jhawke wrote...
I hope we hear more about the specs for all the classes before the end of the year, and especially before the 1/11/11 deadline to preorder the Signature Edition.
I'm sure there are others here who feel the same way, but I am actually holding off on preordering until I can get a better picture on how I can build my character.
As a warrior player, I want to know if I can still be a Spirit Warrior AND a Templar.
If they say, no to Spirit Warrior and no to Arcane Warrior because they "blur" the class lines, I will be extremely disappointed.
It would be just another thing to add to the list of restrictions that they have placed on us in DA2, as compared to DAO and Awakening........
Likewise, to an extent though. I'd prefer to see the different specs differentiated, have Arcane warriors tank in a way that's distinct from warriors. A good example of this done well is Death Knights in WoW, believe it or not, they tank with a 2h, and use A LOT of magical abilities, many of which are ranged, up to and inculding their taunt spell.
What I'd suggest
-Give Battle Mages a very effective, long ranged, but single target taunt spell.
-Make their aggro holding depend on doing very high damage every hit, making 2h a favorable build.
-To offset that, give them all of their INSANE protection spells that make them hard to hit.
-To balance that, make sure their health isn't all that high and their protection spells are dependent on mana, meaning they can't spam Crushing Prison, Fireball, or all the other spells that made AW a massive cheese.