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Concerns and things you don't like in DA2


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#51
Imperial Lord

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My worries regard to the lack character creation and in-game relationship and interactivity which were already gone in the awakening expansion...I would expect a larger amplitude of AI interaction and added custumizable action by the main character...since they are now fixed,I think they broke down one quite bright spot of the product...

#52
Imperial Lord

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My worries regard to the lack character creation and in-game relationship and interactivity which were already gone in the awakening expansion...I would expect a larger amplitude of AI interaction and added custumizable action by the main character...since they are now fixed,I think they broke down one quite bright spot of the product...

#53
upsettingshorts

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You can modify your protagonist's sex, appearance, and class. Are you referring specifically to the racial options of Origins?

#54
SirOccam

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Imperial Lord wrote...

My worries regard to the lack character creation and in-game relationship and interactivity which were already gone in the awakening expansion...I would expect a larger amplitude of AI interaction and added custumizable action by the main character...since they are now fixed,I think they broke down one quite bright spot of the product...

If I'm reading you correctly, you're saying that you can't create your own character? If that is so, it's wrong. You only have one fewer choice than in DAO: that of race. You still choose your character's name, class, and gender, and appearance is just as modifiable as in Origins.

As for in-game relationships, by all accounts it's not only still there, it's better, due to the rivalry system being added. Now you are not encouraged to pander to every person to get their approval up so you can earn the bonuses. Now you are free to treat each companion as you like and they won't necessarily abandon you for it, and in fact it will even affect how romances work. They added a whole new layer or dimension of flexibility there.

#55
Imperial Lord

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I see...thanks for the info...

#56
Imperial Lord

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Althogh....I really earned newer races

#57
Imperial Lord

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They would add quite a fun,I really wished for more.

#58
Schuback

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SirOccam wrote...

Imperial Lord wrote...

My worries regard to the lack character creation and in-game relationship and interactivity which were already gone in the awakening expansion...I would expect a larger amplitude of AI interaction and added custumizable action by the main character...since they are now fixed,I think they broke down one quite bright spot of the product...

If I'm reading you correctly, you're saying that you can't create your own character? If that is so, it's wrong. You only have one fewer choice than in DAO: that of race. You still choose your character's name, class, and gender, and appearance is just as modifiable as in Origins.

As for in-game relationships, by all accounts it's not only still there, it's better, due to the rivalry system being added. Now you are not encouraged to pander to every person to get their approval up so you can earn the bonuses. Now you are free to treat each companion as you like and they won't necessarily abandon you for it, and in fact it will even affect how romances work. They added a whole new layer or dimension of flexibility there.


I'm just curious to see how this works. really.

#59
Imperial Lord

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I share your thoughts plainly Schuback

#60
Aermas

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We are limited by more than race, we are limited by our origin. In Origins I could be a human noble or a human mage. An elven Dalish, an elven Commoner or an Elven Mage. That's three origin stories for one race

#61
exoproto

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Isn't that why the first game was "Origins"?



I'm complacent either way.



I don't have any major concerns over anything, really. I like most of the changes.

#62
Rawgrim

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I think you can only play human in DA2 because your brother and sister are possible companions. If you could be dwarf or elf as well, they would have to hire different voice actors for each race. Both for Hawke and the siblings. Also since Bethany is a mage, they would have to rewrite the character utterly, if the player choses to be a dwarf (since dwarves cant be mages). Thats my theory on why you can only play a human in this game anyway.

#63
GodWood

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~ Taking out of Origins.

~ Handling of companion armour.

~ Overstylizing of combat.

~ Companions having different skill trees to the PC

~ [potential] Boobification ala ME2

~ Voiced Protaganist.

#64
Monica83

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Its really good to know that race selection its removed only for a voiced character... This is another thing that shows how works thing for dragon age saga on future *sighs*

#65
upsettingshorts

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Monica83 wrote...

Its really good to know that race selection its removed only for a voiced character... This is another thing that shows how works thing for dragon age saga on future *sighs*


...also the story reasons.  Like your father and sister being apostate mages which wouldn't be possible if you were say, a dwarf.  

