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The Legendary "The Witcher 2" RPG.


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#9701
blothulfur

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Personally I agree that there are a lot of points where Assassins of Kings has been consolised Federico and the inventory was far superior in the first game and the scarcity of the loot added to its value. Quick time events were tolerable in the fist figthing sequences because of their ease and the stunning animations of the maneuvers orcehestrated however it's been widely admitted by even the staunchest fan that elsewhere they were just a frustrating inconsequenciality. Lastly yes there does seem to be a response issue in combat which left me screaming "roll you white haired bastard" at a few points in the game, i'm told strangely enough that this is not so on a gamepad however which is a kick in the nut for us pc players experiencing this problem.

However for me all these problems are overshadowed by the chance to play a potent, clever and effective protagonist whose actions shape the world around him rather than just following the plot the developers have chosen for you and being told that you're playing the wrong way when you've made a decision that they don't like. And at least we get the chance to settle a great many matters through other options than yet more waves of repetitive "awesome" button combat.

The intricate details and small victories of the plot are where the heart of the game is found and I adore the fact that it does not hold your hand or regard you as a dullard who can't put two and two together or draw your own conclusions from the facts you've gathered. It stands back and says you decide and then lets you see the consequences of your actions as any game for adults should.

I can't understand where the lack of comprehension lies in the presentation of the background and politics presented in the game, yes they are complex and require a little guesswork and deduction to figure out but they're are hardly an enigma and anyone like me and you who has played the first game but not read the books shouldn't be challenged by their presentation. I wasn't and i'm hardly a deep thinker or noted scholar.

The fact that your path (Flotsam, upper Aedirn and Loc Muinne) is set is hardly an unexpected thing, you're on the hunt for the kingslayer and trying to clear your name not wandering around aimlessly bioware style while the kingdom is torn apart by a blight. Do I think it could have benefitted from a small chapter vacation from the main quest at some convenient point such as the long journey to the upper Aedirn or Loc Muinne yes, but arsing about while your enemies gain ground on you isn't a presented choice and shouldn't be for an intelligent character such as Geralt.

And the final confrontation with the reasonable and cunning antagonist is a breath of fresh air in a genre crowded with forced tiresome boss fights against pathetic, moronic, illogical and ineffectual losers.

In short to me it's immersive, lovingly well crafted, mature and intelligent. I love the dark gameworld that offers me the small hard won victories that are all the more precious for there rarity rather than the cutesy, overly sentimental and sickly sweet choices presented in other rpgs and yes it shouldn't be mentioned in the same context as dragon age 2 because there is simply no comparison between the white wolfs hunt and the hawkes idiotic rise to apathy.

Ooh that's a lot of words.

Modifié par blothulfur, 25 août 2011 - 05:01 .


#9702
KnightofPhoenix

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FedericoV wrote...
At the same time, the political context where the more personal plot happens is given from granted and it's convoluted and confusing with a lot of charachters that are poorly introduced. So, the political choice you make are mostly irrational if you have not read the books because you do not know what is Redania, Aedwin, Nilfgaard and the game do little to nothing to explain what's at stake etc... I don't want the game to choose for me, I want the game to give me the elements to make a guess, at least.


I don't get that. I only played the first game, did not read the books, and I understood the political plot very well (writing blogs about it). All my choices were thoughout and none of them were irrational. There is enough dialogue and journal entries to have a broad idea (and indepth) of what's what and who is who. I saw nothing confusing about it. The fact that it's convoluted is a plus to me, that's how politics are. The major characters were well introduced I thought, especially Henselt / Stennis / Saskia in the negotiations part.

What you consider "meh", the political storyline, I consider to be excellent and better than all bioware games put together.

As for what TW2 brought to the genre. Even if they did not create the Y, it certainly caught enough attention that it's going to pressure others to do similar things if not surpass it. I certianly have not heard of a modern game doing it.

Modifié par KnightofPhoenix, 25 août 2011 - 06:24 .


#9703
Mercannis

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FedericoV wrote...

DA2 is a flawed game: steamy turd is too strong for me but whatever. TW2 is a better game in comparison but it's not that great nonetheless. A polished and really good looking turd it's still a turd :D. My point is simple at the end: those games share many features and the design philosophy is really similar: they are both dumbed down games compared to their original.

