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Most stupid build ever.


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#1
AvakTheAwesome

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 I recently came across a copy of Neverwinter Nights 2 at my local Goodwill, and decided to buy it. I installed the game, and while it did that I read the manual. I decided on making a Tiefling Fighter who I will multiclass to Ranger and then prestige to Weapon Master of warhammers. Why? Because it sounded like a character an idiot would play, and it sounded like it would be fun to play with no advantages racewise. So far it has been working well, I'm up to the first town other then the beginning one, and have all three of the party members you can have to that point. So how well will he do in the end of the game?

#2
painofdungeoneternal

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It would do just fine. Your main issue would be details, if chosen right it can be a powerbuild, if wrong it might have a lot of problems. OC is very easy.



If you focus on strength, use ranger to give free 2 weapon fighting feats ( which would need dex otherwise to take ), fighter to give as many feats as you need, and weapon master for improved crits on those hammers. Big issue is ranger you need a lot of levels in to do well, you probably would be better off going all ranger until you get the weapon master required feats ( ranger is a variant fighter )

#3
AvakTheAwesome

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Thanks for the advice pain. I'll get some Ranger levels going soon. What should I use for my Favored Enemy? Undead?

#4
painofdungeoneternal

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In the oc yeah. Undead are really common. But then it's pretty easy so whatever you want to do will work.



i'd look in http://nwn2db.com/ for build examples. If you get too good of a build you lose the challenge. Soz and MOTB the build becomes more important.

#5
AvakTheAwesome

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Alright, thanks for all of the advice. I'll make sure to give myself a few weak points so I have a nice challenge. The main reason I'm getting Ranger levels is so I can use two warhammers at once anyways. Once I get that all upgraded, I'm putting the rest of my levels into Fighter and Weapon Master. So I won't have range attacks. Besides that I'm not Assuming Direct Control (ME2 reference there) of my allies, so it's just their AI once I die.

#6
nicethugbert

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The AI is stupid. The circle is complete.

#7
Arkalezth

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I'm not sure if you want good or bad advice...

First, go STR based if you want warhammers (not the best weapon for dual wielding, but it may work in the OC). You could also increase DEX to 19 (easy for a Tiefling) for Greater TWF and put the rest into STR, if you don't want 11 Ranger levels.

I'd suggest Improved FE: Undead, and maybe also Humans if you can. I wouldn't suggest Weapon Master, but well...

You can run into XP penalty territory with that build, in addition to the 1 ECL. You can do something like Ranger 7/Fighter 6/WM 7 to avoid it. Not the best build, but it'll work for the OC.

#8
puiwaihin

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I'm afraid you don't qualify for stupidest build ever. It sounds like a fun build that is definitely sub-optimal for hitting high AC enemies, but you'll still do well enough because ranger/fighter/wpm is a high synergy mix.



If you really want to make your character struggle, take Monkey Grip as a feat and specialize in Dire Mace as your weapon of choice.

#9
painofdungeoneternal

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Nah the monk, with sacred fist taking monkey grip for broadswords is a lot better. Make sure he has 11 wisdom and 13 or so dex, and put all level up points into charisma and do weapon master later on just so you can spin around. Not sure all the requirements, but do some hide and move silent so you actually don't get killed by running and hiding.



Take a level of bard too ( for acting talents and grand entrances, and do an alignment shift to get it ), name him jackie chan and treat him like a movie star doing things solely because they look and sound good.



That is a stupid build technically, which actually might be fun to play ( in the right environment ).

#10
Arkalezth

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painofdungeoneternal wrote...

weapon master later on just so you can spin around.


:lol:

That build would have like, a -14 to hit. Bard is actually good, it buffs the entire party. Well, you could leave Perform at 0 and avoid inspirations. And in MotB, it could be even playable if you craft. What's -14 when you can have +10 or so in every equipped item?

I like this one, if only for the story:

http://nwn2db.com/bu...=2058&version=1

Modifié par Arkalezth, 17 novembre 2010 - 06:53 .


#11
nicethugbert

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Jakie Chan rulz!

#12
nicethugbert

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While not as stupid as Special Ed, a deep gnome monkey griping dual wielding clubs would be pretty stupid and there is an excellent club pack on the vault. 

Escrimator´s club pack!(Final!)

Modifié par nicethugbert, 17 novembre 2010 - 07:03 .