davidshooter wrote...
You seem to disagree that Bioware tried to make this game appealing to the shooter crowd as opposed to just more gamers in general, fair enough. I think they specifically went after the shooter market while trying to retain all the essential RPG elements.
Yep, because I believe there is more players in this world than just shooters and rgp players. Yes, they redused RPG elements in ME2, but they did not increase any shooter elements, just improved how it worked. ME2 feels more shooter because redused the other elements (mostly mako driving). How ever, what is the correct balance in this kind of hybrid game is more like taste, there is't right answer.
My point ends, about 2 mill ME2 and about 2 mill ME1. What's you "profit" point, if you don't make assumptions what you did?
Meaning not everyone make same assumptions what you did, so they don't end with same conclusions.
Modifié par Lumikki, 17 novembre 2010 - 02:54 .