kraidy1117 wrote...
-Upgrades added modification to your wepaons, which is absent in ME2Phaedon wrote...
Okaaaay...let's recapYou have the right to have an opinion of your own, but I see some flaws in your logic there. ME2 as an expansion of ME1 ? Watered down ? Because there is no inventory ? Gimme a break.
- You like extremely huge inventories filled with useless upgrades. Check.
- You don't like a variety in squadmates. Check ?
- You somehow decided that the maps in ME1 are bigger than those of ME2 ? Check.
- You liked elevators. Check.
- You didn't like the exclusion of the horrid inventory. Check.
-Quality over quanity. Too many squadmates in ME2= a lot of them where poor quality
-The Cittidal in ME2 was a joke comapred to the one in ME. There might be more hub worlds that are unune but they are small with very little side missions.
-Only thing I agree with you here
-You fix the inventory stystem, don't get rid of it and replace it with no inventory system.
I can pick at your logic too.
- The whole point of that feature was to walk down the paved road of old-school RPGs. No thanks, I prefer trying completely different weapons than 4 versions of the same gun with upgrades that have no dramatic effect between themselves and their next version.
- I disagree completely. Character development in ME1 was almost non-existent. Garrus was just a dude sitting by the Mako and whining about C-Sec, Tali would be there just for you to ask her questions about the Quarians, Kaidan and Ashley would just tell you their opinion on stuff plus talk a bit about their backstory. The only characters with "real" character development were Wrex and Liara. In ME2, every single squadmate has his own story thanks to their recruitment missions.
- You seem to forget a)Omega, b)Illium and c)Tuchanka.
- I'd swear there was an inventory in ME2.




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