorveth and Fenris more or less play on the same type of character. Superficially, they play the "2 cool for skool Elven eyecandy for teh wimminz". They also provide expository insight that allows the player to gain a better grasp on the "big picture", with Iorveth talking about the Elves, Northern Kingdoms and history while Fenris talks about the Mages and Tevinter.

They also share a back history of being treated like dirt which makes them bias and tars their view. Iorveth being a guerilla fighter/terrorist who hates humans and Fenris being the former slave who hates Mages.

Yet when you look at the characters, Iorveth looks like a character written for adults, whereas Fenris looks like a character written for teenagers. This is especially apparent on how they handle their respective situations. Fenris "broods" and laments like an emo, often complaining when your words aren't what he likes, whereas Iorveth doesn't want pity or soothing. He freaking deals with life like a man. It's actually just the result of how the companion mechanic works, but it makes Iorveth much more mature and likable as a character.

Of course, this is just my opinion. But I think a lot of people would agree.


Y'know, I agree with this, and I still like Fenris more. And I'm not a wimminz. ;)

Then again:
Fenris is the most dramatic-but-still-marginally-likable-and-logical character in DA2.
Iorveth is a well-written character among many well-written characters.
I value the breathmint in the hobo's germ-infested mouth, more than I do the breathmint among all the other breathmints at the local bar, I guess.

#7281
DragonRageGT

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erynnar wrote...
I do wish they had a junk button, I missed out on cash when I needed it by not selling 25 rags in my inventory. :lol:


Adds a miscellaneous items filter and sorting options to various lists in the UI panels, namely the inventory and trading panels at this time. The panel to drink potions from is also sorted alphabetically, with even more panels planned for later.

Here's a version people can test:
http://www.mediafire...fmej9v1fvlk37ou


This works very well for me. Not sure if it's back on the Nexus. He had removed it for some fixing and gave us this to test. So far, 100% approved!

#7282
DragonRageGT

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slimgrin wrote...

erynnar wrote...

I do wish they had a junk button, I missed out on cash when I needed it by not selling 25 rags in my inventory. :lol:


there's a mod for this now.


http://witchernexus..../file.php?id=87


ahh cool, he's already made it availabale again! =)

#7283
DragonRageGT

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Zcorck wrote...

@RageGT(goes for everyone else as well!) which leagues are you in sc2 btw? euro server?


I used to play on N.America server. Now I just play some campaign or some  custom game every now and then. =)

#7284
DragonRageGT

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About Mutagens drop rate in v1.2, many people are confirming this on GoG, in reply to my post

RageGT wrote...
Drop rates for New Game started on v1.2 are much much better than that of a v1.1 patched to v1.2 after started. Maybe it's just a feeling but I am getting much more drops, including greater ones, this run than in my latest complete run. I'm pretty happy with the rate now. Not as cheap as pre-patch and not as crazily reduced as in my hybrid 1.1/1.2 run.



#7285
A Crusty Knight Of Colour

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Bejos_ wrote...

Y'know, I agree with this, and I still like Fenris more. And I'm not a wimminz. ;)

Then again:
Fenris is the most dramatic-but-still-marginally-likable-and-logical character in DA2.
Iorveth is a well-written character among many well-written characters.
I value the breathmint in the hobo's germ-infested mouth, more than I do the breathmint among all the other breathmints at the local bar, I guess.


I honestly thought he was the worst companion in DA 2. He's on the more logical side compared to say, Merill or Anders, but he was the ultimate fan service character. It was like they did focus group research and wanted to see how they could mesh in elements of JRPGs, Emos, Twilight and Elves and came up with Fenris as a character concept.

I like characters that are believable and interesting in a way that's consistent with logic. Not interesting because it's gimmicky or insane. I think that the Lodge Sorceresses (Philippa & Sile) were very good in this regard.

Out of the DA 2 companions, I only liked Varric and Aveline. But I only actually wanted to have Cassandra and Varric as companions. Aveline makes a good non-companion NPC. IMO.

