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which 3D tool?


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#1
upacreek78

upacreek78
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#2
upacreek78

upacreek78
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Need an experienced opinon on which to use blender or gmax. I plan on making landscapes, weapons, armour, new monsters and hopfully some animation.



Thanks in advance sorry for the double post.


#3
DarthParametric

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You don't necessarily need to use either to actually model, just to export game meshes. If you are asking though I presume you have no modelling experience? If that's the case then your list is very ambitious.



If you are looking for a complete package to do everything, I'd suggest Blender is probably the more rounded of the two, although from a DA perspective its export script is perhaps slightly inferior. GMax is useful from the standpoint that it is a crippled version of 3DS Max 4 and most of the tools and workflow conventions still apply in the current versions of Max, making it a handy training tool if you plan on professional work in the future.

#4
upacreek78

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Thanks for the information. I know its very ambitious for starting out but im in no rush and i am highly motivated for the project i have in mind. It may end up that what i want to wont be possible exactly as i have it in my head but as i gain more knowledge and experience i can adjust my plans.