TW2 is an improvement on the first game. It has a few minor flaws like the inventory but CDPR are fixing that with a patch as they continue to provide first class support. The voice actors do a better job in the sequel, Doug gives Geralt alot more emotion and depth this time around, in fact i like all the voice work done with maybe the exception of Triss who sounded a lot less endearing than she was in the previous installment.


TW2 does not move the genre forward one bit. Basically, its main feature is the introduction of a big branching "Y" at the end of act. 1. Sorry, I could not get so excited by it and it's not revolutionary at any level. Many RPG or JRPG before have done the same exact thing. Honestly, I really fail to see what Bioware or other companies should learn from CDRed (if not calling patches enhancements and using them as marketing tools, wich is pure genious).

I dont remember any game in recent years making that gamble. Its a big risk to split the narrative like they did, it forces you essentially to play the game twice to get the full picture. However im not going to complain about that as i played it six times through and enjoyed every minute.

For the rest is an action/adventure RPG as many seem before with clumsy combat and lot of cutscene. It's made with love and with great attention to details and it's not a money grabber: but sorry, it's not enough to call it a legendary masterpiece if we want to treat CDred with respect. All imho, and who cares about general consensus.

Alot of people dont like the new combat, i too had a negative first impression as i was "used" to the first game and believed that the fighting stances were superior but as i played i realised that i was wrong. Bombs and traps are now way more relevant and the fighting is more fluid, i also must be born under a lucky star because i havent encountered any of the bugs people are reporting.




At the same time, the political context where the more personal plot happens is given from granted and it's convoluted and confusing with a lot of charachters that are poorly introduced. So, the political choice you make are mostly irrational if you have not read the books because you do not know what is Redania, Aedwin, Nilfgaard and the game do little to nothing to explain what's at stake etc... I don't want the game to choose for me, I want the game to give me the elements to make a guess, at least.

I dont understand how it is so difficult to comprehend? I havent read any of the books my only experience with the realm is The Witcher but nevertheless i understood everything perfectly. All the information you require is available either in the journal ( Written by Dandelion) or through Interaction in the game itself.


Modifié par Mercannis, 26 août 2011 - 11:05 .


#9704
slimgrin

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blothulfur wrote...

Lastly yes there does seem to be a response issue in combat which left me screaming "roll you white haired bastard" at a few points in the game, i'm told strangely enough that this is not so on a gamepad however which is a kick in the nut for us pc players experiencing this problem.


Really? Did the devs mention this? If so, that is a kick in the nuts.

@Federico. You have one vallid point: the input delay. The rest of your post is rubbish, and shows you simply don't have the patience for a complex game.

Modifié par slimgrin, 26 août 2011 - 04:31 .


#9705
blothulfur

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Just my nephew telling me he's had no problem like mine when using the gamepad Slim so it's not a proven thing, though our computers are the same as he built both mine and his so it's odd. Probably be solved in version 2.0.

#9706
fchopin

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wrong post.

Modifié par fchopin, 26 août 2011 - 05:48 .


#9707
Chromie

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Short interview with the founders of CDPR

#9708
Ulous

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For those who care Witcher 2 is 40% off at Direct 2 Drive at the moment which translates to £13.95p.

www.direct2drive.co.uk/2/10080/product/Buy-The-Witcher-2:-Assassins-of-Kings-Digital-Premium-Download

Lol bit pissed off with that though to be honest after paying full wack at GOG a few months back....... oh well. :devil:

#9709
Complistic

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I love this game so much. Can't wait to start playing again once they release 2.0. Arena mode ftw.

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Om nom nom

Modifié par Complistic, 29 août 2011 - 12:26 .


#9710
PsychoWARD23

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wats a rpg

#9711
Complistic

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PsychoWARD23 wrote...

wats a rpg



something bioware hasn't made in a few years.

#9712
Krusty84

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Witcher bike. ;)
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Streetfighter 'THE WITCHER' autor: GIArt Studio

#9713
ApostleinTriumph

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I disagree with the complaints regarding combat here. The combat is far better engaging, and actually harder than the first game. After picking up parry/dodge talents, all I did in witcher 1 was spamming igni and clicking mouse1 at the right time. I got my butt kicked on first 2 hours while playing Witcher 2, and fights were hard.

I have just finished it for the first time, I'll play again soon, to now play on Scoilatei side. Really fantastic game, although it feels shorter compared to the first one, the first game felt so long due to constant running back and forth between the zones for "fetch and bring to me" quests. They are gone for this game, and the quests actually focus on the story.

