It was done by Chris Avellone who now works for Obsidian. Chris is a designer and a writer.Vulee94 wrote...
PST was done by Black Isle, not Obsidian.
And true, the story was amasing, but in other departments it felt lacking. Still, it defines cRPG IMHO.
As for Dave and MCA, they should unite, not fight. Dave is a writer, MCA a designer, a tag team of awesome!
And yes, Planescape: Torment was lacking on the gameplay side. Which is why I view it as one side of the CRPG coin with Baldur's Gate II: Shadows of Amn being the other.
Possibly. But interaction isn't limited to speech. It would be fairer to say that Fallout: New Vegas allows you to interact more directly with the world.Vulee94 wrote...
I think he meant that DAO has a lot of coversations where there's 3+ people involved, not just you and someone else like in NV.
Modifié par Marionetten, 14 novembre 2010 - 05:38 .





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