Just... don't trivialize the threat of the Reapers in ME3, Bioware.. i beg you..
#51
Posté 15 novembre 2010 - 05:48
Yes. Chekhovs gun.[/quote]
Many people seem to confuse DEX and CG. My guess is the dark energy quite a few characters talk about in ME2 will play a significant role. I just hope it isn´t tricking the Reapers into going to a system and blow the star before they get out. [/quote]
My personal theory is that since as I understand it, dary energy powers biotic powers, it will might come down to the reapers trying to harvest us before the changes in some stars either kill us... or evolve us....
Shepard's role will be in discovering the truth in time to stop the reapers... either by becoming a powerful enough biotic his or herself, or by elevating other humans (and/or Asari) sufficiently to stop the reapers.
There will of course be the usual fleets fighting desperate delaying actions, and Shepard may or may not survive any transfromation at the end of the day.
There would also be a decision whether humanity should ascend or stay mortal, and whether other races are part of the ascension, or if humanity alone will stand supreme.
#52
Posté 15 novembre 2010 - 07:04
Brenon Holmes wrote...
Ryzaki wrote...
I'm just hoping it's not a magical virus. >_>
The common cold!
Seriously, didn't the new BSG pull something like that off?
Well, my suggestion would be to load the common cold up tp the mothership ... and than detonate the nuke.
#53
Posté 15 novembre 2010 - 09:00
Each alliance you've made (if paragon), or each decision elevating humanity (if renegade), should determine how well you defeat the Reapers, or, if Bioware's gutsy, if you don't at all.
To follow this train of thought, I think ME3 should see Shepard focusing on multiple forms of counter-attack which ultimately tip the balance against the Reapers. Consider the Reapers many tools: massive defenses, superior weaponry, immense intelligence (presumably capable of geth-like coordination), countless millennia of strategic experience, and indoctrination.
While the dark energy subplot in ME2 offers interesting possibilities, I think there's too little to go on to say what significance it will play. I think Shepard will have to fully leverage the assets he's built, either through focused paragon or renegade play styles, to win. These include:
Either through diplomacy or conspiracy, coordinating all available species into a counter-attack. To compensate for a renegade having fewer species to use (rachni, geth, etc.), he should be able to manipulate species into bearing more of the brunt of Reaper attacks than anticipated. Like TIM, he can plunge "allies" into situations where the true threat isn't revealed until they're commited.
Relying on the extra time Shepard's actions have bought to advance technology to a level dangerous to the Reapers. We can assume that the Reapers have a window of time beyond which they consider species to be growing into a difficult "harvest" (consider that the Protheans were beginning to unlock relay technology and the secrets of the Citadel when they were wiped out). Shepard, through killing Sovereign and letting the Turians reverse engineer some of its tech, along with EDI's datamining of the Collectors and the derelict Reaper, has likely pushed galactic civilization to the edge or maybe even beyond that window. A renegade who kept the Collector base should push the galaxy, humanity specifically, even further past this safe zone. To compensate for a paragon destroying the base, paragons should be able to negotiate more sharing of interspecies' R&D, creating unique counter-measures the Reapers aren't prepared for.
Using either Shadow Broker Liara or Cerberus to manipulate the Council into finally supporting you before the Reapers begin, well, reaping. I think this choice can break down along paragon/renegade lines in that Cerberus will seek to sow fear and unrest that undermines the Council and makes the galaxy turn to humans for salvation. A paragon could simply use Liara to make each race "independently" acknowledge the Reaper threat, so no one race deserves more blame than another.
Other assets include the Reaper IFF, which I think could have uses beyond the Omega-4 Relay, especially in a stealth ship; EDI's increasing skill in cyberwarfare against Reaper software, considering she defeated two very serious Reaper hacking attempts during ME2; and Shepard's general bad-assery. Given the many messianic overtones Shepard has been given, Bioware will likely let you bludgeon the masses with Shepard's legendary, seemingly unstoppable reputation.
