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Did this game turn a profit?


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#76
Slayer299

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davidshooter wrote...

Looking at the month to month sales of games in general, releasing in January didn't help - it was a bad month even for a January.
I still don't really understand why this game failed to make an impact on shooter fans though. I must know about 20 shooter/gamers that are aware of this game, know that it has great reviews, think it looks pretty cool when they see it on Youtube, but have yet to actually play it.


Because it's not a shooter ala CoD or HALO or something similar, it's a mostly shooter with sortof RPG elements and the story is in space with giant monsters called "Reapers" and alien teammates.

#77
Mage One

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Slayer299 wrote...

No, ME2 did not sell 2 million units the first week. 1.6 mill were sold within the first 10 weeks. They sold 2 million units to retailers, the actual count of units sold is presently 2.1mill.


EA disagrees with you, I'm afraid.  1.6 mission were sold in the first ten weeks for the XBox 360, with upwards of 961k of that being from the first week.

#78
Slayer299

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Mage One wrote...

Slayer299 wrote...

No, ME2 did not sell 2 million units the first week. 1.6 mill were sold within the first 10 weeks. They sold 2 million units to retailers, the actual count of units sold is presently 2.1mill.


EA disagrees with you, I'm afraid.  1.6 mission were sold in the first ten weeks for the XBox 360, with upwards of 961k of that being from the first week.


Yes, I know. I did actually state that very clearly in an earlier post on the same page since PC sales are *not* tracked. And again. In fact, you're quoting to me what I have written twice. SO yes, while 961,000 were sold week 1, the numbers dipped to 268K on week 2 and 152K on week 3. Also, your EA article states the 2 million units were Moved, not sold, again, that is something I've already covered *twice*.

So what exactly have you said that is new from my original post???

edit - clarified info on post

Modifié par Slayer299, 16 novembre 2010 - 05:03 .


#79
davidshooter

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Mage One wrote...

Slayer299 wrote...

No, ME2 did not sell 2 million units the first week. 1.6 mill were sold within the first 10 weeks. They sold 2 million units to retailers, the actual count of units sold is presently 2.1mill.


EA disagrees with you, I'm afraid.  1.6 mission were sold in the first ten weeks for the XBox 360, with upwards of 961k of that being from the first week.


Those are the units shippd to retail - EA is just trying to create hype by making the most of the "sales" in the press.  Record companies used to do this all the time - ship big to get a first week splash on Billboard. When you are selling entertainment the appearance and hype of sales can often drive more sales - they are trying to maximize that with that press release.

Notice how the article said "if  Ea's internal figures are to be believed" the only thing EA knows just three days out is how much they shipped - they have no idea what is sold and what is sitting on shelves and in boxes at retail.

The total number of units sold on the 360 (exact pc numbers aren't known) is a little over 2 million world wide .  I'm surprised actually, I thought it would be more.

Modifié par davidshooter, 16 novembre 2010 - 05:29 .


#80
Slayer299

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Agreed, I thought the numbers would actually have been over 2.5mill, considering the huge number of gushing reviews all over. But to fall in under ME1's numbers is a bit of a surprise tbh.

#81
DarthCaine

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Slidell505 wrote...

Busomjack wrote...

Is selling 2.2 million copies enough to turn a profit? This game seems really big budget so I think even with those numbers this game likely lost a profit. It's too bad, I hope they still make Mass Effect 3.


They're making about $50 off of each copy.

Actually no. From a $50 sale, devs get only $8 I think, the rest goes to retailers and publishers

#82
Phaedon

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kraidy1117 wrote...

The point is, if someone buys ME2, then finds out that they will get more out of the game if they buy ME, they will then go buy ME, that increases ME sales too. So really, if that happens a lot, then ME2 will never out sell ME.


ME2 most likely outsold ME1 within the first weeks of it's release... ME2 is much more popular than ME1, even if you don't like it.

#83
Slayer299

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Phaedon wrote...

kraidy1117 wrote...

