Urazz wrote...
Or feel the tradeoff is worth it. Some people feel the tradeoff is worth it.
I feel the tradeoff of losing several origins for a single one with a voiced PC is definately worth it.
The multiple origins thing really wasn't all that great anyways as the only differences between them was more superficial only and it felt like the human noble origin was the default origin anyways with it being tied into the main plot of the story more when compared to the other origins.
I rather have one more fleshed out origin tied into the the main story than several that only superficially changes things.
As you may notice by my avatar, I'd rather have dwarves as a player option back. I also noticed that you haven't commented on the gameplay issues I raised (the loss of choice on character building and companion configuration).
It is true that we have yet to see the skill trees for warrior, rogue, and mage. We already know that the warrior at least, and most likely the mage as well, have been lessened in options. Let's see if the new options make up for it, but somehow I doubt it. So far the player input (that is, choices in character and party building) has been sacrificed in the name of... what, exactly? Setting? Dialoge? DA:O wasn't exactly lacking in that regard.
Modifié par Xewaka, 15 novembre 2010 - 10:14 .