Plus given that we don't know what the story of DA:2 will specifically be about, we're more or less forced to take Bioware at their word that the story only works for a human protagonist.  After we've played it for ourselves we can challenge that assertion all we want if it turns out we disagree with that conclusion.  

Modifié par Upsettingshorts, 14 novembre 2010 - 12:15 .


#66
Monica83

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Erich i like the new combat system of the witcher is clearly actiony and its ok but the anims are beautyfull at that point and all in the witcher is rich on content... Anims of dragon age 2 are too much no sense for me... The moves are maked without any logical battle sense most have ridicolus final pose at the end of the animation... This is what i dont like on dragon age 2 anims the witcher 2 anims are way better!!!!

#67
abat223

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I really don't have any concerns, as long as there are a lot of choices that matter at least for this game, a lot of good looking gear and it's decently lengthy, i'll be ok

Also, i see a lot of people talking about choosing origins, and races and this and that. This story (Dragon Age II) is about "____ Hawke" a human man/woman who is part of a small town family in Lothering.

There are no other origins to play, there's no way you can be a dwarf/elf in a human family, This game is purely the story of ____ Hawke, eventual champion of Kirkwall

Modifié par abat223, 14 novembre 2010 - 12:24 .


#68
Rawgrim

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The voiced protagonist did not remove the races. The companions are voiced in the first game. And since you have your siblings as companions here, they can`t write 3 differens versions of your brothers and sister. And hire 3 different voice actors for each of the two. Every single conversation they are involved in, would have to be changed 3 times, in order for it to work. So The bit about only human allowed is vary understandable.

#69
GodWood

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Rawgrim wrote...
The voiced protagonist did not remove the races. The companions are voiced in the first game.

Irrelevent.
Having a voiced PC means you would have to have multiple VOs, one for each race.
That is not cost effective.

#70
Meltemph

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Having a voiced PC means you would have to have multiple VOs, one for each race


Why? I don't remember races having that big of a change in voice... About the only difference was the elves were soothing, the dwarfs were louder, and the humans were something in the middle.

Modifié par Meltemph, 14 novembre 2010 - 12:33 .


#71
Rawgrim

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2 more voice actors for the fully voiced Hawke. 2 more for Bethany, 2 more for Carver. Since these are main characters, i do belive they would be pretty "top of the line" actors as well. That would cost abit extra.

#72
GodWood

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Rawgrim wrote...
2 more voice actors for the fully voiced Hawke. 2 more for Bethany, 2 more for Carver. Since these are main characters, i do belive they would be pretty "top of the line" actors as well. That would cost abit extra.

If Bioware allowed us to have the option to play as other races the story would obviously be different and thus not follow this 'Hawke' character and his/her siblings.

#73
Rawgrim

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Big deal. There are plenty of great rpgs where you couldn`t play elf or dwarf. Ultima 1-7, Betrayal at Krondor, The Witcher, Planescape. I am not worried about that bit in the slightest. The inventory system looks bad though, and the combat looks abit...odd. i distinctly remember seeing Isabella doing a downwards slash across the chest of a badguy, and the badguy flying several feet backwards from the "impact". Looked like something from Soul Calibur (kind of like tekken, only with weapons)

#74
upsettingshorts

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There are two possible scenarios (as far as I can  guess):

1) Bioware determined that they wanted to go with a voice protagonist and realized fully voicing all the possible races was cost prohibitive, therefore they removed the selection of racial choice and then crafted a story that was focused on a human protagonist in a human story.
2) Bioware determined that they wanted to tell the story of a human protagonist with a human story and determined that a fully-voiced character would be the best way to present it.

Either way... I expect the story will reflect its tighter, more focused nature.

Modifié par Upsettingshorts, 14 novembre 2010 - 12:39 .


#75
Rawgrim

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Also. Maybe since Hawke (maybe) ends up as the ruler of the Free Marches, they couldn`t use another race than a human. Given the racism in the lands and whatsnot. Given how the elves are treated, I doubt humans would like to be ruled by an elf (humans seems to be the biggest race in Thedas after all). Just thought I`d add to Upsettingshorts list there.