

If you want to add it to your game add the following lines using Notepad++ to your MassEffect2\\BioGame\\Config\\PC\\Cooked\\Coalesced.ini file under the "[SFXGame.SFXPawn_Player]" heading. Then go select the newly added tint colors and material from your armor customization screen.
;Black +Tint1Appearances=(Id=#,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0,G=0,B=0,A=1)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=0,G=0,B=0,A=1)))) +Tint2Appearances=(Id=#,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0,G=0,B=0,A=1)))) +PatternColorAppearances=(Id=#,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0,G=0,B=0,A=1)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0,G=0,B=0,A=1)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0,G=0,B=0,A=1)))) ;Tron Blue +Tint1Appearances=(Id=#,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color01",ParameterValue=(R=0.6235,G=1,B=1,A=1)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=1,G=1,B=1,A=1)))) +Tint2Appearances=(Id=#,Type=CustomizableType_Tint,Tint=(TintParam=(ParameterName="Tint_Color02",ParameterValue=(R=0.6235,G=1,B=1,A=1)),PhongParam=(ParameterName="Phong_Spec_Color",ParameterValue=(R=1,G=1,B=1,A=1)))) +PatternColorAppearances=(Id=#,Type=CustomizableType_PatternColor,Pattern=(Stripe1Param=(ParameterName="Stripe_Color_01",ParameterValue=(R=0.6235,G=1,B=1,A=1)),Stripe2Param=(ParameterName="Stripe_Color_02",ParameterValue=(R=0.6235,G=1,B=1,A=1)),Stripe3Param=(ParameterName="Stripe_Color_03",ParameterValue=(R=0.6235,G=1,B=1,A=1)))) ;Specular Material +SpecAppearances=(Id=#,Type=CustomizableType_Spec,Spec=(SpecParam=(ParameterName="Spec_Parameter_01",ParameterValue=4.24264068711929),SpecPwrParam=(ParameterName="SPwr_Parameter_01",ParameterValue=2)))





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