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The Legendary "The Witcher 2" RPG.


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#13501
Mr.House

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KnightofPhoenix wrote...

They don't. People ask if they are together because everyone know they ****. That's it.
In these same convos, you can have your Geralt say that he doesn't love her. You are never forced to have Geralt love her or even want to keep ****ing, that only happens in the prologue. You can even virtually abandon her or tell her to her face that you don't trust her.

And picking Shani is stupid, when you are giving her Alvin, a super mage who is also being hunted by Salamandra. A nurse who know **** about magic and can't even defend herself. CDPR's fault is making that choice possible in the first place.

Shani has no place in future Witcher stories. It's going to be Yennefer.

Yes give supermage to a witch who has her own goals she refuses to tell Geralt, where Geralt does not even know if the kid will be safe with Triss. Geralt knows Shani will take care of Alvin. Also Shani did in fact protect Alvin, it was Alvin who ran when Shani started attacking.

Also I see you fail to say anything about Dandy's dialog about Yen and Triss in chapter 2, osmething that does make the choice in TW and any progress moot.

#13502
Mr.House

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KnightofPhoenix wrote...

slimgrin wrote...
Shani was meant to compliment Triss in TW1. I don't think the writers ever expected so many players to side with her.


Their biggest mistake is to make the choice present in the first place.
And I am not even a fan of Triss.

No, their biggest mistake was taking the easy way out in TW2 and thinking they could get away with it.

#13503
KnightofPhoenix

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Mr.House wrote...
Yes give supermage to a witch who has her own goals she refuses to tell Geralt, where Geralt does not even know if the kid will be safe with Triss. Geralt knows Shani will take care of Alvin. Also Shani did in fact protect Alvin, it was Alvin who ran when Shani started attacking.

Also I see you fail to say anything about Dandy's dialog about Yen and Triss in chapter 2, osmething that does make the choice in TW and any progress moot.


Hindsight and poor writing, comparable to the 3rd choice in Redcliffe which is also a stupid choice. The only logical choice is giving Alvin to Triss, who knows about magic and can protect him.

The one where he says that Geralt has two women and yet none? Where does he even say that Geralt loves Triss? He obviously meant that two women love him. That's one. Second, Dandy is a jackass whose words are not going to overtrump everything that Geralt himself can say. You are ignoring everything that Geralt can do and say.

#13504
Dave of Canada

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I'm honestly surprised Salamandra didn't just slice Shani's throat.

#13505
Alpha-Centuri

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If there was a like button... You would have it Dave.

#13506
Addai

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Mr.House wrote...
So why do people talk about Geralt and Triss being an item? Why do certain characters say they love eachother? Why does the game open up with them in bed and they are about to have sex? Why does Geralt say let's go back to the tent with no player input? Let's not forget Dandy's dialog about Triss and Yen, which does not change, even if you did pick Shani in TW2.

It's common rumor that witchers sleep with sorceresses.  They railroad Geralt a bit, but that's because he's Geralt and not some wide open character.  Dandelion, Triss and Zoltan are part of his life even if you can mold to a certain extent how he acts and speaks towards them.

And, +1 to porting decisions being a bad idea.

Modifié par Addai67, 22 juin 2012 - 05:51 .


#13507
Costin_Razvan

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And, +1 to porting decisions being a bad idea.


If it's a game set in the near future featuring the same main character and other important characters from the previous game in important roles then I feel it's lazy for a company to ignore your choices, especially when they are setting it up for a game to game ( like TW2 to what TW3 will be ).

#13508
Seboist

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I'm more disappointment by the minimal to non-existent recognition of Geralt's previous alignments in TW1. There should have been some minor alternate dialogue such as Iorveth being more hostile to a pro-Order Geralt or Roche being more suspicious of a Geralt who had previously sided with the Scoia'tael. There especially should have been some interesting dialogue for a Geralt who goes from having supported the Order to siding with Iorveth...

#13509
Alpha-Centuri

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Just saw this and had to post it. Done by an artist named Aimo

Image IPB

#13510
Druk-Qs

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Alpha-Centuri wrote...

Just saw this and had to post it. Done by an artist named Aimo


Awesome! 

Aimo makes some great art.

#13511
KnightofPhoenix

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Nice to see Aimo played it! She's awesome.

#13512
Mr.House

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Anyone who wants a good complex story where your choices truly matter should play TW2.

Modifié par Mr.House, 28 juin 2012 - 03:17 .


#13513
KnightofPhoenix

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This is making me want to play it again...

#13514
Mr.House

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KnightofPhoenix wrote...

This is making me want to play it again...

You know you want to :wizard:

#13515
Seboist

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Mr.House wrote...

Anyone person who wants a good complex story where your choices truly matter should play TW2.


Yes, unlike with ME I don't have a headcanon since the story is so well put together and I'm able to do what I set out to do(elf stomping human dominance ftw).

#13516
KnightofPhoenix

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Anyone who is looking for an awesome antagonist (for a change) should play both Witchers, especially the 2nd.

