Costin_Razvan wrote...
Obviously. I wonder who is in charge of who. Thaler of Roche or the other way around.
I think neither.
Thaler handles intelligence. Roche is Foltest's blunt arm when he needs it.
Both are directly commanded by Foltest.
Costin_Razvan wrote...
Obviously. I wonder who is in charge of who. Thaler of Roche or the other way around.
horacethegrey wrote...
So... did anyone incorporate two adrenaline abilities in their build for Geralt?
Cause it's a thing of beauty to pull off a Group Finisher and a Heliotrope Sign at the same time.






Modifié par Addai67, 04 mai 2012 - 06:56 .
Addai67 wrote...
Ach, this game is so beautiful. Not just the visuals but everything- camera, timing, and every line of dialogue. It's so well done. CDPR should be very proud.
I mean, look at the detail! Not only are weapons not floating, that's one beautiful ass... I mean scabbard.
Addai67 wrote...
Ach, this game is so beautiful. Not just the visuals but everything- camera, timing, and every line of dialogue. It's so well done. CDPR should be very proud.
***beautiful pics***
hangmans tree wrote...
I'm playing dark mode now... and the enemies are not so tough :/ I dont even use potions... strange.
hangmans tree wrote...
I'm playing dark mode now... and the enemies are not so tough :/ I dont even use potions... strange.
According to the devs it was between Medium & High, but closer to the High than the Medium setting however.horacethegrey wrote...
This game is no slouch on the 360 either, which according to many are just 'medium settings' on the PC.
On a slightly unrelated note, I really hope this game inspires Bioware to improve the visual design of the next Dragon Age. DA: Origins' visuals were alright, and DAII (despite the repeating dungeons) was okay. But compared to The Witcher 2's visuals they look like frigging cartoons.
Guest_John Epler_*
Modifié par John Epler, 04 mai 2012 - 03:33 .
Modifié par slimgrin, 04 mai 2012 - 01:39 .
Modifié par Avalla'ch, 04 mai 2012 - 02:03 .
Avalla'ch wrote...
Why couldn't Dragon Age 2 have something like that? Instead of that laughable teleport sliding?
Addai67 wrote...
Combat remains my least favorite part of the game, but it's personal preference, I hate twitch combat. I'm really just lazy. Who wants to fumble for five different keys while you're getting pounded. It's annoying.
I miss the old style look in the menus, too. The modern looking fonts and interface aren't as fun.
Modifié par slimgrin, 04 mai 2012 - 04:34 .
Modifié par slimgrin, 04 mai 2012 - 05:19 .