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The Legendary "The Witcher 2" RPG.


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#8376
Costin_Razvan

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The Witcher Universe is pretty much that. Foltest commits incest with his sister, but is a relatively good king and father despite it.

To be honest, consoles are not to blame for this really...hollywood is.

Modifié par Costin_Razvan, 23 juin 2011 - 11:34 .


#8377
blothulfur

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Probably true, never thought of that. Good point.

#8378
dewayne31

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nvm

Modifié par dewayne31, 24 juin 2011 - 12:16 .


#8379
slimgrin

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blothulfur wrote...

This is the greatest strength of the witcher games in my opinion, they neither hold your hand or tell you what to do and think but simply treats you as an equal who's capable of making judgements and choices and suffering their consequences. It is refreshing to not experience the dumbed down condescension so prevalent in modern games.

And no i'm not blaming this on console users but the developers who underestimate them.


TW2 on consoles will be an interesting and very telling experiment. I feel PC and consoles represent different user bases, and that TW2 will not sell as well on console as it has on PC. There probably isn't anything remotely  like it on consoles. I'm concerned CDPR is somewhat misguided in thinking the console market is fertile territory for such an uncompromising and adult oriented game. Nothing is spoon fed, and few games now embrace this design philosophy, especially on consoles.

While the devs deserve criticism for making minor console oriented compromises, I'm grateful that quality of story, combat, and mature content isn't among them. Best writers in the biz work at CDPR as far as I'm concerned.

Modifié par slimgrin, 24 juin 2011 - 12:26 .


#8380
KnightofPhoenix

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jonesy1138 wrote...
 I let him convince me that Radovid is a nice lad, I tell him to give Anais to Radovid betraying Temeria/Foltest and defecting to Redania....


Actually, he hesitates at the end and it's Geralt who convinces him that Radovid is the "nice guy", should he wish it.

And I don't see him siding with Radovid as betraying Temeria. The situation was difficult. For me, giving Anais to Natalis is very reckless and Radovid is right. He's more capable at keeping Temeria united. Furthermore, he could have potentially married Adda as well. So I give him Anais without hesitation, and I do not think that's betraying Temeria (Foltest, perhaps foolishly, is the one who approves of Radovid marrying Adda). Roche does it to preserve Temerian unity, at the cost of some independence.

#8381
Jan Bartkowicz

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The whole Iorveth vs.Roche discussion is mind blowing.

A lot of people in our company thought that majority of the players will choose Iorveth out of pure curiosity, but this thread (last couple of pages) proves that once you're truly in character, you make choices based on reasons much more complex than that. You people really dig deep and pay attention to everything that is being said in the game! I salute you.

#8382
Jan Bartkowicz

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double post

Modifié par Jan Bartkowicz, 24 juin 2011 - 12:01 .


#8383
Costin_Razvan

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Why thank you :)

Personally I choose Roche...well I don't really know, but I felt it proper to side with him during the fight at the time and later because I didn't feel I could trust Iorveth.

I guess it is consistency on my part as in TW1 I sided with Siegfried against the elven terrorists.

I thank you for making this amazing RPG that allows us to choose OUR OWN morality based on how WE viewed the world.

Modifié par Costin_Razvan, 24 juin 2011 - 12:08 .


#8384
KnightofPhoenix

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Jan Bartkowicz wrote...

The whole Iorveth vs.Roche discussion is mind blowing.

A lot of people in our company thought that majority of the players will choose Iorveth out of pure curiosity, but this thread (last couple of pages) proves that once you're truly in character, you make choices based on reasons much more complex than that. You people really dig deep and pay attention to everything that is being said in the game! I salute you.


I salute you and the rest in CDProjektRED for making such discussions possible, thanks to the rich world and deep characters you created / portrayed.

So thank you! ^_^

#8385
blothulfur

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Thank you for a great game Jan in both witcher 1 and 2, looking forward to the dlc and whatever new projects you might take up in the future. You've got a loyal fan here.