#7286
Dragoonlordz

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Honestly my team if had choice in DA2 would have been Arishok, Sandal, Alistair (non deformed version), Varric or Isabella.

Anyways I'm off back to TW1 to finish off making my savegame to import into TW2 once it's finished to see if effects anything at all. Got to go find the guy I saw pissing on the doorstep outside a bar and cut off his goolies.

Btw Ery if play TW1 don't forget to upgrade patch to Enhanced Edition plus some texture mods exist which improve it even more. There is a vast amount of extra story mods too aswell as many other types. Some of witch can be found here though better mod sites exist.

http://www.strategyi...itcher/mod.html

Modifié par Dragoonlordz, 10 juin 2011 - 02:46 .


#7287
DragonRageGT

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Ok, I switched my vid to make fun of Yahtzee. This is much better!


Posted Image

The Witcher 2 - This guy sucks dogs ball! Is this Yahtzee playing? Posted Image


No comments allowed on the Original video? 399 likes - 4,666 dislikes on his original and he disables comments? Not only he sucks but he's like Yahtzee twin brother playing! L2P... RTFJ!

#7288
Dragoonlordz

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RageGT wrote...

Ok, I switched my vid to make fun of Yahtzee. This is much better!

No comments allowed on the Original video? 399 likes - 4,666 dislikes on his original and he disables comments? Not only he sucks but he's like Yahtzee twin brother playing! L2P... RTFJ!


Thats the exact vid I was thinking off earlier when I mentioned there was another guy who cried and moaned about how hard the game is and repeated the same thing over and over again expecting different results. I said he reminded me of Yahtzee back then and I still think that way now.

#7289
erynnar

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mrcrusty wrote...

erynnar wrote...

ROFL! And yes they helped with the story and are part of the story.


It could also simply be about how the characters were written.

Iorveth and Fenris more or less play on the same type of character. Superficially, they play the "2 cool for skool Elven eyecandy for teh wimminz". They also provide expository insight that allows the player to gain a better grasp on the "big picture", with Iorveth talking about the Elves, Northern Kingdoms and history while Fenris talks about the Mages and Tevinter.

They also share a back history of being treated like dirt which makes them bias and tars their view. Iorveth being a guerilla fighter/terrorist who hates humans and Fenris being the former slave who hates Mages.

Yet when you look at the characters, Iorveth looks like a character written for adults, whereas Fenris looks like a character written for teenagers. This is especially apparent on how they handle their respective situations. Fenris "broods" and laments like an emo, often complaining when your words aren't what he likes, whereas Iorveth doesn't want pity or soothing. He freaking deals with life like a man. It's actually just the result of how the companion mechanic works, but it makes Iorveth much more mature and likable as a character.

Of course, this is just my opinion. But I think a lot of people would agree.


I did like Fenris, but he is more "Twilight" where Iorveth is more "Dracula." Great example mrcrusty!

#7290
Chromie

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erynnar wrote...

I did like Fenris, but he is more "Twilight" where Iorveth is more "Dracula." Great example mrcrusty!


Ha I like that comparison.

#7291
Anathemic

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erynnar wrote...

mrcrusty wrote...

erynnar wrote...

ROFL! And yes they helped with the story and are part of the story.


It could also simply be about how the characters were written.

Iorveth and Fenris more or less play on the same type of character. Superficially, they play the "2 cool for skool Elven eyecandy for teh wimminz". They also provide expository insight that allows the player to gain a better grasp on the "big picture", with Iorveth talking about the Elves, Northern Kingdoms and history while Fenris talks about the Mages and Tevinter.

They also share a back history of being treated like dirt which makes them bias and tars their view. Iorveth being a guerilla fighter/terrorist who hates humans and Fenris being the former slave who hates Mages.

Yet when you look at the characters, Iorveth looks like a character written for adults, whereas Fenris looks like a character written for teenagers. This is especially apparent on how they handle their respective situations. Fenris "broods" and laments like an emo, often complaining when your words aren't what he likes, whereas Iorveth doesn't want pity or soothing. He freaking deals with life like a man. It's actually just the result of how the companion mechanic works, but it makes Iorveth much more mature and likable as a character.

