David Gaider wrote...
Stoomkal wrote...
I am talking about the "READERS" of your books, David.
We weren't talking about my books. A video game is not a book, and the writing is just one part of what goes into it.
It was a rather measured response to what is deemed troubling to a large sector of your audience.
The moment I think you actually speak for a large sector of our audience, I'll be glad to give you credit for it. As it is, perhaps you'd be better off simply speaking for yourself rather than indulging in a bit of ipse dixit. If you don't think DAO had a satisfactory enough ending to suit you, that's fine. I don't, however, particularly care what you do for a living, what your friends do for a living or how "measured" you think your argument is. It's an opinion, and while you're entitled to it it's certainly not shared by everyone even here-- never mind by "all" our fans.
Hmmm... nice misrepresentation, David, or was that me?
In fact, you will see that everything I said was stated as *my* opinion, although the comment about writers still stands, I am afraid.
Also, you are splitting hairs. I *should* have said texts, rather than books.
However, I was talking about the writing, which you clearly understand. Anytime I make a comment on graphics or game design, feel free to critique.
Finally, whether or not a text has a conclusion or not is never a matter of opinion - it is a matter of evidence from the *text*.
It does not count on the writer's opinion, the audiences or the critics.
A cliffhangar is a conclusion, and so is a nice, neat little bow.
Origins had neither, simply a piece of advertising for a slightly related narrative set in the same world.
Simply "going home" or "dissapearing in a mirror" is about as satisfactory a conclusion as "it was all a dream".
It is a "stop" and not much else...
Vitriol will not change that.