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The Legendary "The Witcher 2" RPG.


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#13251
Costin_Razvan

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Addai67 wrote...

Well like I said, they're going in your direction. Don't rub it in.


I really wish I could see it like that. But I have big doubts about a future witcher game having an Insane difficulty. It seems they are moving into the area of having difficulty levels of one shot death REGARDLESS of what your spec and gear is, of which I am not a huge fan of. This is how Arena works ATM in the higher levels.

Yeah I'm a fan of a challenge and the combat system, but precisly because while it was and still is hard it never was a BS difficulty level where you took one hit and died...well it could happen, but only if you got hit in the back by a Golem for instance and you didn't prepare properly. So it was something you could deal with with a proper spec and good gear.

Between one shot deaths but with reload available or all saves deleted on death but having foes killing you in several hits if you prepared well enough I prefer the latter since it means that the equipment I gather, the way I enchant it, the potions I use, the talents are all relevant.

That is why I like TW2 combat. It's not a spamfest, it's something I think about when going into fights. 

My mentality of facing the Kayran is ( as an example ): 

Where do I use the Kayran trap.
What Armor do I use, and how do I enchant it.
What trophy and swords do I take.
What potions do I take, regeneration, armor, resistances or damage?
When exactly do I use Quen to have enough Vigor points for two Yrdens and still have it up when I place it on the ground.
When and where do I use the Yrden sign.
How do I approach the bridge.

Modifié par Costin_Razvan, 24 mai 2012 - 09:21 .


#13252
mupp3tz

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Costin, isn't Insane difficulty equivalent to "Dark Mode"? In honesty though, the scale is pretty much normal mode if you manage to craft even the first set of mode specific armor.

#13253
Costin_Razvan

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I only played Dark Mode once when it originally came out, but I've hard from people of getting one shotted there despite having good gear and skills. I believe they buffed the damage there compare to Insane ( originally if I recall it was the same ammount as Insane ).

It does happen in Arena at any rate, regardless of how you prepare. One word: Werewolves.

Modifié par Costin_Razvan, 24 mai 2012 - 09:21 .


#13254
mupp3tz

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Dark Mode is pretty fun, IMO. I tend to just roll around alot, Quen or Aard, and do backstab damage.. haha. The Dark Mode sets are a pain in the butt to craft, and you practically have to sell everything off your back -- but it makes the DM a lot easier. The only sucky thing is the visual effect they added when using weapons from the sets. The screen gets an oily border and the colors are muted to nearly black and white. It's a shame cause I really like admiring the scenery!

Prior to the Xbox 360 release, I've never played Insanity on any Witcher game.. so, I'm curious if it's the same, harder, or an easier version of what you guys experienced.

Modifié par M U P P 3 T Z, 24 mai 2012 - 09:28 .


#13255
Costin_Razvan

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There is a mod to disable the visual effect.

As for the challenge. Well we don't have the item sets, and yes I know they are OP as hell, but mobs do less damage. Truth be told I don't like Dark, then again it's because Insane so bloody tense since in every fight you can die quite easily ( Rotfiends at begining of Act II? Nekkers in Act I at start? Gargoyeles? Yeah they can trash you in just a few hits ) and I love it.

Modifié par Costin_Razvan, 24 mai 2012 - 09:30 .


#13256
Seboist

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Kayran was the biggest pain in the ass in my first playthrough. Even in subsequent playthroughs I find it more difficult than the Draug or Dragon.

#13257
mupp3tz

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Oh, really? I wonder if I can do that for Xbox.. though I'm not too keen on modding with consoles cause I'm not sure about repercussions -- if there even are any. Kind of hoping maybe CDPR will let us turn the visual effect on/off in the next game if they do another Dark Mode with sets.

My first game was on Normal and, at some point, Geralt felt invincible and I could rush into smaller mobs just hacking. Dark mode made me really appreciate the diversity in how I can approach fighting because I couldn't just head straight into a mob with the same mentality. In a way, I kind of felt more immersed in the Witcher world cause monsters were a real threat. I got my butt kicked more than few times during the Melena quest with the cave full of Nekkers. But, boy did I have fun! 

For some reason, I felt more so like Geralt on Dark mode... because I had to build him to the best that I could with my play style and always had to make sure I had enough types of bombs and potions. It made me appreciate the game even more, despite some moments of pure frustration.

The Karyan fight, particularly. I would always flub on the bridge part.. as one rock hitting me meant two more in quick succession and a quick death. Also, another difficult part is the beginning of Act II with the Draugirs... and Philippa (or Sila) friendly fire-ing me.  Lulz.  In the end, on Dark mode, I always felt really good about winning a battle because it was intense.

Modifié par M U P P 3 T Z, 24 mai 2012 - 09:41 .


#13258
Addai

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I don't play for combat, I get no buzz at all from combat challenge wise, so there's no payoff for it being hard. Sometimes I can admire the aesthetics of it which is one reason I prefer TW1's combat. It is more fluid, you can watch Geralt in action, and his movements seem more logical to me than the crazy long-distance rolling. God I hate the rolling. *dons Costin flame jacket*

#13259
mupp3tz

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LOL. You gon' need that jacket. With that said, Geralt ain't bad to look at!

#13260
slimgrin

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Addai67 wrote...

I don't play for combat, I get no buzz at all from combat challenge wise, so there's no payoff for it being hard. Sometimes I can admire the aesthetics of it which is one reason I prefer TW1's combat. It is more fluid, you can watch Geralt in action, and his movements seem more logical to me than the crazy long-distance rolling. God I hate the rolling. *dons Costin flame jacket*


*sigh*

However, if I were in your position, I'd try installing one of the many mods available on Nexus to tweak combat to your liking instead of muddling through it. I have combat mods installed for both Witcher games.

