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The Legendary "The Witcher 2" RPG.


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#176
In Exile

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slimgrin wrote...
They sure followed through with the Enhanced Edition, in a big way, so I'm not skeptical of their intentions. I'll admit that since they created their own engine, however, they may have to do the same this time around. Let's hope they get lots of time to test and do quality control.


I didn't follow their claims about the EE. That's the version I have, so I don't know what they've improved from their regular edition. I was personally dissapointed with its stability, but that was it.

I still don't understand where you get this notion of them being trash talkers or arrogant. The forums over there certainly have a different feel, a little more blunt at times. But the few times Gop has been on, he's been pretty down to earth.


The claim that they inspired Bioware romances? That they are going to use the paraphrase, but it won't be a simple system like "red for good, blue for bad"? 

That's just trash talk, instead of focusing on the quality of their own product. And that's just off the top of my head.

#177
Nerevar-as

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virumor wrote...

The hype surrounding Witcher 2 is ridiculous and unneeded. There was zero hype for Two Worlds 2 from their fellow Polish at Reality Pump, yet the game sold 1 million copies in Europe alone. I doubt the Witcher 2 will (greatly) outsell this, despite their marketing offensive.


Witcher 2 is PC only, Two Worlds 2 isn´t. I hope Witcher 2 outsells both Two Worlds 2 and DA2 PC by a good margin, that mught mean an actual Collector Edition for DA3 and less DRM.

#178
slimgrin

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In Exile wrote...

The claim that they inspired Bioware romances? That they are going to use the paraphrase, but it won't be a simple system like "red for good, blue for bad"? 

That's just trash talk, instead of focusing on the quality of their own product. And that's just off the top of my head.


The romance comment was offhanded and not true, I agree. The comment on Mass Effect dialog, I actually agree with them on that, a lot of people do. And I only think they were calling it as they see it. Maybe it's a cultural thing, but over in their forum, the Poles don't mince words, and sometimes it catches us Americans off guard. ( well, not me :P )

I exchanged a bit with Gop in one of the threads where I had criticized the amnesia device in TW, and he came right out and said it wasn't the best trick to use, but it was the best they could come up with at the time. He's been pretty frank about the weak points of TW, just like Laidlaw has about DA.

 

#179
In Exile

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slimgrin wrote...
The romance comment was offhanded and not true, I agree. The comment on Mass Effect dialog, I actually agree with them on that, a lot of people do. And I only think they were calling it as they see it. Maybe it's a cultural thing, but over in their forum, the Poles don't mince words, and sometimes it catches us Americans off guard. ( well, not me :P )


I'm Eastern European myself. I was born there. I'm familiar with the mentality. I don't want to direct the thread toward that, but if we are going to talk about culture, then this kind of disparaging arrogance is not uncomon there.

As for the comment itself - it doesn't matter if they're right. It's disrespectful. Not to mention they were trashing a system prior to implementing anything.

Could they have a paraphrase that is better than ME2? Sure. Just not having an alignment system makes it much better? Did they do this? No - their game isn't even out yet.

That's what makes them arrogant and abrasive.

I exchanged a bit with Gop in one of the threads where I had criticized the amnesia device in TW, and he came right out and said it wasn't the best trick to use, but it was the best they could come up with at the time. He's been pretty frank about the weak points of TW, just like Laidlaw has about DA.


Certainly they have been; but as far as I am aware Bioware developers (aside from those those commons on ironic comments on JRPGs) haven't outright talked trash about other developers.

But recognizing the flaws in your previous release does not mean you aren't being arrogant about your current one.

#180
Piecake

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slimgrin wrote...

-some areas will be locked out in any given playthrough. To see it all, you have to replay.


I didnt listen to the podcast, but I hope this is due to the branching story.  If not, that would be pretty stupid. 

#181
slimgrin

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Piecake wrote...

slimgrin wrote...

-some areas will be locked out in any given playthrough. To see it all, you have to replay.


I didnt listen to the podcast, but I hope this is due to the branching story.  If not, that would be pretty stupid. 


It is. There are 3 different openings and two main quest lines - not sure how that will work if you haven't played the first one, but anyway, some of the decisions you make early on will set your path through the game, which can end in 16 different ways. I'm assuming most of these will be minor variations and not vastly different outcomes.