Addendum: One thing no one's really talked about here is how Shepard will defeat indoctrination, which is one of the Reapers' greatest weapons against organic races. We don't even know what it is yet, except for a way to get endless fodder for planetary invasions. My personal theory, which is admittedly pretty groundless, is that indoctrination works through incredibly sophisticated nanotechnology. Sort of like Collectors' seeker swarms, only more refined and undetectable-- a technological analogue of the Thorians' spores. Perhaps the only real defense is that it works very slowly, especially when consciously resisting it.
#54
Posté 15 novembre 2010 - 09:31
#55
Posté 21 novembre 2010 - 07:27
I fully expect the Reapers to win this war, though there is only way I we might win it. If we can free the minds that are being controlled in the Reaper shell. Assuming they are being controlled of course.Rubicon83 wrote...
God, i'm so hoping that the eventual solution to the reaper-threat comes in some other form than just being a matter of who has the biggest fleet and most powerful ships.
Mind you, Sovereign did say (in ME1) that the pattern has repeated itself before, more times than we can fathom, and although i love the fact that Shepard is trying to unite the other species into one single cohesive fighting force to fight the Reapers, there has got to have been several such alliances before on at least some occasions during previous Reaper-invasions; and still they lost. (obviously)
I am hoping there will be some truly original stuff to it, which we can't see clearly now, but will show up as the Final Answer in the last game.
#56
Posté 21 novembre 2010 - 07:37
That wouldn't work for a number of reasonsSPARTAN-860 wrote...
I'll wager that it is somehow related to dark energy. Maybe organics learn how to use dark energy to accelerate a star's death. They then lure the entire Reaper fleet into one star system, and Shep initiates a stellar collapse that turns the star into a black hole in a matter of minutes, without the Reapers realizing it until it is too late. All the Reapers are crushed into the event horizon. Of course, you'll need bait...
"They then lure the entire Reaper fleet into one star system" Why would the Reapers do that?
"and Shep initiates a stellar collapse that turns the star into a black
hole in a matter of minutes, without the Reapers realizing it until it
is too late" What would this accomplish? They would just leave with their FTL drives, or they would stay and put up mass effect fields to protect them from the black hole.
"All the Reapers are crushed into the event horizon." It takes time for objects to fall into a black hole, I'm sure the Reapers would realize what was happening before they hit the singularity.
#57
Posté 21 novembre 2010 - 07:41
- Thanix Gun
- Javelin missiles
- Batarian mirror array
- Reverse engineered Leviathen
- Collector base info
etc etc.
#58
Posté 21 novembre 2010 - 08:59
Not enough crew members die throughout the series. Not enough allies gunned down on screen.
Other than kaiden/ashley, shepard, and the unlucky crew member that dies in an explosion on the normandy, and the guy that gets tackled by a collector machine, we don't see many allies die.
Kaiden/ashley dying in ME1 was the best thing bioware did for ME universe. Because shepard cant die, or stay dead, the only real fear and pain we can feel is for our crewmates. That it was even possible to keep all crewmates alive in ME2 I think was a mistake. It kind of takes away credibility from the reapers, that they can't even defend a base from a frigate and small crew.
Also you can kill a reaper with a heavy pistol lol.
#59
Posté 21 novembre 2010 - 09:53
Thats just terrible.adam_grif wrote...
It turns out there are only ~100 or so Reapers, and a number of developments made since Mass Effect 1 allow the Citadel races and other allies to put up an effective fight and significantly cripple the Reaper fleet.
Besides, we already know theres more than a hundred.
#60
Posté 21 novembre 2010 - 12:21
#61
Posté 21 novembre 2010 - 01:05
Yeah as much as I dislike them I give them credit that they at least had the guts to appear in front of Shep when s/he returned to the Citadel, unlike that bunch of ****s that somehow got the job if you elect a human council. Even if the original council does pretty much keep to the same chain of thought they had in the original game.HappyHappyJoyJoy wrote...
Delerius_Jedi wrote...
Given how ME2 rectonned the Council into complete morons...
Which Council? The one that stationed fleets near relays from the Terminus systems and ignored your warnings? The one that sent another small team to investigate Virmire? The one that complained about nuking Virmire when they were breeding a Krogan army?
That Council? Morons?
"Ahh human (despite the fact that you saved our butts) we've dismissed all claims you have of Saren, the " *air quotes* "reapers" *stop air quotes* "and other such nonsense."