#8386
slimgrin

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This thread's beginning to remind me of the many moral and philosophical debates we had over at CDPR. I didn't join there till late 2009 I think, and TW1 was still being discussed, fortunately for me. I miss that crowd.

Modifié par slimgrin, 24 juin 2011 - 12:25 .


#8387
Chromie

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slimgrin wrote...
TW2 on consoles will be an interesting and very telling experiment. I feel PC and consoles represent different user bases, and that TW2 will not sell as well on console as it has on PC. There probably isn't anything remotely  like it on consoles. I'm concerned CDPR is somewhat misguided in thinking the console market is fertile territory for such an uncompromising and adult oriented game. Nothing is spoon fed, and few games now embrace this design philosophy, especially on consoles.

While the devs deserve criticism for making minor console oriented compromises, I'm grateful that quality of story, combat, and mature content isn't among them. Best writers in the biz work at CDPR as far as I'm concerned.


I really hope it does well on consoles. I think it's safe to assume there are people on the consoles who want a hardcore rpg. Just look at the people who play DA:O or Demon's Soul. Granted the story in the two games aren't very good. DA:O having a cliche story but great dialoge and Demon's Soul having very little of both.


As for Jan Bartkowicz

Well Iorveth just turned out to be awesome. Unlike a certain mage we know why he does what he does and doesn't randomly attack a group of people. He "stays the course" doing what he believed. Some may see him as a terrorist some may see him as a symbol. Given that it's the 1200's I don't believe it's barbaric it's just elve seeking rights yes it's bloody but drastic times do call for drastic actions. Iorveth also clearly doesn't hate all humans doing whatever it takes to help Saskia. 

With Foltest dead also it's not like Temeria will will have a chance of giving Elves any equal rights soon. Hell I don't think with Foltest alive he could have gained much support. If he can't manage to get Radovid on the throne then there would be no way to help nonhumans at least not take big leaps. It would take little actions at a time.

I just can't wait for future dlc or expansion to show us how are decisions have played out with I'm assuming Act II having the biggest impact.

Modifié par Ringo12, 24 juin 2011 - 12:30 .


#8388
Jan Bartkowicz

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Oh and regarding the future Xbox release...

I do believe that console gamers actually do want to play games like TW2. There was a bunch of great rpg console releases to back that statement. Like the almighty Kotor back in the day, or New Vegas lately.

I'm a console gamer 90% of the time, and I recognize a handful of "console exclusive" traits in myself. Those are..

- I like to play on a couch.
- I like the "plug and play" philosophy.

That said... the game is just a game. I don't feel more casual, or more hardcore on a couch. I'm just as ready to engage in simple cover-shooter bloodfest, or some epic emotionally draining story driven thriller.

Modifié par Jan Bartkowicz, 24 juin 2011 - 12:42 .


#8389
KnightofPhoenix

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slimgrin wrote...

This thread's beginning to remind me of the many moral and philosophical debates we had over at CDPR. I didn't join there till late 2009 I think, and TW1 was still being discussed, fortunately for me. I miss that crowd.


I'd love to participate in debates in the TW forums that hopefully will come out soon.

Though I hope it will have different sections like here, where story is discussed away from technicalities and all that.

#8390
Chromie

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Hey Jan...how about some info on the Witcher forums? /beg

#8391
Cyberfrog81

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Jan Bartkowicz wrote...

The whole Iorveth vs.Roche discussion is mind blowing.

A lot of people in our company thought that majority of the players will choose Iorveth out of pure curiosity, (...)

Well, curiousity was a big part of it for me. I knew there had to be more to his character than what I'd seen. But Iorveth has hardly earned Geralt's trust, unlike Roche, who actually helped the alleged kingslayer escape. Kind of a big deal.

#8392
slimgrin

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Jan Bartkowicz wrote...

