PureMethodActor wrote...
I slightly disagree about part of this statement. I believe ME2's Shepard's death is a viable endgame option; it wouldn't be included otherwise. One can simply choose to make all the bad choices and kill their Shepard off. Thats what I did with one of my Shepards, and I'm fine with not importing her into ME3.
As has already been stated, there are major differences. Shepard's death in ME2 will not import in ME3. Also, Shepard dying is realistically only a result of him failing on multiple levels (not doing the loyalties, then selecting the wrong companions, not recruiting all companions, and so on). It is hardly the mark of success that Shepard is known for.
You either have to rush through it and make serious mistakes at every turn to perish, or have it as your goal. Never mind that ME3 will probably prove that Shepard dying in ME2 would spell doom for the galaxy (since this is, after all, Shepard's story, where he is undeniably the savior of the galaxy).
In DAO, the Ultimate Sacrifice is billed as a truly selfless act of heroism, and does not result from failure at all. You can either perform a very dubious ritual (heck, it's dubbed the "Dark Ritual"), or let one of your henchmen take the fall for you, or give your life to save Thedas (or, for those who romanced Alistair, have your beloved sacrifice his life for you).
There is no question whatsoever which of all the final options is the most heroic, especially considering the context, and that as a Grey Warden you are doomed to die of the taint anyway.
All in all, you seem to be focusing too much on the individual need, which is a habit I see with most US-only players. You need to remember that the Dark Ritual choice was billed as THE most important choice, and it is only fair and right, especially for those who chose Dark Ritual like myself, that Bioware gives the Warden's story a continuation to help deal with Flemeth and her machinations.
The individual need? How do you arrive to this conclusion? If you are implying I am selfishly thinking only of my own choice as an American (not that I am American, but that's besides the point), then you are seriously mistaken. I do not know the exact proportion of players who picked which option for their main playthrough, but clearly there must be a very large fraction of players who picked each option. Beyond this, there is no doubt that the Ultimate Sacrifice ending is the most selfless (and I would say heroic, based on that alone) option.
That said, how you deal with the Archdemon is certainly the most important choice to make, but how is accepting the Dark Ritual the most important outcome? How is it more important than letting Alistair sacrifice himself? Or making the Ultimate Sacrifice yourself?
What is actually fair and right is for Bioware to continue Morrigan's and Flemeth's plotlines in a way that satisfies all DAO players. It can hardly be fair and right if their story is only accessible to players whose characters performed the Dark Ritual, as it would certainly penalizes players who chose other valid options.
Whatever happens with Flemeth and Morrigan is not contingent on the Warden somehow being present in its developement. It can equally be told (for example) during DA2's story, with Hawke as the protagonist (in which some elements would vary based on the Warden's choices you imported).
Besides any "but my warden is dead" talk is moot because Gaider, among other devs, have said they have methods of resurrecting dead wardens anyway.
While bringing back a sacrificed Warden would certainly be a way to ensure a continuation of the Warden's story would be fair to all players without making it generic enough that a new protagonist could fit in (as per awakening), I am under the impression that one of the main rules of Dragon Age is "no resurrection".
Indeed, I think it is stated on the wiki from the dev bible (or some such), where certain types of spells are not allowed (ressurection, teleportation, and so forth).
While this would not be unwelcomed, I do believe we need to accept that the Warden's story arc IS complete, and that the reason Bioware has moved on to a new iconic hero is because they believe the same as well. It also conveniently lets them avoid some of the more difficult narrative issues with the DAO endings.
Thank you.
Itkovian





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