The point is, if someone buys ME2, then finds out that they will get more out of the game if they buy ME, they will then go buy ME, that increases ME sales too. So really, if that happens a lot, then ME2 will never out sell ME.


ME2 most likely outsold ME1 within the first weeks of it's release... ME2 is much more popular than ME1, even if you don't like it.


And yet ME1 has still outsold ME2 thus far...

#84
belwin

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Slayer299 wrote...

Phaedon wrote...

kraidy1117 wrote...

The point is, if someone buys ME2, then finds out that they will get more out of the game if they buy ME, they will then go buy ME, that increases ME sales too. So really, if that happens a lot, then ME2 will never out sell ME.


ME2 most likely outsold ME1 within the first weeks of it's release... ME2 is much more popular than ME1, even if you don't like it.


And yet ME1 has still outsold ME2 thus far...


guilty as charged with this.
i kept seeing hints about actions from ME in ME2 and wanted to see the extra gameplay,
so i bought ME shortly after ME2. Image IPB

#85
Da_Lion_Man

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Which is where the PS3 version comes in right? More KAZING!!!

#86
Lumikki

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Slayer299 wrote...

And yet ME1 has still outsold ME2 thus far...

Maybe true comment, as we don't know real sale numbers, but little stupid one. ME1 has been out 3 years and ME2 under year.

Also both games support other sales, meaning most of players wants to buy both games anyway. Doesn't matter what game they buyed first. Example I buyed ME2 first then ME1. Why not, they are both excelent games.

Modifié par Lumikki, 16 novembre 2010 - 12:53 .


#87
Slayer299

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I'm not saying the opposite, far from it. I loved ME1 and ME2 was good as well. But we do know the sale numbers for the x360 sales for ME1 and 2, so even if PC sales are not added in it still will give us a good enough picture of the how well ME2 is still doing. (Has anyone seen any sites for tracking the ME2 version on PS3?)

#88
CC-Tron

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davidshooter wrote...

Looking at the month to month sales of games in general, releasing in January didn't help - it was a bad month even for a January.
I still don't really understand why this game failed to make an impact on shooter fans though. I must know about 20 shooter/gamers that are aware of this game, know that it has great reviews, think it looks pretty cool when they see it on Youtube, but have yet to actually play it.


Maybe because they know it's not that great of a shooter. As much as I like the overall game I have to be honest. ME2 feels like a mediocre third person shooter made almost a decade ago. They obviously studied Gears of War from 2006  for inspiration but they didn't do a great job emulating it. Combat is somewhat stiffly animated, slow and limited in moves. They studied Gears but didn't include Blind Fire. Not good.

I play ME2 mostly for it's RPG elements and story because as a shooter it doesn't measure up as well as it should. I hope ME3 does better.

Modifié par CC-Tron, 16 novembre 2010 - 01:27 .


#89
Phaedon

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Slayer299 wrote...

Phaedon wrote...

kraidy1117 wrote...

The point is, if someone buys ME2, then finds out that they will get more out of the game if they buy ME, they will then go buy ME, that increases ME sales too. So really, if that happens a lot, then ME2 will never out sell ME.


ME2 most likely outsold ME1 within the first weeks of it's release... ME2 is much more popular than ME1, even if you don't like it.


And yet ME1 has still outsold ME2 thus far...


sauce ? The only stats that I have seen is the fact that 2.2 million copies were sold in the first week.

#90
Phaedon

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In fact,

In response to forum chatter, citing first week sales numbers of only 192,993 for Microsoft and BioWare's Mass Effect (reported by vgchartz.com), BioWare marketing manager Jarrett Lee has responded stating sales for the game are in fact "considerably better".

"Through official channels the current sales quantity (which I can't share, so don't ask) is considerably better," said Lee who added he's "not sure about vgchartz's methodology."

