So, I know I need to do this to make water planes show up in the game. I've had no issue with this for months. Still, I 've never given it much thought with regards to how it works. Lately, while working on new levels, while I have worked with them in my module and posted from there, when I try to post from the single player module, parts of the terrain are missing, lighting is messed up, and other things. There doesn't seem to be any rhyme or reason for it. So, more specifically:
1) Are all the files exported from both my module, as well as the single player the same (besides of course the water meshes)
2) If I post from the SP module, should I delete the files exported from my module first?
3) When I do post, and they end up in the packages folder, is there a difference between copying/pasting them to my folder, rather than cutting/pasting? Does whatever is in the packages folder overriding everything else?
4) Is it just better to work from the SP module, period?
Really, I'm just trying to figure out how it all works, so I don't waste time rendering lightmaps and posting, only to come into an incomplete looking area. It's rather silly, seeing as I'm months into development, but these little things have been popping up, and I'm tired of playing the "try this and see what happens" game.
Thanks.
P.S. Here is an image, where all the terrain is gone, and I just don't seem to know why... sigh... To be clear, I rendered light maps, light probes, and posted all to local.
Modifié par Challseus, 14 novembre 2010 - 06:15 .





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