I do agree with the OP though, as much as I liked ME2, the 'suicide' mission is a bit of a joke when you look at it. There should've been more danger in it to the point that getting the whole squad out alive should've been a miracle.
Considering what Sovereign said in ME, with the current state of affairs (hardly anyone believing the Reaper threat is genuine) it should be downright impossible to beat the Reapers. With regards the Dark Energy mentions, whilst part of me thinks it could be something that aids us, I can't help but think it might be something the Reapers are using. Unless it is something the protheans did manage to work out how to use but it was too late (due to the communication being the first thing the reapers took out) for them to activate, but still managed to programme it into the keepers so that when the next 'cycle' began they could activate it. I just think of Haestrom and how the dark energy was the alleged reasoning for the sun there getting super hot. Reapers destroy and rebuild, dark energy to me sounds like something useful to start that process off. Also with the fact that it's just been discovered, hints to the whole 'We let you rise to a certain level then destroy you and the cycle is restarted'.
Besides the 'threat of the reapers' I hope that the ending isn't something akin to an 'adam and eve' style ending whereby most things are destroyed other than a select few who the reapers choose (shep + LI being 2 of them) to 'start the cycle again'. Please for the love of all that is sci-fi goodness do NOT give us that style ending. I don't even want it as a 'possible 1 of
#62
Posté 21 novembre 2010 - 02:06
AntiChri5 wrote...
If the Reapers were truly unstoppable, they would not craft a massive and intricate plan which allows then to sieze control of the galaxies center of government and all transportation in the first attack.
True they a little like bears they go into hibernation making sure they have food(harvested) during this time, once their sleep is over they are starting to have used up their resources and need to harvest again, in this stage they were supposed to rush in through citadel against a unprepared enemy and gather strength back, as being in dark space sleeping weakens them, this is why travelling all way through dark space been Harbringers last resort.
#63
Posté 21 novembre 2010 - 04:17
As has been said; they wouldn't need to sneak attack and seize control of the relays if they could just roflstomp us .. and we're packing some serious power now that we can have frigates with thanix cannons that can two-shot a collector ship.
The only thing that Sovereign had going for it was it's impenetrable shielding. Get through those and we can crack those space lobsters like .. well, lobsters. I may be mistaken, but isn't that what the Thanix cannon was designed to do, bypass shields?
Regarding the councils ineptitude, I wouldn't be surprised to learn that they are secretly preparing for the invasion; just that they don't trust Jesus-Shep enough to clue him in. Jesus-Shep is working for a pro-human terrorist organisation, after all.
#64
Posté 22 novembre 2010 - 06:20
"Personal opinion: A fully mobilized multiracial galactic force upgraded with cutting edge tech will rival a Reaper invasion." I'm not so sure. One ship was able to destroy a good bit of the citadel fleet. And that was the combined efforts the council races. Just imagine what hundreds, or more, reaper ships could do.Talogrungi wrote...
Personal opinion: A fully mobilized multiracial galactic force upgraded with cutting edge tech will rival a Reaper invasion.
As has been said; they wouldn't need to sneak attack and seize control of the relays if they could just roflstomp us .. and we're packing some serious power now that we can have frigates with thanix cannons that can two-shot a collector ship.
The only thing that Sovereign had going for it was it's impenetrable shielding. Get through those and we can crack those space lobsters like .. well, lobsters. I may be mistaken, but isn't that what the Thanix cannon was designed to do, bypass shields?
Regarding the councils ineptitude, I wouldn't be surprised to learn that they are secretly preparing for the invasion; just that they don't trust Jesus-Shep enough to clue him in. Jesus-Shep is working for a pro-human terrorist organisation, after all.
"but isn't that what the Thanix cannon was designed to do, bypass shields?" Assuming you get the chance to shoot it. With so many Reaper ships backing each other up it will be hard to make use of that weapon.
#65
Posté 22 novembre 2010 - 12:19
AdmiralCheez wrote...
I wager that ME3 will include an epic space battle. However, it will probably just be a distraction while Shep & Co. go on a stealth mission or something to deliver the super-fancy-top-secret Reaper countermeasure.