Mass Effect's first week sales should be around 200,000-250,000

and:

According to internal EA data, Mass Effect 2 has sold-in two million units worldwide in its first week of release. The company also touted the title's critical acclaim, adding Mass Effect 2 earned 40 perfect review scores.


Modifié par Phaedon, 16 novembre 2010 - 01:43 .


#91
erilben

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EA told their investors for 2010 Q4(Jan 1 to March 31): "Mass Effect 2 – sold through over 1.6 million packaged and digital units in the quarter for Europe and North America combined and launched with a Metacritic rating of 96 on the Xbox 360."
http://investor.ea.c...INAL_LOCKED.pdf

"Sold through" means customers bought the game. The 2 million EA was bragging about was "sold-in" which how many were shipped.

MS said ME1 sold 1.6 million in six weeks. They didn't really say, but that was probably shipped though.
http://majornelson.c...60-numbers.aspx

#92
Curry Noodles

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Ok there seems to be a lot of misunderstanding roiling through these threads.



First off, EA/Bioware do not make the full 50 or 70 off of what they sell. That's the MSRP. They make a bit less than that because the retailers selling the game take a cut. So bioware and EA only make the full price off of a game that you buy or download from the EA store.



Second, Bioware's games have all been profitable. EA is much better than Activision, but they are not going to pay for a series of games that are not profitable.



Generally, if a game sells a million it's at least enough to break even. EA's monetary losses mostly seem to be due to sunk costs for development of games that were cancelled (e.g. the recent basketball game), or bombed at retail. Believe it or not, even a lot of games that you'd view as a failure (Warhammer Online) still manage to recoup costs even if they aren't exactly considered spectacular successes.



If you're looking for an example of an EA game with high costs that didn't sell to expectations, check out Mirror's edge. Great game, but it didn't sell, the DLC didn't sell too well either, so no sequel.

#93
Slayer299

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Phaedon wrote...
sauce ? The only stats that I have seen is the fact that 2.2 million copies were sold in the first week.


Again, let me say (For like the 3rd time!) ME2 did not *sell* 2.2 million individual copies in week 1, they have yet to break the 2.1 million sales mark. In fact, ME2 sold 2.2 million copies of ME2 to retailers who ordered copies of ME2 and do *not* reflect individual sales. ME2 sold 726K for week 1 in the US and a total of 961K worldwide.

If you have specific numbers beyond general articles please show them.


http://news.ea.com/p...878&newsLang=en

http://gamrreview.vg...35/mass-effect/

http://gamrreview.vg.../mass-effect-2/

edit - corrected error in units.

Modifié par Slayer299, 16 novembre 2010 - 02:22 .


#94
Lumikki

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When you compare products, do it in same time table. Meaning there is absolute no point to compare total sales when other product is 3 years old and other under one year. Mostly because these products are sold all the time, every month...

#95
Slayer299

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Lumikki, if you want to see the time table I gave you two links, i'm not copying it over because you can't click a link. It is a talk about how successful has ME2 been, so of course its going to turn to a comparison vs. how well ME1 did in total sales so far, it'd be pretty pointless to not do so.

#96
Lumikki

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Yeah, but it only shows first 10 weeks, that's about first 2,5 month. I ques it's better than nothing.

#97
Anzer

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Slayer299 wrote...
Again, let me say (For like the 3rd time!) ME2 did not *sell* 2.2 million individual copies in week 1, they have yet to break the 2.1 million sales mark. In fact, ME2 sold 2.2 million copies of ME2 to retailers who ordered copies of ME2 and do *not* reflect individual sales.

So what you're saying, is that Mass Effect 2 sold itself to retailers.
Mass Effect 2, I am very impressed with you!

#98
Slayer299

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Zalekanzer wrote...

Slayer299 wrote...
Again, let me say (For like the 3rd time!) ME2 did not *sell* 2.2 million individual copies in week 1, they have yet to break the 2.1 million sales mark. In fact, ME2 sold 2.2 million copies of ME2 to retailers who ordered copies of ME2 and do *not* reflect individual sales.

