Does Bioware hold an "anti 3D stance"?
#26
Posté 12 novembre 2010 - 02:21
#27
Guest_Bennyjammin79_*
Posté 12 novembre 2010 - 02:25
Guest_Bennyjammin79_*
I do enjoy Kinect though. I don't think people are seeing the potential in 3D, surround sound and things like Kinect. Bebe777 said come back when we have holodecks. Well, you're looking at the beginning of them right now. Yesterdays science fiction often becomes todays science fact. 40 years ago Capt. Kirk was the only guy with a cell phone.
#28
Posté 12 novembre 2010 - 03:17
vhatever wrote...
Yes, Bioware are avowed dimensionists.
I've heard they abandoned the fourth dimension already. Mass Effect 3 will be a single scultpture.
#29
Posté 12 novembre 2010 - 03:24
Cerberus Operative Ashley Williams wrote...
I can assure you that rendering in 3D is not simple. It takes a lot more information and a lot more calculations. When you start requiring matrices for projection in the third dimension, calculation times can rise by large factors.
So how would you explain that most of the old games are already 3d ready ?
http://www.nvidia.co...n-3d-games.html
Making a game 3d ready doesn't require additional work, or money. Mass Effect 2 already work with 3d vision, and believe me it's a great experience. But some little technical issues (cross hair, lens flairs, interactive objects ...) makes the game unplayable during combat. A little patch could change the game compatibility from "FAIR" to "GOOD" or "EXCELLENT".
Of course, I'm speaking of the PC version.
#30
Posté 12 novembre 2010 - 03:38
Gaxe wrote...
In mass effect 1 you can't toggle the cross hair on or off..... That small small change would make the game SO much more enjoyable in 3D.
It's the little things Bioware just don't seem to care about doing. VERY VERY LITTLE THINGS.
So because Bioware didn't support a non-existant technology for a game that was published in 2007, it makes them "not care"?
#31
Posté 12 novembre 2010 - 03:46
Using words like "anti 3D stance" and claiming that Bioware hates makes it almost sound like a political debate. The most plausible explanation is that Bioware probably just doesn't think it's relevant, which is not surprising. As some have pointed out, it's not even actual 3D we're talking about, but a headache inducing proxy.
Modifié par deleted, 12 novembre 2010 - 03:49 .
#32
Posté 12 novembre 2010 - 03:46
#33
Posté 12 novembre 2010 - 03:51
Cerberus Operative Ashley Williams wrote...
I can assure you that rendering in 3D is not simple. It takes a lot more information and a lot more calculations. When you start requiring matrices for projection in the third dimension, calculation times can rise by large factors.
You also have to do testing. If Bioware did a patch to support psuedo-3D, they'd probably have to run a full regression pass to make sure there weren't any issues. That's $$$, and would push back ME3.
#34
Posté 12 novembre 2010 - 04:24
Phaedon wrote...
I don't get all this fuss about pseudo-3D. This tech has been around for years.
Ayep. I blame that moronic no-talent Avatar director. Hackneyed garbage movie but it got all the little kiddies so excited. OMG 3-d! Derp. OMG cat-eyed smurfs. Dis is so kewl!
No one remebers Jaws 20+ years ago? It seems this 3-d garbage comes and goes every other decade.
#35
Posté 12 novembre 2010 - 05:08
Meaning....it costs more money to produce 3D, your target market must have the equipment. Not cost effective yet.
Modifié par Raanz, 12 novembre 2010 - 05:11 .
#36
Posté 12 novembre 2010 - 05:33
#37
Posté 12 novembre 2010 - 05:40
vhatever wrote...
Phaedon wrote...
I don't get all this fuss about pseudo-3D. This tech has been around for years.
Ayep. I blame that moronic no-talent Avatar director. Hackneyed garbage movie but it got all the little kiddies so excited. OMG 3-d! Derp. OMG cat-eyed smurfs. Dis is so kewl!
No one remebers Jaws 20+ years ago? It seems this 3-d garbage comes and goes every other decade.
Gimme real 3D (holographic), and then we'll talk !
#38
Posté 12 novembre 2010 - 06:17
Phaedon wrote...
vhatever wrote...
Phaedon wrote...
I don't get all this fuss about pseudo-3D. This tech has been around for years.
Ayep. I blame that moronic no-talent Avatar director. Hackneyed garbage movie but it got all the little kiddies so excited. OMG 3-d! Derp. OMG cat-eyed smurfs. Dis is so kewl!
No one remebers Jaws 20+ years ago? It seems this 3-d garbage comes and goes every other decade.
Gimme real 3D (holographic), and then we'll talk !
Ya, well, it's in the trunk of my flying car. Since I parked it on a cliff, we will have to take my hoverboard up there to check it out.
They actually did have some 3d hologram games 15-20 years ago. They sucked something horrible, but they were indeed 3-d.
#39
Posté 12 novembre 2010 - 06:29
vhatever wrote...
Phaedon wrote...
I don't get all this fuss about pseudo-3D. This tech has been around for years.
Ayep. I blame that moronic no-talent Avatar director. Hackneyed garbage movie but it got all the little kiddies so excited. OMG 3-d! Derp. OMG cat-eyed smurfs. Dis is so kewl!
No one remebers Jaws 20+ years ago? It seems this 3-d garbage comes and goes every other decade.