This. I don't see how it can be any other way. The space battle will buy Shepard time to do the "stealth mission", in much the same way that the forces of Middle Earth bought Frodo time in Mount Doom. This may even be a gameplay mechanic: the larger the organic force, the more time you get to complete your stealth mission.
#66
Posté 22 novembre 2010 - 12:25
The Protheans prevented the Citadel Relay from activating when it should have. How long ago this activation should have occurred is unclear, but there are hints that Sovereign had been trying to rectify this problem for decades at least, maybe even centuries. That's a lot of time for organics to develop technology which is better than whatever the Reapers would ideally like to be facing. Remember, only one human fleet (plus a token Turian force) went up against Sovereign. Remember also that Sovereign had a massive Geth fleet at his side. The Geth may actually switch sides in ME3, and there are a lot more organic forces in the galaxy to be reckoned with than just one human fleet.
I think it's fair to assume that the current crop of organics will prove more difficult to harvest than any previous cycle, even without a deus ex machina.
Modifié par onelifecrisis, 22 novembre 2010 - 12:28 .
#67
Posté 22 novembre 2010 - 12:36
This generation of organics now has access to a Reaper IFF. That could be a decisive advantage - if the Reapers shut down the relay network (or individual relays) a ship with an IFF might still be able to use them without incident.
Also, it would be INCREDIBLY funny if the Reapers discover they CANNOT fire on a ship with an IFF. "WE WILL DISTROY... <SYSTEM ERROR><NO TARGET LOCK>"
#68
Posté 22 novembre 2010 - 02:11
"How long ago this activation should have occurred is unclear" It was about 2,000 years. Thats when the Rachni Wars started. Sovereign instigated it so he/she/they could get back to the citadel and take control.onelifecrisis wrote...
I confess I've not read the whole thread, so forgive me if this has already been stated, but...
The Protheans prevented the Citadel Relay from activating when it should have. How long ago this activation should have occurred is unclear, but there are hints that Sovereign had been trying to rectify this problem for decades at least, maybe even centuries. That's a lot of time for organics to develop technology which is better than whatever the Reapers would ideally like to be facing. Remember, only one human fleet (plus a token Turian force) went up against Sovereign. Remember also that Sovereign had a massive Geth fleet at his side. The Geth may actually switch sides in ME3, and there are a lot more organic forces in the galaxy to be reckoned with than just one human fleet.
I think it's fair to assume that the current crop of organics will prove more difficult to harvest than any previous cycle, even without a deus ex machina.
#69
Posté 22 novembre 2010 - 02:24
If Sovereign instigated the Rachni Wars, it would know the location of the Mu Relay. Sovereign didn't know the location of the Mu Relay. Hence, Sovereign did not instigate the Rachni Wars.atheelogos wrote...
"How long ago this activation should have occurred is unclear" It was about 2,000 years. Thats when the Rachni Wars started. Sovereign instigated it so he/she/they could get back to the citadel and take control.
Modifié par Zulu_DFA, 22 novembre 2010 - 02:25 .
#70
Posté 22 novembre 2010 - 02:30
Ryzaki wrote...
I'm just hoping it's not a magical virus. >_>
No, no. This is precisely what they should do, and as you feel the inevitable nerd rage building, your fist clenched, you are ready to scream on the forums... only for the game to reveal it was just joking with you and there is at least a good five hours or so of story left. Then you glare at the game for mocking you.
Swear to god I would laugh
Modifié par Bourne Endeavor, 22 novembre 2010 - 02:30 .
#71
Posté 22 novembre 2010 - 04:55
atheelogos wrote...
"Personal opinion: A fully mobilized multiracial galactic force upgraded with cutting edge tech will rival a Reaper invasion." I'm not so sure. One ship was able to destroy a good bit of the citadel fleet. And that was the combined efforts the council races. Just imagine what hundreds, or more, reaper ships could do.Talogrungi wrote...
Personal opinion: A fully mobilized multiracial galactic force upgraded with cutting edge tech will rival a Reaper invasion.
As has been said; they wouldn't need to sneak attack and seize control of the relays if they could just roflstomp us .. and we're packing some serious power now that we can have frigates with thanix cannons that can two-shot a collector ship.