EDIT: btw, does anyone remember what the video with the bunch of guys hilariously reacting to TW2's trailer was called? They were doing a let's play and I wanted to see if they made a review. Thanks!

Modifié par KnightofPhoenix, 28 juin 2012 - 03:50 .


#13517
Haplose

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Tis a good game, no doubt. But I must say that the areas are painfully constricted. Corridors and walls everywhere. Even in the forrest!

I think this is the most dissapointing change when compared with The Witcher 1. Part 1 had just about the right mix of exploration, freedom and story focus. Also some areas which built atmoshphere more than anything else... or even entire chapters devoted to this.

By comparison, everything in Part 2 feels like a maze of sort - towns, forrests, mountain passes. This is something I really dislike about The Witcher 2. It limits exploration too much. Pretty much nothing is hidden "out of the way". And pretty much every area is a part of a quest or side quest, no space is "wasted" to simply go around, explore and enjoy the views.

Modifié par Haplose, 28 juin 2012 - 05:55 .


#13518
Babli

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KnightofPhoenix wrote...

Anyone who is looking for an awesome antagonist (for a change) should play both Witchers, especially the 2nd.

EDIT: btw, does anyone remember what the video with the bunch of guys hilariously reacting to TW2's trailer was called? They were doing a let's play and I wanted to see if they made a review. Thanks!


I think you mean farfromsubtle guys. Not sure if they are gonna finnish it.

#13519
slimgrin

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Haplose wrote...

Tis a good game, no doubt. But I must say that the areas are painfully constricted. Corridors and walls everywhere. Even in the forrest!

I think this is the most dissapointing change when compared with The Witcher 1. Part 1 had just about the right mix of exploration, freedom and story focus. Also some areas which built atmoshphere more than anything else... or even entire chapters devoted to this.

By comparison, everything in Part 2 feels like a maze of sort - towns, forrests, mountain passes. This is something I really dislike about The Witcher 2. It limits exploration too much. Pretty much nothing is hidden "out of the way". And pretty much every area is a part of a quest or side quest, no space is "wasted" to simply go around, explore and enjoy the views.


For story driven games, both Witcher titles have pretty big areas, but both are a little too economical in their approach in that there arean't enough side distractions, or hidden areas. More ruins and caves to explore would have been welcome. If they go any bigger, they'll need to introduce fast travel. 

I'm curious as to how they'll approach level design for Cyberpunk.

Modifié par slimgrin, 28 juin 2012 - 12:29 .


#13520
KnightofPhoenix

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Thanks Babli!
Hope they end up finishing it.

#13521
Dragoonlordz

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Costin_Razvan wrote...

And, +1 to porting decisions being a bad idea.


If it's a game set in the near future featuring the same main character and other important characters from the previous game in important roles then I feel it's lazy for a company to ignore your choices, especially when they are setting it up for a game to game ( like TW2 to what TW3 will be ).


There are pros and cons to doing such. I feel personally that it would be better off if they do not import for anymore than across two titles. Look at how negative the impact has become over the years regarding Biowares titles the amount you have to keep track of, the variations in players choices especially with title such as Witcher with greater branching due to choices than any Bioware title, they all keep adding up and lead to failure to keep the narrative and plot correct across multiple titles due to the amount of choices have to take into account. Doing a import across a couple titles as about as much as I feel they will be able to cope with, any more than that and it starts to unravel extremely fast.

Modifié par Dragoonlordz, 29 juin 2012 - 02:29 .


#13522
slimgrin

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I agree with Dragoonlordz. Keep imports simple like they were in TW2: minor decisions and weapons. Doing more than that is playing with fire.

Modifié par slimgrin, 29 juin 2012 - 02:34 .


#13523
Dragoonlordz

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slimgrin wrote...

I'm curious as to how they'll approach level design for Cyberpunk.


Your not allowed to talk about that game because it will lead to me drooling in anticipation...

I do not wish to drown in pool of my own drool due to my enthusiasm of the sheer potential quality and enjoyment that game could reach or become.

:lol:

Modifié par Dragoonlordz, 29 juin 2012 - 02:41 .


#13524
Alpha-Centuri

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Agreed as well about the import. If Mass Effect which has a non-branching plot had to consolidate all decisions into EMS, I shudder to think the pure horror CDPR would have to go through to get things right for TW3. The bright side is that like the 2nd game, the 3rd will be nowhere near Vizima and this time away from Flotsam+Aedirn. You won't have to worry about too many thing because realistically, how much effect could there be when Geralt will be in Nilfgaard next game.

#13525
slimgrin

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I'm finishing up my first EE run on Roche's path. I forgot how brilliant the conversation between Geralt and Radovid is in Loc Muinne. You get to lie, persuade, and hex a shrewd king all in one conversation. I failed the first lie, then succeeded with my second lie and a Hex to avoid implicating Roche. F*cking awesome. The more exchanges like this in TW3 the better. It felt like Deus Ex:HR