Grand_Commander13 wrote...
Any economist could answer that question: if everybody who is willing to buy a game of that formula is willing to buy the specific game if it has at least the quality to garner a legitimate 7.5 review score and it comes out with the quality to garner a 8.5, the audience cares: they enjoy the game that much more
Well, to begin with, the metacritic score for Fo3 was 92 versus a 7.9 user score, whereas for New Vegas it is 86 versus an 8.2 user score, but without the full data set we can't tell whether or not there is a significant difference in user score (there probably is in critic score). So it's not entirely clear one game is objectively better than the other.
That being said, what an economist would say is that rational actors would act to maximize utility. If the sale of two products is identical, an economist certainly wouldn't say the audience likes one game more than the other. So I don't see how this addreses the question, even if you were right.
Marionetten wrote...
The average audience probably didn't
care. They saw the name Fallout and jumped on it due to the success of
Fallout 3. Brand recognition is a powerful thing.
A lot of
hardcore Fallout fans were however drawn back to the franchise thanks to
Obsidian and this I believe is the key argument here. Instead of trying
to cater to the average gamer who doesn't really give a **** BioWare
should cater to their core audience. A healthy core audience makes for a
healthy franchise. Just look at Minecraft and how successful it has
gotten thanks to word of mouth.
But it hasn't sold more, at least, not yet. The bottom line, if we are speaking in terms of the financial lesson, it doesn't like we can make any judgement about what the implication of New Vegas is.
Basically, who cares what the hardcore Fallout fans want, if they aren't increasing sales or the future prospects of the game?
Modifié par In Exile, 15 novembre 2010 - 01:44 .





Retour en haut