So what you're saying, is that Mass Effect 2 sold itself to retailers.
Mass Effect 2, I am very impressed with you!


No, I'm not and you're just trying to be cute..

"...sales are based on units sold to stores, not units moved from stores. 
Stores initially order games depending on how they feel they will sell,
while they reorder games depending on how they sell through.  Very few
stories you read about sales have to do with store-to-consumer sales,
but instead on company-to-store sales.  So when Modern Warfare 2 sold
4.2 million copies in 24 hours, it sold that many copies to stores, not
to consumers."

So if Mass Effect 2 sold 2mill units in the first week, then explain to everyone why exactly has ME2 sold a grand total of 2.1mill?

http://g4tv.com/thef...Retailers-.html

edit - typo

Modifié par Slayer299, 16 novembre 2010 - 05:06 .


#99
Phaedon

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erilben wrote...

EA told their investors for 2010 Q4(Jan 1 to March 31): "Mass Effect 2 – sold through over 1.6 million packaged and digital units in the quarter for Europe and North America combined and launched with a Metacritic rating of 96 on the Xbox 360."
http://investor.ea.c...INAL_LOCKED.pdf

"Sold through" means customers bought the game. The 2 million EA was bragging about was "sold-in" which how many were shipped.

MS said ME1 sold 1.6 million in six weeks. They didn't really say, but that was probably shipped though.
http://majornelson.c...60-numbers.aspx


Let me get this right, in the last paragraph, are you saying that ME1 didn't sell through ?
No offence, but I don't see why you should compare 'sold through' and 'sold in'. Correct me if I am mistaken, but according to this, ME2 shipped 2.2 million copies in a week, whereas ME1 shipped 1.6 million copies in six weeks.

Again, let me say (For like the 3rd time!) ME2 did not *sell* 2.2 million individual copies in week 1, they have yet to break the 2.1 million sales mark. In fact, ME2 sold 2.2 million copies of ME2 to retailers who ordered copies of ME2 and do *not* reflect individual sales. ME2 sold 726K for week 1 in the US and a total of 961K worldwide. 

If you have specific numbers beyond general articles please show them. 


http://news.ea.com/p...878&newsLang=en

http://gamrreview.vg...35/mass-effect/

http://gamrreview.vg.../mass-effect-2/

edit - corrected error in units. 

I am sorry, but I am not going to accept vgchartz as a valid source. Bioware complained about vgchartz's methodology [and that was in 2007 with Steam not being as popular] and even Wikipedia doesn't accept it's stats (that's pretty low). And the first source is about Dragon Age Origins ?

EDIT: I accept that I  was probably wrong with the 'ME2 probably outsold ME1 in x months, so I apologize anyway.

Modifié par Phaedon, 16 novembre 2010 - 05:50 .


#100
davidshooter

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All the numbers I've seen suggest 2 - 2.5 million xbox sales. The only other number being kicked around is the initial ship number and that was a Bioware press release to try and create some hype and excitement at the time of release - a number that doesn't even conflict with the final totals being quoted.

Honestly, I find ME2's sales pretty low and am disappointed it isn't higher.

A title not selling through (or just selling through) it's initial ship is totally normal with other entertainment media - it happens all the time. Retail outlets also accumulate return allowances based on units purchased from disributors so when titles are over ordered they can be returned without penalty - provided there is enough allowance - there are also all kinds of individual deals and volume discounts in play with the larger releases.

As I said previously last January was a really bad month for game sales, it was down quite a bit from the previous January (2009) if I remember correctly so that wasn't helping either.  Just looking at the totals for November and December would lead me to believe if the game had been released 2 months earlier it might have hit 3 million.


Unless someone has some other conflicting numbers I think the units sold is pretty much settled in the 2 million - ish range.

*And with that I'm off to play Brotherhood*

Modifié par davidshooter, 16 novembre 2010 - 08:18 .