Maria Caliban wrote...
Maria: Wow! I beat the giant spider queen! I am so awesome.
Game: Thank you Mario! But our Branka is in another castle.
Exactly
Malanek999 wrote...
And even if it was a game change that led to the controls working better for both platforms, why is this undebateable?
Because it's not what we were discussing, which was the quality of ME1 and ME2 in relation to each's port to PC. More care was considered in ME1's i.e. hotkeys, separated action keys and a mouse wheel that works with text.
Boiled down one last time, Bioware's in house ME2 port was sub-par compared to Demiurge's ME1 when comparing them on the amount of consideration given to the PC's capabilities.
On topic, I'm conflicted on my worries pertaining to DA2 on PC. On one hand you have DA:O which was a great show of what a PC game should be as everything I wanted was there when talking about controls, yet ME2 was a bad show of how a game should be made for the PC. I'm hoping the DA2 devs are more competent and considerate to the PC's abilities than the ME2 devs were..
relhart wrote...
Bioware (in general) is pretty bad about
shoehorning you into only being able to "RP" very select roles, usually
polar extreams. The dialogue in DAO felt restricting enough, it seems
like it's going to be even more so in DA2.
"Praise the maker!"
or
"Get your pathetic beliefs out of my face!"
Your telling me those didn't offer enough middle ground to feel comfortable
Modifié par Revan312, 24 novembre 2010 - 01:40 .