Some time ago, they showed the structural flowchart for the game and it looked like the mississippi delta it had so many different story paths.

I suppose it is possible that this grand design will backfire and the game will feel too 'scattered'  But the reactivity is what I liked about the first game. It had an open-ended feeling, not so deliberate as Bioware's games.

Modifié par slimgrin, 22 janvier 2011 - 06:35 .


#182
Damariel

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www.geforce.com/#/News/articles/witcher2-developer-interview

well maybe you will see here something new :)

#183
grregg

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I would not begrudge CD Projekt some trash talking. After all they do have reasons to feel good about themselves. Out of nowhere they got catapulted to being one of the top RPG developers. After one game that's quite an achievement. Think about it that way, what developers/games usually come up on these forums? Bethesda with their Elder Scrolls and Fallout, Obsidian with KotOR2, NWN2, Alpha Protocol and New Vegas and CD Projekt with The Witcher. That's a pretty exclusive company to find yourself after developing one (1) game.



And another thing, I imagine it's hard to talk about an RPG you're developing without making some references to what BioWare is doing. BioWare is the 800 pound gorilla in that business and naturally other developers will compare to them. If CD Projekt points out a feature they do not like and say that they'll do things better, is that really trash talking?

#184
HoonDing

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Have any official system requirements been released? I'm getting worried I won't be able to run this on anything but minimum settings.

#185
Damariel

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ehhh...

store.steampowered.com/app/20920/

here you have system requirements... :)

#186
In Exile

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grregg wrote...
I would not begrudge CD Projekt some trash talking. After all they do have reasons to feel good about themselves. Out of nowhere they got catapulted to being one of the top RPG developers. After one game that's quite an achievement.


They've done a great job... but I don't respect trash talk. Ever. I think anyone that feels the need to brag about something they haven't achieved, versus speak about what they have achieved, is just insecure and not really worth taking seriously.

It's a personal opinion, but it is a matter of respect.

It doesn't matter whether I respect CDProjekt - they made a great game as their first entry, and they have an incredibly ambitious entry as their second that could easily cement their place as a top tier game designer.

But that doesn't mean I respect them.

And another thing, I imagine it's hard to talk about an RPG you're developing without making some references to what BioWare is doing. BioWare is the 800 pound gorilla in that business and naturally other developers will compare to them. If CD Projekt points out a feature they do not like and say that they'll do things better, is that really trash talking?


If they did that, that would be one thing. But they didn't. They said that they would use a paraphrase, but "Don't worry, ours won't be bad, we will have 'deep' options instead of the red for good and blue for bad," is close to their official stance, including getting the paragon & renegade colours wrong.

Modifié par In Exile, 23 janvier 2011 - 12:04 .


#187
grregg

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Heh, may I congratulate you on your strict personal standards? :)

More seriously, as you said it is a matter of personal opinion and as such not really debatable. As for my (lower as it turns out) standards, I won't begrudge anyone some trash talking, especially if they have a reason to swagger, and if they're not native English speakers and might not entirely realize what it sounds like to other people.

And of course it helps if I happen to like their game. :whistle:

#188
In Exile

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grregg wrote...

Heh, may I congratulate you on your strict personal standards? :)

More seriously, as you said it is a matter of personal opinion and as such not really debatable. As for my (lower as it turns out) standards, I won't begrudge anyone some trash talking, especially if they have a reason to swagger, and if they're not native English speakers and might not entirely realize what it sounds like to other people.

And of course it helps if I happen to like their game. :whistle:


I think that's part of the problem. I'm Eastern European myself. I'm intimately familiar with the cultural mindset, and generally speaking the air of superiority there puts what you see as arrogance in North America to shame.

#189
slimgrin

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grregg wrote...

and if they're not native English speakers and might not entirely realize what it sounds like to other people.


I think this is part of the issue. There's a language barrier, and nearly all of them, even Gop, speak some pretty broken English. They have swaggered a bit, but I don't take it too seriously, and I would guess neither do they.

I do know if they end up getting higher scores than DA2, the sh*ts gonna hit the fan big time around here. :unsure:

But enough of that. Am I the only one anxious to see how the new combat system works?  We've been told precious little on magic signs, alchemy, and swordplay. All I know is that swordplay looks completely different, which is a good thing imo.