Of course, this is just my opinion. But I think a lot of people would agree.


I did like Fenris, but he is more "Twilight" where Iorveth is more "Dracula." Great example mrcrusty!


Hell even the side character of Cedric in Act 1 of TW2 is more interesting that Fenris in DA2.

Come on, who doesn't love the ex-Scoia'tael, drunkard, vision-seeing, human-slaying, monster-slaying, hunter, philosophising elf?

#7292
DragonRageGT

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erynnar wrote...

mrcrusty wrote...

erynnar wrote...

ROFL! And yes they helped with the story and are part of the story.


It could also simply be about how the characters were written.

Iorveth and Fenris more or less play on the same type of character. Superficially, they play the "2 cool for skool Elven eyecandy for teh wimminz". They also provide expository insight that allows the player to gain a better grasp on the "big picture", with Iorveth talking about the Elves, Northern Kingdoms and history while Fenris talks about the Mages and Tevinter.

They also share a back history of being treated like dirt which makes them bias and tars their view. Iorveth being a guerilla fighter/terrorist who hates humans and Fenris being the former slave who hates Mages.

Yet when you look at the characters, Iorveth looks like a character written for adults, whereas Fenris looks like a character written for teenagers. This is especially apparent on how they handle their respective situations. Fenris "broods" and laments like an emo, often complaining when your words aren't what he likes, whereas Iorveth doesn't want pity or soothing. He freaking deals with life like a man. It's actually just the result of how the companion mechanic works, but it makes Iorveth much more mature and likable as a character.

Of course, this is just my opinion. But I think a lot of people would agree.


I did like Fenris, but he is more "Twilight" where Iorveth is more "Dracula." Great example mrcrusty!


LOL, true enough. But Iorveth is also a pure Aen Seidhe! One of the few left!

#7293
Nigawatts

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I read a few more pages in that wiki than I should have :(.

It's strange how if you've read the books, who or what the Wild Hunt is isn't even a mystery. Hell you even know what the King of the Wild Hunt's real name is.

#7294
erynnar

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Dragoonlordz wrote...

Honestly my team if had choice in DA2 would have been Arishok, Sandal, Alistair (non deformed version), Varric or Isabella.

Anyways I'm off back to TW1 to finish off making my savegame to import into TW2 once it's finished to see if effects anything at all. Got to go find the guy I saw pissing on the doorstep outside a bar and cut off his goolies.

Btw Ery if play TW1 don't forget to upgrade patch to Enhanced Edition plus some texture mods exist which improve it even more. There is a vast amount of extra story mods too aswell as many other types. Some of witch can be found here though better mod sites exist.

http://www.strategyi...itcher/mod.html


Thanks! I will! and have fun cutting off his goolies.:lol:

#7295
DragonRageGT

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Not many game companies have balls this big! (Piranha Bytes is the only one that comes to mind besides CDPR)



Posted Image


The Fisstech Song
The Witcher 2 - Do they really censor sex scenes in Australia? Posted Image

Modifié par RageGT, 10 juin 2011 - 05:18 .


#7296
Anathemic

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Nigawatts wrote...

I read a few more pages in that wiki than I should have :(.

It's strange how if you've read the books, who or what the Wild Hunt is isn't even a mystery. Hell you even know what the King of the Wild Hunt's real name is.


Yeah no spoiling that, I only read Last Wish and Blood of Elves so Wild  Hunt is still a mystery in both the games and the books.

#7297
DragonRageGT

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There was a discussion on GoG's about weight reduction mods being cheat or not. I'm posting here my final thoughts on the subject and really encourage you guys to get rid of them!

---

I have to say this: While I do not consider a weight reduction or extra load for Geralt as a cheat, since it does not help me in anyway to beat the game, only to preserve some cherished items and do the loot/sell thing faster, I am enjoying the game much more without any mods whatsoever that changes Weight, max load and pot/oil duration.