This 3d isn't the 3d of 20 years ago. Anyone that watched Avatar in 3d at an Imax can tell you how awesome it looks. And all the new TVs/PC moniters released this year support this technology.
tbh you are all biased here. People with 3d gear will be biased towards it because they dont want to feel like they wasted money. People without will be biased against it because they dont want to feel like they're missing out on an enhanced experience. Current 3d tech isn't bad, try it before you diss it. How many here have actually played a 3d enabled game?
p.s the upcoming Crysis 2 will fully endorse 3d along with pushing the envelop of graphics + physics technology. I ****** just thinking about how awesome it will be!
Modifié par Skilled Seeker, 12 novembre 2010 - 06:32 .
#40
Posté 12 novembre 2010 - 06:29
#41
Posté 12 novembre 2010 - 06:40
#42
Posté 12 novembre 2010 - 07:19
Modifié par deleted, 12 novembre 2010 - 07:20 .
#43
Posté 12 novembre 2010 - 07:26
I tried it and didn't like it and to be honest, i'd rather have filmmakers and programmers make great movies and games (story-wise) than invest time and money in some half-assed tech that no one really needs.
Also, Avatar was just "Pocahontas in Space" (and yes, I've seen it).
#44
Posté 12 novembre 2010 - 08:36
It's the same concept, I think, just developed and researched further. Sure, pseudo-3D is better than "2D" but I don't see what's so awesome about it.Skilled Seeker wrote...
This 3d isn't the 3d of 20 years ago. Anyone that watched Avatar in 3d at an Imax can tell you how awesome it looks. And all the new TVs/PC moniters released this year support this technology.
#45
Posté 12 novembre 2010 - 08:41
#46
Posté 12 novembre 2010 - 08:43
DTKT wrote...
Performance is also a problem.
Black Ops has a major drop in FPS when you use 3D. I dont think the tech is quite efficient enough.
Yea, the scene has to be rendered twice instead of once.
Cerberus Operative Ashley Williams wrote...
I can assure you that rendering in 3D is not simple. It takes a lot more information and a lot more calculations. When you start requiring matrices for projection in the third dimension, calculation times can rise by large factors.
These gaming companies don't have to do ****. NVIDIA has done all the work for 3D.
The only thing Bioware has to do is:
* Allow the cross hair to be toggled on/off
* Provide 3D based cross hair, if jnot just let us turn it off.
* Provide 3D based mouse cursor, Civilization 5 did it.
* Instead of using 2D textual billboards use 3D ones.
* Allow special effects to be toggled on/off
They don't have to rewrite their 3D engine or any of that. NVIDIA automatically handles ALL that.
The above wouldn't take longer than 2-3 hours for these pro developers.
The question is "Does Bioware care enough about 3D"?
Mass Effect 1 & Dragon Age in 3D looks amazing, outstanding when you turn off the GUI/HUD and hide the mouse. It's like you're really there which provides for a VERY immersive experience. When an enemy flies up in the air you can feel it. It's awesome.
So because Bioware didn't support a non-existant technology for a game that was published in 2007, it makes them "not care"?
In Mass Effect 1 all we need is a way to turn off the crosshair, and they have yet to allow us to do that with a patch. No they don't care.
Phaedon wrote...
I don't get all this fuss about pseudo-3D. This tech has been around for years.
I was a skeptic but then I finally bought it and let me tell you. Dragon Age & Mass Effect 1 LOOKED AMAZING. But it's hampered by very very little things that Bioware could fix in a heartbeat. VERY VERY minute things like a 3D mouse cursor or allowing us to turn off a cross hair. SIMPLE things.
#47
Posté 12 novembre 2010 - 08:45
hamtyl07 wrote...
personally i cant stand the 3D BS who wants to pay that much for a tv and have to ware special glasses just to watch it i mean these companies can put thier money into better things i dont know about you but i am extremely happy playing in 1080i HD i for one will not buy into this 3D crap its just a waste but thats just my opinion
LED 3D TV's are ****. I agree.
DLP & 3D looks amazing.
LCD 3D 120hz with Nvidia 3d Vision looks amazing but is hampered by lazy gaming companies who can't add a simple option to turn a cross hair on/off, use a 3d billboard instead of a 2d one or provide a 3D based mouse cursor (which should of been done in the first place).
#48
Posté 12 novembre 2010 - 09:12
Gaxe wrote...
I know Bioware could remedy this, but my conclusion is that they are ANTI 3D.
Heh, you make it sound as if they formed a policy against 3D, the actual truth could be that they just never got really into thinking about 3D.
ME3 is still far from finished, and i guess it could be possible for them to integrate options for 3D, but my honest opinion is that chances are 30% for, 70% against the whole thing (probably even less). However if you made a really big support group, you could increase the chances quite a bit, seeing as they probably didnt even come close to the graphic tweaking development part (my apologies for the bad english)
#49
Posté 12 novembre 2010 - 09:14
Oh sorry I'm thought we were talking about useless tech.
Modifié par Slidell505, 12 novembre 2010 - 09:14 .
#50
Posté 12 novembre 2010 - 09:19
Gaxe wrote...
These gaming companies don't have to do ****. NVIDIA has done all the work for 3D.
The only thing Bioware has to do is:
* Allow the cross hair to be toggled on/off
* Provide 3D based cross hair, if jnot just let us turn it off.
* Provide 3D based mouse cursor, Civilization 5 did it.
* Instead of using 2D textual billboards use 3D ones.
* Allow special effects to be toggled on/off
They don't have to rewrite their 3D engine or any of that. NVIDIA automatically handles ALL that.
The above wouldn't take longer than 2-3 hours for these pro developers.
You have obviously never done any sort of software development.




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