However for me all these problems are overshadowed by the chance to play a potent, clever and effective protagonist whose actions shape the world around him rather than just following the plot the developers have chosen for you and being told that you're playing the wrong way when you've made a decision that they don't like. And at least we get the chance to settle a great many matters through other options than yet more waves of repetitive "awesome" button combat.
The intricate details and small victories of the plot are where the heart of the game is found and I adore the fact that it does not hold your hand or regard you as a dullard who can't put two and two together or draw your own conclusions from the facts you've gathered. It stands back and says you decide and then lets you see the consequences of your actions as any game for adults should.
I can't understand where the lack of comprehension lies in the presentation of the background and politics presented in the game, yes they are complex and require a little guesswork and deduction to figure out but they're are hardly an enigma and anyone like me and you who has played the first game but not read the books shouldn't be challenged by their presentation. I wasn't and i'm hardly a deep thinker or noted scholar.
The fact that your path (Flotsam, upper Aedirn and Loc Muinne) is set is hardly an unexpected thing, you're on the hunt for the kingslayer and trying to clear your name not wandering around aimlessly bioware style while the kingdom is torn apart by a blight. Do I think it could have benefitted from a small chapter vacation from the main quest at some convenient point such as the long journey to the upper Aedirn or Loc Muinne yes, but arsing about while your enemies gain ground on you isn't a presented choice and shouldn't be for an intelligent character such as Geralt.
And the final confrontation with the reasonable and cunning antagonist is a breath of fresh air in a genre crowded with forced tiresome boss fights against pathetic, moronic, illogical and ineffectual losers.
In short to me it's immersive, lovingly well crafted, mature and intelligent. I love the dark gameworld that offers me the small hard won victories that are all the more precious for there rarity rather than the cutesy, overly sentimental and sickly sweet choices presented in other rpgs and yes it shouldn't be mentioned in the same context as dragon age 2 because there is simply no comparison between the white wolfs hunt and the hawkes idiotic rise to apathy.
Ooh that's a lot of words.
Modifié par blothulfur, 25 août 2011 - 05:01 .





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