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Just... don't trivialize the threat of the Reapers in ME3, Bioware.. i beg you..


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#1
Rubicon83

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God, i'm so hoping that the eventual solution to the reaper-threat comes in some other form than just being a matter of who has the biggest fleet and most powerful ships.
Mind you, Sovereign did say (in ME1) that the pattern has repeated itself before, more times than we can fathom, and although i love the fact that Shepard is trying to unite the other species into one single cohesive fighting force to fight the Reapers, there has got to have been several such alliances before on at least some occasions during previous Reaper-invasions; and still they lost. (obviously)

I am hoping there will be some truly original stuff to it, which we can't see clearly now, but will show up as the Final Answer in the last game. ^_^

Modifié par Rubicon83, 14 novembre 2010 - 06:59 .


#2
AntiChri5

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If the Reapers were truly unstoppable, they would not craft a massive and intricate plan which allows then to sieze control of the galaxies center of government and all transportation in the first attack.

#3
AdmiralCheez

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I wager that ME3 will include an epic space battle. However, it will probably just be a distraction while Shep & Co. go on a stealth mission or something to deliver the super-fancy-top-secret Reaper countermeasure.

#4
Warikz

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Thats the difference this time. The Central Government is intact due to the Protheans "last stand". As long as you have access to the relay network you have a chance.

#5
Ryzaki

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I'm just hoping it's not a magical virus. >_>

#6
Fraevar

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Warikz wrote...

Thats the difference this time. The Central Government is intact due to the Protheans "last stand". As long as you have access to the relay network you have a chance.


"Ah yes, 'a chance'. We have dismissed that claim." Given how ME2 rectonned the Council into complete morons, their government being intact or not is likely to make zero difference. Which is probably why they did it, so they wouldn't have to design two completely different ME3's, one without the Council and one in which all species were truly unified.

#7
Guest_yorkj86_*

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Realistically, is there a way for Shepard & Friends to win against the Reapers without a deus ex machina?

#8
Zulu_DFA

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The Reapers must lose this time because something has gone horribly wrong for them, which was not their fault. It must have been something they could not anticipate. The "Protheans' last stand" they could anticipate, and therefore it was impossible.

Detailed theory here.

Modifié par Zulu_DFA, 14 novembre 2010 - 08:09 .


#9
EffectedByTheMasses

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yorkj86 wrote...

Realistically, is there a way for Shepard & Friends to win against the Reapers without a deus ex machina?


Nope. And the ending cutscene of ME2 tells why.

#10
SimonTheFrog

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Ryzaki wrote... I'm just hoping it's not a magical virus. >_>

 

Come on, you KNOW this is going to be it! There's no way around that...



#11
AdmiralCheez

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SimonTheFrog wrote...

Ryzaki wrote... I'm just hoping it's not a magical virus. >_>

Come on, you KNOW this is going to be it! There's no way around that...


ME3 = Independence Day.  Will Smith and Jeff Goldblum for squadmates.

#12
Guest_yorkj86_*

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AdmiralCheez wrote...

SimonTheFrog wrote...

Ryzaki wrote... I'm just hoping it's not a magical virus. >_>

Come on, you KNOW this is going to be it! There's no way around that...


ME3 = Independence Day.  Will Smith and Jeff Goldblum for squadmates.


WELCOME TUH ERF.

Modifié par yorkj86, 14 novembre 2010 - 08:24 .


#13
Ryzaki

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SimonTheFrog wrote...

 
Come on, you KNOW this is going to be it! There's no way around that...


:unsure:

Damn it Simon!

#14
AntiChri5

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Realistically, is there a way for Shepard & Friends to win against the Reapers without a deus ex machina?


Yes. Chekhovs gun.

#15
General User

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"We gotta take these bastards. Now we could do it with conventional weapons, but that could take years and cost millions of lives. No, I think we have to go all out. I think that this situation absolutely requires a really futile and stupid gesture be done on somebody's part!"

-Otter, Animal House (1978)

Modifié par General User, 14 novembre 2010 - 08:31 .


#16
Guest_yorkj86_*

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AntiChri5 wrote...

Realistically, is there a way for Shepard & Friends to win against the Reapers without a deus ex machina?

Yes. Chekhovs gun.


Which one would that be?    There are lots.  All of them?  Would off-handed mentions of "devil-machine-killing beings of light" in planet descriptions count as a Chekhov's gun?

#17
Nerevar-as

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AntiChri5 wrote...

Realistically, is there a way for Shepard & Friends to win against the Reapers without a deus ex machina?