#9714
Mercannis

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ApostleinTriumph wrote...

I disagree with the complaints regarding combat here. The combat is far better engaging, and actually harder than the first game. After picking up parry/dodge talents, all I did in witcher 1 was spamming igni and clicking mouse1 at the right time. I got my butt kicked on first 2 hours while playing Witcher 2, and fights were hard.

I have just finished it for the first time, I'll play again soon, to now play on Scoilatei side. Really fantastic game, although it feels shorter compared to the first one, the first game felt so long due to constant running back and forth between the zones for "fetch and bring to me" quests. They are gone for this game, and the quests actually focus on the story.



You have to finish both paths to fully understand the story which basically means 30 x 2. The first entry took me 45 hours i think. Many suprises await you if you have only seen Roche's path.

#9715
Complistic

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Yeah, if you tack on the extra 15ish hours you'll spend on iorveth's side, which is for the most part completely different from roche's, you're easily looking at a 50 hour game.

Modifié par Complistic, 29 août 2011 - 02:22 .


#9716
KnightofPhoenix

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@ Krusty
Badass bike!

#9717
billy the squid

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Complistic wrote...

Yeah, if you tack on the extra 15ish hours you'll spend on iorveth's side, which is for the most part completely different from roche's, you're easily looking at a 50 hour game.


 Not to mention you have the numerous different endings dependent on who you side with, support or kill.

#9718
k177sh0t

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I want that bike as a collector's edition bonus in Witcher 3


pretty please?

#9719
Complistic

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It'll be the first ever $15,000 collector's edition.

#9720
flexxdk

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Krusty84 wrote...

*lotsa snips*


Oh, how I would love to have that bike...

...Just shut up and take my money already!

Modifié par Whacka, 29 août 2011 - 05:25 .


#9721
Guest_Luc0s_*

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Shiroukai, I stole your signature, if that's okay with you.

#9722
HoonDing

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FedericoV wrote...

Mercannis wrote...

I will keep it short and sweet. TW2 is a game that greatly affects the genre and takes it forward in a positive sense, in comparison DA2 is a big steamy turd. Thats the general consensus in gaming atm. Take from that what you will.


DA2 is a flawed game: steamy turd is too strong for me but whatever. TW2 is a better game in comparison but it's not that great nonetheless. A polished and really good looking turd it's still a turd :D. My point is simple at the end: those games share many features and the design philosophy is really similar: they are both dumbed down games compared to their original.

TW2 does not move the genre forward one bit. Basically, its main feature is the introduction of a big branching "Y" at the end of act. 1. Sorry, I could not get so excited by it and it's not revolutionary at any level. Many RPG or JRPG before have done the same exact thing. Honestly, I really fail to see what Bioware or other companies should learn from CDRed (if not calling patches enhancements and using them as marketing tools, wich is pure genious).

For the rest is an action/adventure RPG as many seem before with clumsy combat and lot of cutscene. It's made with love and with great attention to details and it's not a money grabber: but sorry, it's not enough to call it a legendary masterpiece if we want to treat CDred with respect. All imho, and who cares about general consensus.

Btw try not to contradict yourself when making a long post like that. At one point your complaining about being "left in the dark" and in the next paragraph your whining about hand holding.


I'l try to explain my point better.

The game is holding your hand from the beginning to the end in terms of story and gameplay: there is no real freedom or agency from the player if not for the big Y (and the small Y at the end of act 3). Games with less or similar branching or no branching at all like BG, BG 2, FO and FO II or the same DA:O, required more agency and gave more freedom to the player. The same TW1 was more promising and less driven under that aspect. Moreover, you can give me all the choices you want but if the result is the same grey one (the north is unprapared, the mages are mostly in ruins and nilfgaard is going to invade) I miss the point of the previous choices.

At the same time, the political context where the more personal plot happens is given from granted and it's convoluted and confusing with a lot of charachters that are poorly introduced. So, the political choice you make are mostly irrational if you have not read the books because you do not know what is Redania, Aedwin, Nilfgaard and the game do little to nothing to explain what's at stake etc... I don't want the game to choose for me, I want the game to give me the elements to make a guess, at least.

Nailed it.

#9723
Chromie

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^ pointless ^

#9724
Ghost Lightning

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Ringo12 wrote...

^ pointless ^


you mean pointles

#9725
Ulous

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Ringo12 wrote...

^ pointless ^



http://t1.gstatic.co...nNFBS5zoCZ1m1-A