Aermas wrote...
Drasanil, you are proposing to eliminate two important companions from the game, & then to fill their place to add two companions per race. Then you are proposing to use the same voice actors for everyone yet the separate races do not talk alike. Not to mention throw a huge wrench in the gears for the story. But every NPC will have to change the way they talk to you if you are a dwarf or a elf or a human. In short you will be adding on roughly 65% more content.
No they dont.
There's a simple solution which shows laziness.
Adoption.
That's right. Who's to say you can't have a human familty adopt a dwarf or elf orphaned when very young by some bad guys. It would make an interesting story to have the PC raised by kindly humans and also a neat personal quest to find out who your parents were.
Now you dont have to change family. It is the same, just a few dialogue lines changed (*cough* lazy). Now you can have the same voice actor for all three races because the PC was raised among humans and therefore talks like them (*cough* lazy).
But you know...that would be a terrible idea right?
Because variety sucks and takes too much effort.
I'll happily eat my words when it's admitted that EA stuck their hands
in DA and messed it up like they have so many franshises/studios before, or that people got too greedy and wanted to hurry up and cash in on the DA brand and put out a subpar effort.
Modifié par Davasar, 17 novembre 2010 - 08:04 .