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New character screenshot


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#126
tmp7704

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the_one_54321 wrote...

Actually, I don't see any reason to think this "character" is anything more than a gate guard, for that matter.

Gate guards rarely give a champion on the rise a blessing with crowd of onlookers and kneeling knights accompanying them.

#127
the_one_54321

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I hadn't seen that image. More than a gate guard, I suppose.

#128
tmp7704

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Anarya wrote...

You obviously underestimate the Tevinter Imperium's love of naked crying man statues. And birds.

I suspect the birds are actually supposed to be stylized dragon snouts and whatnot given the Tevinter love for the dragons. It's more evident on these large golden statues on ground level, they have quite clearly dragon heads and legs.

#129
tmp7704

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the_one_54321 wrote...

I hadn't seen that image. More than a gate guard, I suppose.

It's a sequence in Rise to Power trailer, Saibh included image from it earlier in the thread Posted Image

Posted Image

#130
crimzontearz

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uhm........this new art direction....I approve, very clean yet retains the feel of the original




#131
exoproto

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tmp7704 wrote...
It's a sequence in Rise to Power trailer, Saibh included image from it earlier in the thread Posted Image

Posted Image


If those are commoners in the background, I approve of their new clothes.

#132
tmp7704

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exoproto wrote...

If those are commoners in the background, I approve of their new clothes.

Ehh it seems to be no different from commoner clothes in DAO. Crotch flaps for the men and the midi dresses with baggy sleeves for females.

Modifié par tmp7704, 16 novembre 2010 - 03:12 .


#133
exoproto

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tmp7704 wrote...

exoproto wrote...

If those are commoners in the background, I approve of their new clothes.

Ehh it seems to be no different from commoner clothes in DAO. Crotch flaps for the men and the midi dresses with baggy sleeves for females.

Well..

At least they now have color.

B)

#134
Guest_Ms. Lovey Dovey_*

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exoproto wrote...

tmp7704 wrote...

exoproto wrote...

If those are commoners in the background, I approve of their new clothes.

Ehh it seems to be no different from commoner clothes in DAO. Crotch flaps for the men and the midi dresses with baggy sleeves for females.

Well..

At least they now have color.

B)

To go with the slight drab eviorment, I suppose. :kissing:

#135
Sneelonz

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Graphics look... good?

#136
Saibh

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tmp7704 wrote...

Anarya wrote...

You obviously underestimate the Tevinter Imperium's love of naked crying man statues. And birds.

I suspect the birds are actually supposed to be stylized dragon snouts and whatnot given the Tevinter love for the dragons. It's more evident on these large golden statues on ground level, they have quite clearly dragon heads and legs.


Oh, I thought they were falcons, after Viscount Dumar's family symbol.

#137
tmp7704

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Saibh wrote...

Oh, I thought they were falcons, after Viscount Dumar's family symbol.

Hmm maybe it's mix of both, the wings on the statues are pretty bird-like. But it'd be rather odd to have bird imagery as such persistent part of the old building when the bird-loving viscount only started ruling the city 10 or so years before DA2 happens.

#138
ralph2190

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I am REALLY liking the graphics of DA2. Looks so clean!



I'm pretty sure she won't be a party member in DA2. If she is, that would make what, 5 possible human companions?

#139
BroBear Berbil

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I guess it's the cowl or whatever she's got on her head but, sans the armor, she's reminding me of Sarah Parish in Pillars of the Earth, heh.



As for the art direction.....ehhhh. I'm not really understanding it. When I see a screenshot of DA I know it's DA. I don't know any game that closely resembles it. Adding spikes to everything doesn't make it look more iconic, imo.

#140
Tiax Rules All

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I think Hawkes armor and Kirkwall could use 70% more spikes

#141
abat223

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Her armor looks almost dwarven make.. And she too has a similar crown like flemeth and others.



Looks mean

#142
abat223

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Also the spiky scenery may be to help kill the morale of past slaves, and to make the city look more menacing. It looks like a fortress

#143
tmp7704

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abat223 wrote...

Also the spiky scenery may be to help kill the morale of past slaves, and to make the city look more menacing. It looks like a fortress

All these bars throughout the corridors remind me more of prison appearance-wise. Which is probably the idea.

#144
abat223

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Yea I agree

#145
ibortolis

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The architecture of Kirkwall reminds me of Antoni Gaudi's designs (a famous Spanish architect 1852-1926),and i love it!

Also have you noticed the golden dragon/Pegasus-like statues at the entrance of the gate (seen more clearly in the RtP video trailer)?

Any particular meaning that connects these statues with the history of Kirkwall?

#146
nightcobra

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ibortolis wrote...

The architecture of Kirkwall reminds me of Antoni Gaudi's designs (a famous Spanish architect 1852-1926),and i love it!
Also have you noticed the golden dragon/Pegasus-like statues at the entrance of the gate (seen more clearly in the RtP video trailer)?
Any particular meaning that connects these statues with the history of Kirkwall?


those look like falcons to me.

#147
Guest_stickmanhenry_*

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Is it just me, or is this the first thread where everyone is being positive about new information?

#148
Chaos Lord Malek

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Omg, that's displayed hairs under hood , i must be dreaming... This is probably a first RPG where i see this, except maybe Oblivion with mods.

#149
Xewaka

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stickmanhenry wrote...

Is it just me, or is this the first thread where everyone is being positive about new information?


It's just a shot of an iron-clad impossing Lady. There's not enough information to have something to tear apart. If more info is revealed about her, the negativism you're craving will undoubtly show up. Posted Image

#150
Wulfram

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The armour looks really awkward somehow, though it's better in the distant shot.