#190
slimgrin

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In Exile wrote...

rt of the problem. I'm Eastern European myself. I'm intimately familiar with the cultural mindset, and generally speaking the air of superiority there puts what you see as arrogance in North America to shame.


*Looks in mirror* 

*does some quick soul searching*

I certainly don't feel superior...:huh:


Perhaps it's a bit of anti-Americanism, which is pretty much everywhere.

#191
Damariel

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well you see anti-Americanism everywhere ;)... but this is fact only in some places :)...

My native language is Polish and you can see here how good or bad I'm in write in English ;)
Of course I still try to learn soo I think that can be only better :)

Back to Witcher 2 well... I must admit that I don't see here much of yours "trash talking" In Exile :)

Modifié par Damariel, 23 janvier 2011 - 08:12 .


#192
Crippledcarny

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I don't really care if they trash talk. Hell I don't even really care about the game! I just want the 3rd Witcher book =(

#193
grregg

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I hear Polish is not that hard...

#194
slimgrin

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grregg wrote...

I hear Polish is not that hard...


As an American, I'm strictly forbidden to make the effort required to learn more than one language. :lol:

#195
Crippledcarny

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slimgrin wrote...
As an American, I'm strictly forbidden to make the effort required to learn more than one language. :lol:


Yeah, I'm pretty sure it's in our constitution.

#196
Guest_Inarborat_*

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I don't see it as trash talk and people should lighten up. They were using it as a comparison because rpg fans know the Renegade/Paragon options.



I've heard them mention Batman: Arkham Asylum as an influence for the new combat system. Personally, I didn't mind the timed clicks. I much preferred that instead of a rapid succession of clicks. It already looks more fluid and they've talked about mixing in the signs with the sword strikes. We need a combat developer diary here soon.



I haven't been this excited for a game in a very long time.

#197
Damariel

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grregg wrote...

I hear Polish is not that hard...


for me not ;D... no but seriously I think one maybe one and a half of year it's enough to talk with us witout stress. But well see this... ( ą,ć,ś,ź,rz,cz,sz,dz,dż,dź... and so on ) :)

yeah ... maybe my life would be better if I would be born where English is one of native languages :)

Modifié par Damariel, 24 janvier 2011 - 07:09 .


#198
grregg

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Well, if Crippledcarny wants to read Times of Contempt, he better get started on his ą,ć,ś,ź,rz,cz,sz,dz,dż,dź. :)

#199
slimgrin

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Some new facts from the TW2 site:


-Damage will be determined by your skills, items stats, elixirs etc.

-There are going to be plenty of different weapons you will be able to use.

-Geralt doesn’t use shields

-You will carry over some money and certain items from W1

-There will be throwing weapons 

-The combat system has been tweaked to be more dynamic but at the same time I can tell you it won’t be button
mashing friendly – you will need to adjust to your enemies to overcome them.

-No disarming, but you will be able to stun them

-You will be able to chop off limbs – not only heads but arms and legs as well

-Geralt will have the same English voice that he had in the first game.

-TW2 will have more variety in every aspect.

-The endings will be different and based on your choices throughout the whole gam

-You will be able to combine various gear elements with each other so the possibilities of creating a unique
looking Geralt are quite big:)

-combat system has been tweaked to be more dynamic, we also enhanced some of the advance features from the first game (more skills, more ways to combine different tactics). Of course it won’t be just simple button-mashing. I’m sure you will like it:)

-Alchemy is still about mixing ingredients just like it was in TW1, we tweaked some things but the general concept of alchemy has remained the same.

-NPC’s will react to dead bodies  

-You will be able to reflect arrows being shot in your direction. At later stages you will be able to send them back at the ones who shot them at you. 

Modifié par slimgrin, 24 janvier 2011 - 11:12 .


#200
HoonDing

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slimgrin wrote...

-The combat system has been tweaked to be more dynamic but at the same time I can tell you it won’t be button
mashing friendly – you will need to adjust to your enemies to overcome them.

This isn't saying much. Prince of Persia, God of War, Ninja Gaiden, Demon's Souls aren't button mashing either. Is the combat at least comparable to aformentioned games?

slimgrin wrote...

-TW2 will have more variety in every aspect.

fixed

Modifié par virumor, 24 janvier 2011 - 11:41 .