Sidney wrote...
Good writing? Really? FNV has nada on the writing front unless it suddenly gets a LOT better than what I've seen so far.
FNV, like FO3 or Oblivion or Morrowwind before it shows the the problem of the open world system. An initial rush of exhilaration as you think, man this world his huge, then a grinding realization that while there are 500 places to explore at least 350 of them are the same old same old...
I think you may be conflating it with FO3 too quickly. Give it time and you should find that, in spite of the cosmetic similarity to its predecessor, those various areas are much more fleshed out. Explore Vault 11. Finish the quest Return To Sender. There's plenty of good writing to be found, along with agonizing moral dilemmas.
My only real regret, 100 hours in, is that the Legion was just a little TOO evil. I can see the NCR's faults, particularly after I'd met Moore. I certainly can see the problems with House. But the Legion is just a little too bleak to reason my way into supporting unless I'm playing an all-out wretch. Maybe if they'd just done away with the rampant misogyny I could have bought into the peerless stability they offered, with the right morally gray character. But currently? I'll back the legion when I'm playing a cannibalistic moron.





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