The Legendary "The Witcher 2" RPG.
#8901
Posté 09 juillet 2011 - 11:16
#8902
Posté 10 juillet 2011 - 01:11
#8903
Posté 10 juillet 2011 - 02:27
1) One of my favorite moments in the game was just goofing off and killing as many members of the Order of the Flaming Rose as I could, exploring their camp (praise be to the heliotrope sign). Now, the OotFR is only hostile to some players, but it would be quite cool if there was an Act 3 quest where you had to wade into the camp of the enemy army and, say, retrieve some important documents, figuring out for yourself how to deal with their massive respawning forces.
2) A long dialog tree, similar to the one with Letho, but where, say, Dandelion shows up in Loc Muinne and asks you about why you did all that you did, how you did it, et cet.
3) A follow-up on the new info you get on the Wild Hunt in Act 3, such as the sword that's supposed to grant its user total understanding of the WH. Not neccessarily something where you actually find the artifact, but something where you go on an interesting quest where you try to find the artifact. The WH is the one thing that probably out-prioritizes mind-controlled dragons.
EDIT: As for liking or disliking chapter 3, I have one big issue with it: It feels like I'm forced into being anti-lodge. I actually fully support what Phillipa was trying to do, even mind-controlling Saskia wasn't that bad until she goes berserk. If Letho hadn't been an agent of Nilfgaard they would have ended up seriously solidifying their power in the north, created a semblence of unity, and, oh, yeah, gotten a dragon on their side. Yet Triss makes a big deal of denying all involvement in the conspiracy, as though otherwise I'd have whipped out my silver sword. It was still OK, because I was allowed to spare Sile and everything, but it still kinda irked me.
Overall, it was like the rest of the game: highly enjoyable.
Modifié par MinotaurWarrior, 10 juillet 2011 - 02:37 .
#8904
Posté 10 juillet 2011 - 02:54
Though it's not supporting the Lodge perse, saving Triss allows the conclave to be built and mages regaining some political power.
Yea, Geralt can't side wit the Lodge, just like he couldn't agree with Jacques. It's unfortunate, but it's done in a believable fashion imo that makes sense, while showing that Geralt does not like the Lodge or at least their methods. Limitations are necessary, we are playing a set character afterall and I believe they are there because of a reason (long term stoy).
#8905
Posté 10 juillet 2011 - 03:21
#8906
Posté 10 juillet 2011 - 04:25
Modifié par slimgrin, 10 juillet 2011 - 04:25 .
#8907
Posté 10 juillet 2011 - 04:28
#8908
Posté 10 juillet 2011 - 04:32
slimgrin wrote...
So is it true that oils don't work at all on silver swords? That seems to be the word over at GoG. If so, bloody frakkin hell, they need to fix that. That's a big issue.
I don't know I swear my poison oil works on my silver sword.
#8909
Posté 10 juillet 2011 - 04:38
Modifié par slimgrin, 10 juillet 2011 - 04:41 .
#8910
Posté 10 juillet 2011 - 04:58
slimgrin wrote...
So is it true that oils don't work at all on silver swords? That seems to be the word over at GoG. If so, bloody frakkin hell, they need to fix that. That's a big issue.
Oh, they do work and work well. Don't worry. It's prolly someone trying to use "arachnid oil" (poison) on Endregas (immune to poison) when they should use Insectoid oil! hehehe
If you want to check for yourself... use brown oil on the Silver and go fight some nekkers... it's the best oil against them anyway. Hit once, retreat and watch them bleed to death!
Modifié par RageGT, 10 juillet 2011 - 04:59 .
#8911
Posté 10 juillet 2011 - 06:50
#8912
Posté 10 juillet 2011 - 09:55
#8913
Posté 10 juillet 2011 - 10:07
#8914
Posté 10 juillet 2011 - 02:04
http://www.gog.com/e...style_finishers
Modifié par slimgrin, 10 juillet 2011 - 02:05 .
#8915
Posté 10 juillet 2011 - 02:34
slimgrin wrote...
Regarding finshers.
http://www.gog.com/e...style_finishers
I wouldn't mind the option. I love the finishers personally, and other than the mist session, it doesn't break my concentration or immersion (on hard). That said, a few tweaks and fixes would be nice.
#8916
Posté 10 juillet 2011 - 02:41
#8917
Posté 10 juillet 2011 - 03:25
#8918
Posté 10 juillet 2011 - 08:11
Archaven wrote...
I do not know bout you guys.. but i'm seriously thinking Triss is a Nilfgardian spy.
That reminds me. In Witcher 1 when Geralt is waking up in Chapter 3 she is talking to the secret lodge of sorceresses right?
#8919
Posté 10 juillet 2011 - 08:35
#8920
Posté 10 juillet 2011 - 08:37
#8921
Posté 10 juillet 2011 - 08:38
Ringo12 wrote...
Archaven wrote...
I do not know bout you guys.. but i'm seriously thinking Triss is a Nilfgardian spy.
That reminds me. In Witcher 1 when Geralt is waking up in Chapter 3 she is talking to the secret lodge of sorceresses right?
Yeah she is. I don't think you ever really get an explanation in TW1?
I started feeling very eery about Triss as well the longer the game went on...on my canon playthrough I just went with the whole "we are totally in love" path at the elven pool but on my second playthrough I stayed more rational and Triss' reaction was a bit off putting...she was practically telling you that you don't need to care about the Kingslayer and that you should just ditch Roche and hit the road with her. That rubbed me in a very wrong way.