Oh and regarding the future Xbox release...

I do believe that console gamers actually do want to play games like TW2. There was a bunch of great rpg console releases to back that statement. Like the almighty Kotor back in the day, or New Vegas lately.

I'm a console gamer 90% of the time, and I recognize a handful of "console exclusive" traits in myself. Those are..

- I like to play on a couch.
- I like the "plug and play" philosophy.

That said... the game is just a game. I don't feel more casual, or more hardcore on a couch. I'm just as ready to engage in simple cover-shooter bloodfest, or some epic emotionally draining story driven thriller.


I like the "mod and play" philosophy. :)
 
But seriously,  what about extensive hotkey support, customization of controls and graphical settings, grid inventory? I know it was said that TW2 was designed with consoles/gamepad in mind, but many PC gamers prefer mouse and keyboard. I really regret not being able to rely on hotkeys during combat and such. It's probably not your dept. but I have to say this, and many others have as well. 

Modifié par slimgrin, 24 juin 2011 - 01:03 .


#8393
Drizzt ORierdan

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Jan Bartkowicz wrote...

Oh and regarding the future Xbox release...

I do believe that console gamers actually do want to play games like TW2. There was a bunch of great rpg console releases to back that statement. Like the almighty Kotor back in the day, or New Vegas lately.

I'm a console gamer 90% of the time, and I recognize a handful of "console exclusive" traits in myself. Those are..

- I like to play on a couch.
- I like the "plug and play" philosophy.

That said... the game is just a game. I don't feel more casual, or more hardcore on a couch. I'm just as ready to engage in simple cover-shooter bloodfest, or some epic emotionally draining story driven thriller.



Jesus... :wub: We are in the presence of greatness... *blushes*

Totally agree with you, Maese Jan.
There are a lot of people that play in consoles that would like a game with deep storyline and mature choices. Of course, the "Call of Duty" teenagers are the mayority of the market, but I think the good response games like "Allan Wake" or "Bioshock" had on the X-Box is telling.

Admittedly, The Witcher series is trying to win a "niche" in the RPG market, but I think you have a better chance to make a success being a "niche" game (if youre creative and different) than by trying to replicate some elements of the mainstream games (as the Dragon Age series is trying to do, methinks). We have an over-grown gaming market, after all, and you will only survive if you differentiate yourself from the pack.

Modifié par Drizzt ORierdan, 24 juin 2011 - 01:08 .


#8394
blothulfur

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I can see your point there Slimgrin, any other game and i'd not be half so pleased as I am with assassins of kings but even with all the missing features (which stood out a lot because i'd just finished up a witcher 1 run where the customisation was so prevalent) i'm still a happy bunny.

I'm also thinking they'll respond to player feedback and patch in fixes for a few of these issues as they did with Geralts new look, the rapidity of the first two patches and the enhanced edition of the first game.

Modifié par blothulfur, 24 juin 2011 - 01:19 .


#8395
Vandergrift

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Costin_Razvan wrote...
I thank you for making this amazing RPG that allows us to choose OUR OWN morality based on how WE viewed the world.

This I Like. In spite of our different opinions. It was fun to discuss it with you, even with my crappy unresponsive keyboard.

I cant tell which one I like better.

Janek your game showing the effort of making it. Pozdrawiam.

PS: What do we **** do we want? MOAR!!!

Modifié par Vandergrift, 24 juin 2011 - 01:41 .


#8396
slimgrin

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blothulfur wrote...

I can see your point there Slimgrin, any other game and i'd not be half so pleased as I am with assassins of kings but even with all the missing features (which stood out a lot because i'd just finished up a witcher 1 run where the customisation was so prevalent) i'm still a happy bunny.


I am too. But I might hold off after my second run till they patch it again. Yes, I can muddle through combat with the occasional glitch, but I'd rather not.