The only thing that Sovereign had going for it was it's impenetrable shielding. Get through those and we can crack those space lobsters like .. well, lobsters. I may be mistaken, but isn't that what the Thanix cannon was designed to do, bypass shields?
Regarding the councils ineptitude, I wouldn't be surprised to learn that they are secretly preparing for the invasion; just that they don't trust Jesus-Shep enough to clue him in. Jesus-Shep is working for a pro-human terrorist organisation, after all.
"but isn't that what the Thanix cannon was designed to do, bypass shields?" Assuming you get the chance to shoot it. With so many Reaper ships backing each other up it will be hard to make use of that weapon.
You forget one major thing Sovereign was left behind to slumber outside Dark space to be he Reaper fleets lock smith so to say, there no logical reasons as to why sovereign wouldnt have kept itself at full strength afterall should be easy enough for it to snack itself so resources through slaves if needed without being noticed. However we know for a fact that reapers grow weaker in dark space from not being noutured resources while they docile wait for the galaxy to rebuilt and evolve itself for next invasion.
So the reaper fleet and reapers out in dark space might by themselves not be as strong as sovereign at this point, harbringer likely being strongest, and they may very well be desperate to feed and devour on outskirt traverses when they finally make the journey over to attican traverse.
Its logic in itself if they were strong enough and on levels with sovereign they wouldnt need the mass relay to stealth in at attack a unaware enemy, if they had fire power and strength to meet a large united fleet head on, but fact is they grow weak from being out in dark space and meeting a fully prepared large and cordinated fleet could well mean they would lose alot of reapers themselves or maybe even fail on their invasion.
Human reaper was likely their last desperate attempt to try and avoid travelling from dark space with the fleet.
Modifié par Lowenhart, 22 novembre 2010 - 05:01 .
#72
Posté 22 novembre 2010 - 05:08
Rachni can counter indoctrinationSuper_Fr33k wrote...
Addendum: One thing no one's really talked about here is how Shepard will defeat indoctrination, which is one of the Reapers' greatest weapons against organic races. We don't even know what it is yet, except for a way to get endless fodder for planetary invasions. My personal theory, which is admittedly pretty groundless, is that indoctrination works through incredibly sophisticated nanotechnology. Sort of like Collectors' seeker swarms, only more refined and undetectable-- a technological analogue of the Thorians' spores. Perhaps the only real defense is that it works very slowly, especially when consciously resisting it.
#73
Posté 22 novembre 2010 - 05:17
Modifié par Lowenhart, 22 novembre 2010 - 05:17 .
#74
Posté 22 novembre 2010 - 05:22
That actually makes perfect sense, which kind of worries me because I saved the queen in all my playthroughs... that asari the queen sends in ME2 mentions the Reapers pretty explicitly as being the reason the rachni fought in the first place. It could just be a blatant lie, if Sovereign had no connection to the rachni, but that's a rather heavy-handed way of making the renegade choice explicitly right (if the queen's lying about that, she has little reason to be truthful about helping Shepard). Maybe another Reaper besides Sovereign was inciting the Rachni? It was 2000 years ago, after all. Or maybe Sovereign was only controlling the rachni, not reading their thoughts about where each relay was. And if that "sour yellow note" silencing the queens wasn't a Reaper, what was it? Just the krogan killing all of them off?Zulu_DFA wrote...
If Sovereign instigated the Rachni Wars, it would know the location of the Mu Relay. Sovereign didn't know the location of the Mu Relay. Hence, Sovereign did not instigate the Rachni Wars.atheelogos wrote...
"How long ago this activation should have occurred is unclear" It was about 2,000 years. Thats when the Rachni Wars started. Sovereign instigated it so he/she/they could get back to the citadel and take control.
#75
Posté 22 novembre 2010 - 05:55
Of course Mordin creates a anti-Reaper device that stops Shepard and his crew from going insane.
Obviously Shepard needs to gather the materials for the nuke, so he/she goes to a a farm world and a minigame that replaces mining is spacefarmville. Here Shepard has to farm for minerals, send messages to other members of the Galactic community requesting for a black sheep or offering anyone a lost and lonely Drell.
But to even attempt to destroy another evil force, Shepard has to sleep with another member of his/her crew just before the final battle. Oh and don't forget to insult the Council, it is a must.





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