Rock Paper Shotgun interviewWhat is CDP’s feeling towards DLC generally? Is it a positive trend within games? What do you see as the problems with it?
Badowski: We don’t see the idea as wrong, but we definitely don’t like
to see gamers
treated like dairy cows that are primed for milking. All
too often, DLC is seen as an additional revenue opportunity. That’s not
bad in itself – we’re not only in this industry to make games, we’re
also here to do business.
Anyway, our approach is different and relatively simple. All DLC for the
PC version is and will
remain FREE. That’s not likely to be the story
for the Xbox version, because of certain Microsoft policies that need to
be followed. But on PC, once you buy our game, you don’t need to worry
about any additional costs – we will provide all updates, including
those featuring new content, for free.
RPS: What was the mood in the studio like once The Witcher 2 had shipped? Was it relief at having shipped , or a feeling that there was more work to do? A mix of both?
Some “game industry experts” even suggested that we should produce fewer
patches, or at least refrain from mentioning all the corrections and
changes in the readme files, as this creates the impression that the
game was unfinished. That’s just the wrong way of thinking to me, and it
goes against our company values.
Hiding facts? Taking a manipulative
stance towards our customers? Come on – that’s pure bull****! Gold
edit: Witcher 2.0 Patch Notes
Modifié par k177sh0t, 27 septembre 2011 - 10:36 .