I will make it clear. Using those mods gives no unfair advantage, in no way. They actually made it some unadvantage, for real!

See, when I was using those mods, my usual load was around 230-270, max load at 500 and I always had more stuff than I could use. Traps, bombs, potions, oils. In the end, I was losing a lot, and I mean a LOT of Orens.

Now, my usual load is around 160-200 and I go up to 400 without a problem, after hunting is done and on my way back to sell loot and go back to around 160. That means I have a lot more Orens than ever before, at the same level and stage of the game.

And it makes me think more about what I really need and instead of stockpiling pots and oils, I only carry a reasonable number and I'm always light. I crafted more bombs and traps and they actually made me lighter because some ingredients are heavier than the final product and I sell the whole lot of what is left. Of course it's a bit of metagame because I know that there will be no shortage of ingredients ahead in the game.

But I like not having to carry 60 iron ores, for instance, at 0.01 each and carrying only some 5-0 at 1.0 weight unit each. Same thing for all the other heavy stuff. It's not necessary to hoard them and playing at 160-200 makes me feel light, very very rich and with lots of room for looting.

And, of course, not dying ever (Insane diff) means no loot ever vanishes from the ground because they do when we reload a game and insane means NO reload! hehe

#7298
Corto81

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YohkoOhno wrote...


I'm not really talking about backstory here.

Let me give you a specific example. In TW1, there were several good books on the politics of various elements of the world. Those are more or less lacking in TW2. One thing that I felt could have been done better is letting people know more about Nilfgaard. They turned out to be the major antagonists, but it would have been nice to have seen a little more information on why that nation was so feared by the northern kingdoms.

This is why I found DA:O's storytelling a lot better than TW2s. You are introduced to all the kingdoms you need to deal with. You don't have to know about the other nations far away, about the only few hints you get are about Orlais, and that's because they are near each other. I felt the game should have done things better explaining some of the things that might not be obvious to the new player. It can be as simple as providing an additional dialog tree to find out about the politics, or an in game book, but they should give the players the option to get more backstory without leaving the game. Knowing about the history of Nilfgaard might have given the new player a better emotional impact.

Little things like that are why I'm going to rank DA:O better than TW2.


You're comparing an original game to a sequel.

You're putting it out of context, when you compare the introduction and lore in that manner.

Compare lore and introduction in DA:O with TW1 and DA2 with TW2.
Only way it makes sense.

As for the games themselves...All in all, this is how I rank them:
DA:O & TW2... successful attempts at great RPG (but very different)
TW1 ....a genuine attempt at a great RPG... but executed in a mediocre manner, a decent game, but nothing better than that
DA2 ... a failed attempt at a streamlined, dumb-downed, poor excuse for an RPG

#7299
fchopin

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RageGT wrote...

Ok, I switched my vid to make fun of Yahtzee. This is much better!


Posted Image

The Witcher 2 - This guy sucks dogs ball! Is this Yahtzee playing? Posted Image


No comments allowed on the Original video? 399 likes - 4,666 dislikes on his original and he disables comments? Not only he sucks but he's like Yahtzee twin brother playing! L2P... RTFJ!



Any time i feel down i love watching this clip, it makes me laugh so much.
 
“They keep surrounding me, what am i supposed to do”
 
Great line.

#7300
slimgrin

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fchopin wrote...

RageGT wrote...

Ok, I switched my vid to make fun of Yahtzee. This is much better!


Posted Image

The Witcher 2 - This guy sucks dogs ball! Is this Yahtzee playing? Posted Image


No comments allowed on the Original video? 399 likes - 4,666 dislikes on his original and he disables comments? Not only he sucks but he's like Yahtzee twin brother playing! L2P... RTFJ!



Any time i feel down i love watching this clip, it makes me laugh so much.
 
“They keep surrounding me, what am i supposed to do”
 
Great line.


I like when he says, "stop f*ckin' chasing me ass h0le!" lol.

Modifié par slimgrin, 10 juin 2011 - 09:39 .