The character has recovered his memory, but the player hasn't. I wonder how many players would be shocked at thinking Triss is Geralts true love after reading "The Last Wish"
Modifié par YohkoOhno, 11 juin 2011 - 05:21 .
Modifié par YohkoOhno, 11 juin 2011 - 05:21 .
Anathemic wrote...
Just a little side note. Time of Contempt was pushed back to 2012/2013.
Modifié par Dragoonlordz, 11 juin 2011 - 05:24 .
KnightofPhoenix wrote...
Anathemic wrote...
Sure after the war Saskia's Pontar could do a complete 180 and implode on itself or get invaded from 3 different fronts. Not the point. My stance is right now selecting the best chances of surviving a Nilfgaard invasion, and I see that happening over a newly formed kingdom in the Pontar rather than a divided and/or conquered Temeria.
I think you vastly overestimate the Pontar's strength. They only managed to have a thousand men to defend their capital and they had defensive advantages (and many of them were just irregulars). On an open field, they'd be virtually useless. And guerilla warfare can only get you so far. I don't think the empire that can bring in hundreds of thousands is going to be intimidated by a few guerilla groups.
I'd much rather have a strong Kaedwen and a stabilized Temeria under Redenian influence and protection.
@ Yohko ~Let those who are coming in from the cold speak for themselves don't 'guess' what they want or need especially since your not in that category.
Modifié par YohkoOhno, 11 juin 2011 - 05:31 .
Guerilla warfare can only get you so far yes, but this is where the Northern forces come into play, I don't see the Scoia'tael alone winning a war against an empire. Plus guerilla warfare specilaize in attacking key resources like supply routes or weakened spots in an enemy force.
YohkoOhno wrote...
@ Yohko ~Let those who are coming in from the cold speak for themselves don't 'guess' what they want or need especially since your not in that category.
Ah, but I was cold in "TW1".
Debating can be done without first hand knowledge of things. Part of my job is usability for software and I try to make sure I think about the novice when designing web interfaces for people.
I feel like you are telling me to "shut up" because you seem to be afraid people will "listen to me" and make changes, or you just don't want to hear contrary opinions. But at the end of the day, each person gets one vote, and it's up to the game developers to take all these opinions into account.
Modifié par Dragoonlordz, 11 juin 2011 - 05:33 .
YohkoOhno wrote...
And one thing to keep in mind is that I do have all except A Polish Book of Monsters. When I argue, I try to think of what somebody would feel coming in "cold", I think a lot of people are playing TW2 without having any of this background, and I felt I would be very confused about somebody like Yennefer unless I actually read these.
The character has recovered his memory, but the player hasn't. I wonder how many players would be shocked at thinking Triss is Geralts true love after reading "The Last Wish"
YohkoOhno wrote...
And one thing to keep in mind is that I do have all except A Polish Book of Monsters. When I argue, I try to think of what somebody would feel coming in "cold", I think a lot of people are playing TW2 without having any of this background, and I felt I would be very confused about somebody like Yennefer unless I actually read these.
The character has recovered his memory, but the player hasn't. I wonder how many players would be shocked at thinking Triss is Geralts true love after reading "The Last Wish"
Modifié par slimgrin, 11 juin 2011 - 05:41 .
YohkoOhno wrote...
Guerilla warfare can only get you so far yes, but this is where the Northern forces come into play, I don't see the Scoia'tael alone winning a war against an empire. Plus guerilla warfare specilaize in attacking key resources like supply routes or weakened spots in an enemy force.
One thing to consider too--and I don't know this--is the Valley advantageous geographically? That can make a difference. Look how hard (from a historical perspective) military forces have had where the land has advantages--think Afghanistan's historical wars with two superpowers.
Dragoonlordz wrote...
YohkoOhno wrote...
@
Yohko ~Let those who are coming in from the cold speak for themselves don't 'guess' what they want or need especially since your not in that category.
Ah, but I was cold in "TW1".
Debating can be done without first hand knowledge of things. Part of my job is usability for software and I try to make sure I think about the novice when designing web interfaces for people.
I feel like you are telling me to "shut up" because you seem to be afraid people will "listen to me" and make changes, or you just don't want to hear contrary opinions. But at the end of the day, each person gets one vote, and it's up to the game developers to take all these opinions into account.
No I'm telling you that your speaking for people who never asked you too and might not feel the same way you do in that regard you should stop assuming what they need or want. Speak for yourself and only yourself.
"Ah but I was in TW1" has no relevance to TW2. By all means speak about how you came in from the cold in TW1 but do not speak about coming in from the cold in TW2 when you never did. Point is your speaking for not just one vote your making the claim your speaking for everyone else who comes in from the cold about what they need or want or more accurately what you 'think" they want or need.
Modifié par Bejos_, 11 juin 2011 - 05:38 .
Anathemic wrote...
I admit my main focus is the Scoia'tael forces. I'm pretty sure we can all agree that not every single Scoia'tael band was present at Vergen.
