Kileyan wrote...
I'm sorry, I just can't agree with you, that a tight story driven game can't have content that isn't part of the save the world quest. It dilutes nothing, and I am not even sure what you mean by exploring some old ruins and meta gaming. Meta gaming would be knowing before hand that this ruin is story specific, and this ruin is lollygagging. How does your Hawke decide that this cave he ran across is not important, but this other cave is critical to his story.
Let's take the story of Dragon Age Origins. Your job is to recruit four armies: dwarves, elves, humans and mages. You know where the mages, dwarves and humans are. You
might not know where the elves are. So the Warden
might have a reason to go looking for elves. But only in places where you might actually find elves, and any reasonable person would abandon searching any place where the preponderance of evidence shows that they aren't likely to find what they want.
I am saying it's meta-game specific because real people, with real jobs, don't go around ignoring their very time sensitive deadlines to go exploring. If I'm running a research study and need to go out and recruit 10 people, I don't stop for 3 days to investigate the slums of Chicago.
Anyways, your character isn't curious and mine is:) The only way this is unrealistic, is if the entire game sets the mood that time is a wasting, rush rush rush, do the quest now, no time to waste, the world is dying and all in Hawkes hands!
It has nothing to do with curiosity - it has to do with whether or not you are doing your job. Whatever task you have, you are either being lazy and putting it off, or doing it. I guess what you are asking for is a lazy character who is going to prioritize something other than the main task at hand, but I don't see the value in wasting zots to generate that sort of content.
Any exploration is criminal and risking the fate of the world! From what I have gathered the game isn't all about save the world now now now from a big terrible eviil. Your Hawke may do the bare minimum the game writers make him do on the main quest. My Hawke may have been a fan of old history and revel at the thought of finding old places along his 10 year path to power. Surely this whole 10 years, he has time to do other things than rush rush rush to the end of the game and save the world? Hell he doesn't even know he is anything special for likely a big part of the game, why should you decide he should be all serious and only do things critical to some quest he doesn't even know exists?
Well, the 10 years cover the
important moments of Hawke' life. No one is going to tell you a fairly tell and include '' and Bob then sat down and drank beer and watched television, as with nothing important going on, these were his favourite hobbies; his favourite show happend to be Modern Family, a great comedy about..." If someone was making a film about my life, maybe they would incorporate the part where I ran for President of a group in college - that was a major moment, and I had to put in a week of
very hard work. But I focused on the goal. I didn't go out to chill with my girlfriend or went and explored Montreal, because that wasn't what the task was about.
Maybe Hawke is a history buff, but during those 10 years, where there
is something special going on, you're dealing with that special thing.