-you can eliminate vigor/health reduction on block. Or accelerate regeneration

-you can tweak gear, crafting, shop prices, and difficulty progression ( kindo's mod)

-you can tweak potion/bomb stats

And they're all easy as hell to install. Drag and drop. Point is, if you're going to stick with the game, you might as well make it enjoyable. :)

Modifié par slimgrin, 25 mai 2012 - 01:28 .


#13261
Seboist

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How's the difficulty progression mod like? That's one of the biggest gripes I have with the game(reverse difficulty).

#13262
slimgrin

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Seboist wrote...

How's the difficulty progression mod like? That's one of the biggest gripes I have with the game(reverse difficulty).


It's one of the most popular ones at Nexus ( C.E.O). I like it. He revamps stats for all gear, removes useless gear and crafting diagrams. It does a lot. Check it out. 

http://witcher.nexusmods.com/mods/89

#13263
Costin_Razvan

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Addai: You can finish the entire game without rolling, and yes that includes the Draug and Kayran and pardon me if I don't give a damn for the pointless zero challenge spectacle of TW1. Assuming it even comes down to that since Igni slaughters everyone.

I consider the confrontation with Yaevinn.

"Look into my eyes d'hoine and you will see your death."
"I see a blind fanatic about to perish."
"Silence, traitor! You've delivered death too often. Retribution awaits."
"You might be able to brainwash young elves with your slogans, but they don't impress me nor did they impress those you murdered."
"I was wrong about you. You're not worth talking to. You're a blind rabid dog bitting anything that moves. Someone needs to finish you off."

Yaevinn and his Scoia'Tael attack Geralt, 1 igni cast and they all die.....that's ****. Or two steel sword swings group style.

Modifié par Costin_Razvan, 25 mai 2012 - 09:51 .


#13264
Gibb_Shepard

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"The differences aren't just the change in one colour"

Legendary.

#13265
Costin_Razvan

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Epic quip is epic.

#13266
Nerevar-as

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Costin_Razvan wrote...

Addai: You can finish the entire game without rolling, and yes that includes the Draug and Kayran and pardon me if I don't give a damn for the pointless zero challenge spectacle of TW1. Assuming it even comes down to that since Igni slaughters everyone.

I consider the confrontation with Yaevinn.

"Look into my eyes d'hoine and you will see your death."
"I see a blind fanatic about to perish."
"Silence, traitor! You've delivered death too often. Retribution awaits."
"You might be able to brainwash young elves with your slogans, but they don't impress me nor did they impress those you murdered."
"I was wrong about you. You're not worth talking to. You're a blind rabid dog bitting anything that moves. Someone needs to finish you off."

Yaevinn and his Scoia'Tael attack Geralt, 1 igni cast and they all die.....that's ****. Or two steel sword swings group style.


In the last chapter I could win most group fights without looking at the screen, I knew when to click just by the sound and it was over in seconds anyway.
But have you tried the rebalance mod? At least for in chapter 1 the game was more of a challenge. You had to use the proper oils to fight monsters, and take potions before fights or most of the time you end up dead.

#13267
Kris69

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Gibb_Shepard wrote...



"The differences aren't just the change in one colour"

Legendary.


How to pwn Bioware in one sentence, now on BSN...

#13268
KnightofPhoenix

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Gibb_Shepard wrote...



"The differences aren't just the change in one colour"

Legendary.


Ha.

Though I see they are back with the 16 endings thing (for obvious reasons). An exageration that can be misleading however. I'd prefer to call them 16 ending states.

But ofcourse TW2 shines in C&C, with consequences that are *shown* (Flotsam, La Valette, Loc Muinne) and 2 that drastically affect gameplay, locatin, characters, perspective and story.

#13269
Chewin

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Gibb_Shepard wrote...



"The differences aren't just the change in one colour"

Legendary.


Glorious.

Still running with the 16 endings, eh? Well it's not really that big of a fuss per se.

#13270
Damariel

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http://impulsegamer....gorzrdzany.html

#13271
Druk-Qs

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Damariel wrote...

http://impulsegamer....gorzrdzany.html


"What will the title for The Witcher 3 be?"

"The Witcher 3?"

I Got a chuckle out of that.

#13272
Tirigon

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Kris69 wrote...

Gibb_Shepard wrote...



"The differences aren't just the change in one colour"

Legendary.


How to pwn Bioware in one sentence, now on BSN...



Everyone does that. Remember the Blizzard April's fool joke?

"Multiple, vastly different endings, conveniently colorcoded for easier understanding."
and
"our revolutionary democratic DLC that will further enhance the endings by adding new, demanded options".

#13273
Fiery Knight

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Damariel wrote...

http://impulsegamer....gorzrdzany.html


Oh god, I remember that Triss interview. Frikkin horrible!

#13274
Costin_Razvan

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Blizzard should STFU when criticizing others for their story. Considering the BS they pulled off in WoW, Starcraft 2 and Diablo 3.

Modifié par Costin_Razvan, 27 mai 2012 - 03:11 .


#13275
Chromie

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Costin_Razvan wrote...

Blizzard should STFU when criticizing others for their story. Considering the BS they pulled off in WoW, Starcraft 2 and Diablo 3.


Who seriously plays Blizzard games for story? Especially after Warcraft III.

Modifié par Skelter192, 27 mai 2012 - 03:12 .