Guerilla warfare can only get you so far yes, but this is where the Northern forces come into play, I don't see the Scoia'tael alone winning a war against an empire. Plus guerilla warfare specilaize in attacking key resources like supply routes or weakened spots in an enemy force.
As for having a Redanian-controlled Temeria, it all comes down to Radovid's competence. He is young and we don't know much about him. Can he lead his own country into war successfully, let alone 2?
Modifié par KnightofPhoenix, 11 juin 2011 - 05:39 .
slimgrin wrote...
In the end, they made a game that isn't very accessible on a number of levels. And I'm personally happy they did.
Bejos_ wrote...
I'm "coming in cold" and what Yohko says is right. I haven't played TW1, and couldn't bother with the books, so TW2 really should make more effort to familiarise people with its world.
YohkoOhno wrote...
Guerilla warfare can only get you so far yes, but this is where the Northern forces come into play, I don't see the Scoia'tael alone winning a war against an empire. Plus guerilla warfare specilaize in attacking key resources like supply routes or weakened spots in an enemy force.
One thing to consider too--and I don't know this--is the Valley advantageous geographically? That can make a difference. Look how hard (from a historical perspective) military forces have had where the land has advantages--think Afghanistan's historical wars with two superpowers.
Modifié par KnightofPhoenix, 11 juin 2011 - 05:40 .
Bejos_ wrote...
I'm "coming in cold" and what Yohko says is right. I haven't played TW1, and couldn't bother with the books, so TW2 really should make more effort to familiarise people with its world.
This is different than something like the Batman world or the Spiderman world, which are essentially like ours are, politically and otherwise, except for a few stylistic differences (noir) or historical differences (speedy mutations).
I agree with Yohko, the world does need to be introduced in more breadth and depth than what it currently is. I've also stated that, OTOH, it's nice to not have everything laid befor you, so that the setting stays "fresh" for longer.
Go ahead and speak for me, Yohko.
Modifié par Dragoonlordz, 11 juin 2011 - 05:39 .
YohkoOhno wrote...
I have every right to argue about the game in the abstract, how the game works mechanically, whether or not it fits the standards other games try to achieve, and to talk about design choices I think are good, bad, flawed, not flawed, etc.
slimgrin wrote...
Bejos_ wrote...
I'm "coming in cold" and what Yohko says is right. I haven't played TW1, and couldn't bother with the books, so TW2 really should make more effort to familiarise people with its world.
I just can't agree with this. It's almost like asking a foreign filmmaker to make his movie more 'American'.
I just can't agree with this. It's almost like asking a foreign filmmaker to make his movie more 'American'.
Modifié par YohkoOhno, 11 juin 2011 - 05:45 .
Bejos_ wrote...
slimgrin wrote...
Bejos_ wrote...
I'm "coming in cold" and what Yohko says is right. I haven't played TW1, and couldn't bother with the books, so TW2 really should make more effort to familiarise people with its world.
I just can't agree with this. It's almost like asking a foreign filmmaker to make his movie more 'American'.
It's nothing like that. It's like asking a director, who bases his movie on a book, to provide more of what's already in the book, because some people who watch the movie don't want to have to read the bad translation (I'm guessing; otherwise the writing isn't very good ...) of the books, but still want to experience what's so enchanting about them.
Modifié par Dragoonlordz, 11 juin 2011 - 05:53 .
Bejos_ wrote...
slimgrin wrote...
Bejos_ wrote...
I'm "coming in cold" and what Yohko says is right. I haven't played TW1, and couldn't bother with the books, so TW2 really should make more effort to familiarise people with its world.
I just can't agree with this. It's almost like asking a foreign filmmaker to make his movie more 'American'.
It's nothing like that. It's like asking a director, who bases his movie on a book, to provide more of what's already in the book, because some people who watch the movie don't want to have to read the bad translation (I'm guessing; otherwise the writing isn't very good ...) of the books, but still want to experience what's so enchanting about them.
Modifié par slimgrin, 11 juin 2011 - 05:48 .
Bejos_ wrote...
slimgrin wrote...
Bejos_ wrote...
I'm "coming in cold" and what Yohko says is right. I haven't played TW1, and couldn't bother with the books, so TW2 really should make more effort to familiarise people with its world.
I just can't agree with this. It's almost like asking a foreign filmmaker to make his movie more 'American'.
It's nothing like that. It's like asking a director, who bases his movie on a book, to provide more of what's already in the book, because some people who watch the movie don't want to have to read the bad translation (I'm guessing; otherwise the writing isn't very good ...) of the books, but still want to experience what's so enchanting about them.
Dragoonlordz wrote...
Bejos_ wrote...
I'm "coming in cold" and what Yohko says is right. I haven't played TW1, and couldn't bother with the books, so TW2 really should make more effort to familiarise people with its world.
Then explain exactly what you did not understand in TW2 that specifically inhibits your understand of the world itself or more accurately stops you understanding the story. If your too lazy to search for any additional information that is not required to understand the story and progression in TW2 then thats your flaw not the games.