I followed the wiki and put a .wav file (24000 16-bit mono PCM) into ~installpath~\\Dragon Age\\addins\\[moduleuid]\\module\\override\\toolsetexport\\[lineid]_m.wav which for me was My Documents\\BioWare\\Dragon Age\\addins\\test\\module\\override\\toolsetexport\\[lineid]_m.wav. Note that My Documents isn't my install path. I have the Steam version of Dragon Age.
After generating VO it would play the line but no voice would be heard (the lips would move to the previously generated "robo-voice" version of the line). I'm sure I got the line id correct, but I did notice the log would say something about the .wav file with an id different than the one I had replaced. I tried chnaging the .wav file's name to that id and the log would say the same thing about the original id I was trying to dubb (I was testing with only two lines).
I used Audacity to record the .wav. Has anyone had any similar problems and/or perhaps found a solution?
Custom VO files not playing
Débuté par
Brenderous
, nov. 12 2009 03:22
#1
Posté 12 novembre 2009 - 03:22
#2
Posté 13 novembre 2009 - 04:51
bump for justice
#3
Posté 02 janvier 2010 - 08:17
Hmmm...I have been having problems with the dialog vo that I'm working on. I'm keeping a step by step of what I've been doing to see where I might be going wrong in my blog. You can check there to see if anything there might help you.
http://social.biowar...12913/blog/1557
http://social.biowar...12913/blog/1557





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