Yes. Chekhovs gun.


Many people seem to confuse DEX and CG. My guess is the dark energy quite a few characters talk about in ME2 will play a significant role. I just hope it isn´t tricking the Reapers into going to a system and blow the star before they get out. 

#18
Fiery Phoenix

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Dark energy may very well be the key to exterminating the Reapers once and for all.

#19
AntiChri5

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I have said it before and i will say it again.

The key to defeating the Reapers is in my pants.

#20
Fiery Phoenix

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AntiChri5 wrote...

I have said it before and i will say it again.
The key to defeating the Reapers is in my pants.

It's because they're so hot that the Reapers would explode due to the abnormally increased heat.

#21
Hyper Cutter

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yorkj86 wrote...
 Would off-handed mentions of "devil-machine-killing beings of light" in planet descriptions count as a Chekhov's gun?

Well, the "planet that took a glancing blow from a giant gun" sure was.

#22
Fiery Phoenix

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Honestly, there are quite a few planetary descriptions that obviously refer to the Reapers in one way or another. The thing is we don't know enough to determine which one of them may in fact be a Chekhov's gun.

Modifié par FieryPhoenix7, 14 novembre 2010 - 09:23 .


#23
RiouHotaru

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Ryzaki wrote...

I'm just hoping it's not a magical virus. >_>


Well...at it's core, they're basically, robots powered by extraordinarily advanced AIs.  Meaning a computer virus COULD do considerable damage.

#24
GracefulChicken

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As high as my hopes are, my cynicism is holding me back. I really really hope it isnt some lame solution, but I have a feeling its going to be a let-down. I'd bet it's going to go the same way ME2 did, that is awesome intro, awesome gameplay, and awesome story...up until the last mission, which will negate it all (oh yay, I fought an unfinished terminator knock-off, and didnt even kill Harbinger, just his silly one-liner puppet). I swear, if I have to beat more (even one more) Terminator ripoffs, I'm going to rage and ignore the story on every playthrough thereafter. I hope I'm totally wrong, I really do, I just dont see how defeating the Reapers can be done in a way that doesnt feel totally out of place and forced into the plot.

Dark Energy seems to be a good bet right now, but to be totally honest, I'd be a little let down that something thats only mentioned a couple times (and not even in an important way) turns out to be the end-all-be-all solution to the Reapers.

Before I throw in my speculations on how it's done, I'd want to know how long after ME2 ME3 takes place. If it's only a couple years or less, I dont see how Dark Energy could be the solution. No one we talk to in 2 even knows exactly what it is, how it works, let alone how to harness it's power to kill an entire massive fleet of Reapers with who knows what tricks up their sleeves, and I couldnt see a couple years in-game changing that. If its like a decade after me2, that might make sense. After all, weren't the Reapers pretty far from the Milky Way in the final cutscene? (I could be wrong, but thats how I saw it) So traveling through space without the Mass Relays to help would take a while, in which case alot could change.

I dont know, though. No one does, but it better not be silly and far fetched. Atleast no more so than ME2 was at the end.

I'd like to see a massive space battle, but I doubt that's all it would take... I mean, Shepard wouldnt really have any significance if that were the case, aside from commanding fleets, and that would just be boring sitting on the Normandy giving out orders, plus it would make most of ME2 a waste of time.

Either way, I just hope the gameplay is solid. ME2's combat was the major draw for me to play it over and over after I already knew the story.

#25
SimonTheFrog

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Hyper Cutter wrote...

yorkj86 wrote...
 Would off-handed mentions of "devil-machine-killing beings of light" in planet descriptions count as a Chekhov's gun?

Well, the "planet that took a glancing blow from a giant gun" sure was.


That one already fulfilled it's purpose, didn't it? They found the derelict reaper because of that planet. 

Well, the writers did mention the dark energy a lot, especially in conjunction with the collectors (or more precisely the seeker swarms) this certainly could be a cg. Not sure how, though. My guess is that the reapers are using some portal system to come back because they ain't travel all the way "by foot". Seems pretty far. 
So, because it's not gonna be the citadel, they will come up with the next best thing and we will destroy that with dark energy. Thus they are trapped in dark space forever because that was their only other option and with the collectors gone they can't build another vanguard.
Also, they'll be running out of energy at some point. So, yeah!

Currently i can't think of any other significant cg. 

But also, maybe that crazy scientist in the tut level in ME1 was right: we all are going to die. That would be quite a twisty end, wouldn't it?!