Can't remember how long they took to do the Enhanced Edtion, maybe it was a year or so, but damn it made for one hell of a complete game. I paid $20 for roughly 200 hrs of play time. The game hardly crashed, almost no bugs, user made adventure's were included, bonus CD's, map, manual, etc. Imagine my surprise when I stumbled across this goldmine at the store and just bought it on a whim. So yeah, we PC users were spoiled silly with TW1.

@ Jan. I don't mean to just b*tch here. I think all the important stuff in TW2 was done right, and is in the spirit of TW1. In regard to the writing and dialog, I almost feel a need to have a notepad on hand to record all the great one liners. My compliments to the team. :)  

Modifié par slimgrin, 24 juin 2011 - 01:33 .


#8397
DragonRageGT

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Costin_Razvan wrote...

Why thank you :)

Personally I choose Roche...well I don't really know, but I felt it proper to side with him during the fight at the time and later because I didn't feel I could trust Iorveth.

I guess it is consistency on my part as in TW1 I sided with Siegfried against the elven terrorists.

I thank you for making this amazing RPG that allows us to choose OUR OWN morality based on how WE viewed the world.


Exactly. I sided with Sigfried once, kept Neutral once and sided with Yaewin some 10 times in TW1. Guess it shows what I feel proper! heh

But we thank them just as much for the very same reasons too! I love grey!

#8398
KnightofPhoenix

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RageGT wrote...
But we thank them just as much for the very same reasons too! I love grey!


I think the Witcher goes beyond the whole black / white / grey spectrum, at least from my perspective.
I think it's more about various factions and individuals, each vying for their own self-interest / preservation, in a complex political / social setting, where each have their reasonable and unreasonable sides. 

At the end though, I don't look at The Witcher and say that any of the factions it has is entirely unreasonable, idiotic, incompetent or mad (Though naturally I prefer some over others). And that's what I love about it, as opposed to other games. 

#8399
slimgrin

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KnightofPhoenix wrote...

I think the Witcher goes beyond the whole black / white / grey spectrum, at least from my perspective.
I think it's more about various factions and individuals, each vying for their own self-interest / preservation, in a complex political / social setting, where each have their reasonable and unreasonable sides. 


This pretty much sums up both Witcher games. I don't consider them dark fantasy as much as I do realistic fantasy, due to the dynamics of morality and politics in the stories.

Modifié par slimgrin, 24 juin 2011 - 02:01 .


#8400
rasblak

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slimgrin wrote...

My third run is on hard, and so far I feel it needs to be a bit more difficult. Maybe I should try a re-balancing mod. Hope they release a toolset for this game. It begs for extensive modding.

Anyone found junk items usefull yet, such rings and flowers were in TW1? 


First run-through and on Hard. Masochistic.

This is one game that requires you to pay attention, and be informed before heading into something.
That Chapter 3 Gargoyle Contract could easily have had me blindly going in and slashing and dodging till my fingers turned blue. We need more of those CDProjekt. Excellent.
After BioShock and Oblivion, it's nice to have sth else than an arrow and a "Go Right Here!" sign to figure a quest out.

Will definitely need a 2nd and more run-through to grasp more of the game.

- I miss Albedo, Nigredo and Rubedo; alcohol and grease of varying grades. What, too complex for Xbox360??
- I don't need a near slow-motion animation for potion consumption
- I want the grid inventory back
- I want to be able to easily tell how many of the items in quick access pockets I have (how could you miss that devs?)
- I want my next quick access item to automatically be loaded when the present one is depleted. What, too good a feature for PC, and need to save it for Xbox360??
- I don't want artificial difficulty, like Geralt sheathing his sword to talk to an enemy only so that he doesn't have time to block or dodge when the action resumes (I'm looking at you Traut and you, Nilfgaardian Captain!!)
- What was wrong with fist fighting Witcher 1 style? Who wants 1978 'Simon Says' nonsense??

Modifié par rasblak, 24 juin 2011 - 04:53 .