Drakard wrote...
Just finished the Witcher 1 and have to
say it is the best RPG i have played since Neverwinter Nights came out
nearly a decade ago. Fantastic... hope Bioware can do something to
match it in the near future
Honestly? I'm not one of those who turned into Bioware bashing after DA2 but I doubt they could ever whip up a game like TW2...maybe technically just by taking notes but story wise? I doubt it. Seems like BW games will always be aimed at a much broader audience which is why their stories / characters tend to be a lot more...tame, so to speak.
The so-called crudeness of the characters (especially Roche) is what makes the game a hit for me. There's no over-dramatic humble bumble.
Modifié par Milana_Saros, 10 juillet 2011 - 08:42 .
#8922
Posté 10 juillet 2011 - 11:06
Milana_Saros wrote...
Ringo12 wrote...
Archaven wrote...
I do not know bout you guys.. but i'm seriously thinking Triss is a Nilfgardian spy.
That reminds me. In Witcher 1 when Geralt is waking up in Chapter 3 she is talking to the secret lodge of sorceresses right?
Yeah she is. I don't think you ever really get an explanation in TW1?
I started feeling very eery about Triss as well the longer the game went on...on my canon playthrough I just went with the whole "we are totally in love" path at the elven pool but on my second playthrough I stayed more rational and Triss' reaction was a bit off putting...she was practically telling you that you don't need to care about the Kingslayer and that you should just ditch Roche and hit the road with her. That rubbed me in a very wrong way.Drakard wrote...
Just finished the Witcher 1 and have to
say it is the best RPG i have played since Neverwinter Nights came out
nearly a decade ago. Fantastic... hope Bioware can do something to
match it in the near future
Honestly? I'm not one of those who turned into Bioware bashing after DA2 but I doubt they could ever whip up a game like TW2...maybe technically just by taking notes but story wise? I doubt it. Seems like BW games will always be aimed at a much broader audience which is why their stories / characters tend to be a lot more...tame, so to speak.
The so-called crudeness of the characters (especially Roche) is what makes the game a hit for me. There's no over-dramatic humble bumble.
Agreed. Her wanting to leave everything behind seemed rather suspicious.
Not a BW-basher post-DA2 either, although I do remain quite critical of it though.
BW games seem to have a more black & white feel to it, have had some greyish tones but lacks the extra dimensional layer to transition into the grey area imo.
Yeah it does seem that way, I think BW could achieve a higher level of qual if they weren't so focused on broadening the audience though.
Something I really like in Witcher World is how people keep secrets and that they aren't just what they appear to be.
And when you learn about those secrets, they seem rather understandable/justified even if they are against you.
Nice evolution from TW1-TW2 as well. Kaer Morhen => Vizima Outskirts => Vizima => Entire North.
Hope TW3 gets more Letho-like battles(also why I'm hoping for Challenge mode dlc in the future^_^). I find them more enjoyable the closer the enemy is to Geralt's level as an opponent, 'cos it feels a bit cheap constantly abusing a weakness like with they Kayran to win.
#8923
Posté 10 juillet 2011 - 11:59
Ringo12 wrote...
Archaven wrote...
I do not know bout you guys.. but i'm seriously thinking Triss is a Nilfgardian spy.
That reminds me. In Witcher 1 when Geralt is waking up in Chapter 3 she is talking to the secret lodge of sorceresses right?
Yes, and i personally believe the secret they were talking about is that the Lodge and therefore Triss know that Yennefer is alive and where she is, as if we save Shile at the end of TW2 she tells us.
#8924
Posté 11 juillet 2011 - 01:32
#8925
Posté 11 juillet 2011 - 01:37
Zcorck wrote...
BW games seem to have a more black & white feel to it, have had some greyish tones but lacks the extra dimensional layer to transition into the grey area imo.
The problem in BW games for me, is that they are bipolar. And by that, I mean that their stories usually end up with Faction A vs Faction B, with maybe an incompetent and passive Faction C occasionally. Presented in extreme fashions (or as utter idiots / lunatics). Either one of the factions is entirely villified (reapers, blight), or they try something new like DA2, but both not only end up being idiots, but also be corrupted by outside evil forces (demons / thin veil / idol).
TW2 on the otherhand has 8 major factions: Kingslayers, Blue Stripes, Scoia'Tael, Kaedwen, Pontar State, Redenia, the Lodge, Nilfgaard. And several minor factions, like Temeria (major only in the prologue), La Valettes, Loredo, Aedirn (Stennis and nobility), Square Fish rebels, the conclave....etc. And all of them are more or less reasonable and sane in their self-interest, presented in a relatively realistic fashion.
All of them, at least the major ones, are integrated in the overall plot seamlessly as well. What Bioware usually does is either have only 2 factions, or several, but keep them divided 2 by 2 and don't integrate the totality in the central plot (kind of like Origins. Each individual choice in regards to what faction you pick doesn't matter for the others, if at all to begin with).
TW2 did not offer much in terms of variety of choices (it's mostly only 2 options, unless I am misremembering). I didn't mind that much because by God, the consequences were more than enough to impress me, in addition to the presentation and context regarding those choices. But in terms of a truly political storyline, with several factions, all integrated in a web of political intrigue all culminating into the final act, TW2 is unrivalled when compared to any game I played, period.
Modifié par KnightofPhoenix, 11 juillet 2011 - 01:40 .





Retour en haut





