Archaven wrote...
What is FACT that i used to remember LAZYWARE always mentioning adding little features like jumping and climbing walls = HUGE ZOTS INVOLVED and graphics don't make a good RPG
.. If so why others can do BOTH while they coud not? A smaller Indie team can do miracles where LAZYWARE could not?
I would not mark CDPR as "Indie" developer - they never were one to start with. You have to realize that Red Studio wasn't started just like that, because a few guys hiding secretly in their basement wanted to make a video game. It was estabilished in 2002 as an offspring of
THE CD Projekt, the biggest game distributor in Central Europe with 2007's revenue of 45 million dollar. The Witcher 1 was their first game, with all it's flaws coming mostly from the lack of experience and human resources etc, etc. The next project was given much bigger budget (around 30 million złotys, that is more or less 10,7 million dollars - compared to 19 million pln for the Witcher 1, then (adjusted for inflation) around 5 million dollars. I personally doubt if there are Indie studios that can cough up that kind of money.
And now, in 2011 - we are talking about CD Projekt Red (the new name of Optimus, owner of CD Projekt), not only a game developer, publisher and retail and digital distributor company, but one that specializes in computer assembly and software programming. AND that means money, the big kind. If the next Witcher happens and we all know it will, Red Studio will be provided with a bigger budget. And that's never a bad thing in the hands of talented studio.