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Mass Effect 3 announcement tomorrow? (VGA 2010)


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#926
Commissar Gash

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Here's a question to the Multiplayer haters: What would you prefer?
a)
A multiplayer ME spin-off that you don't even have to buy, but it won't
have any effect on ME3, except maybe that ME3 will get some RPG elements
back
B) You start up ME3 and see "Multiplayer" and then you discover the story is only 10 hours

A
ME multiplayer spin-off could work, the only thing that worries me a
small bit is that Bioware isn't a developer that is used to make MP
games, but since a developer that has made a very good Multiplayer game
can still make a game that is an unbalanced glitch & hack spamfest
for kids *cough* MW2 *cough* I believe Bioware has the potential to make
a good Tactical TPS MP game. For example the races could be used as
classes,

First every class has a M-5 Heavy Pistol as their secondary weapon

Humans -> all arounders
Powers: None
Availible weapon classes: AR, Sniper, Shotgun, Missile Launcher as their only heavy wepon
Bonusses:
Can replace their pistol with a primary weapon, but you can't replenish
its ammo, once you're out, you're out till you die and respawn. Humans can't use any special weapons.


Turians -> Assualt class
Availible weapon classes: AR, LMG
Powers:
Tungsten ammo, you gain extra Health & Armor Damage, but lose the
same amount of Shield Damage, can only be used once per match, that
means once you deactivate it you can't use it in that match anymore, it
stays on when you die. You can also pick Overload instead Tungsten ammo,
very effective against shields, has no effect on armor, barriers and
health.
Bonusses: Turians can use special ARs and LMGs, like the
Revenant or Vindicator Battle Rifle. Turians have a bonus to melee
damage resistance, but they run slower then humans or asari.

Krogans -> Demolition class
Availible weapon classes: Shotgun, heavy weapons with very limited ammo (not the overpowered ones)
Powers:
Krogan charge, a 4 second long speed boost, not really stealthy since
your character will yell their battle cry when you activate it.
Bonusses: Special shotguns. Krogans have more health then other classes plus a melee damage bonus, because they are easier to hit, are slower and their main weapon is only effective at close range. They use armor isntead of shields, which makes them immune to Overload.

Salarian -> Spec Ops class
Availible weapon classes: SMG, Sniper
Powers:
Incinirate, very effective against armor, has a much weaker effect on
health & barriers, doesn't have any effect on shields.
Bonusses:
Salarians cannot be detected by your motion tracker if they are
sneaking, this bonus is gone when they activate their Tactical Cloak
(resembles Halo's Active Camo, you can still be seen, Kasumi's cloak
would be unbalanced). They have more shields then health, so you can
take them down easier with powers like Overload. Salarians can use
special SMGs.

Asari -> Medic
Availible weapon classes: SMG, Shotgun
Powers:
Warp, very effective against barriers, has a much weaker effect on
health & armor, doesn'ty have any effect on shields. Unity, heals a
targetted teammate instantly & it can resurrect teammates that
haven't respawn yet (respawn time 10s or 5s, depends on gametype)
Bonusses: Asari use barriers which grant them extra resistance against semi auto weapons. Asari don't have any special weapons.

Geth -> Marksman
Availible weapon classes: DMR*, Sniper
Powers: Heavy Overload, devastating against shields, has no effect on health, armor and barriers. Has a 3min cooldown time, unlike all other powers which have a 2min cooldown.
Bonusses:
Geth have a higher accuracy with weapons then other classes, but they
lack any kind of close combat weaponry. They have more shields then
health which makes them extra  vulnerable to Overload.

btw I am bored and stuck at home since I'm sick, that's why I wrote it out.

*Designated
Marksman Rifles, semi-auto rifles, they beat ARs on long range, but
have no chance against an AR at close range, at middle range both can
win, depends on the skill of the user.

Since this game doesn't effect ME3 at all and probably
wouldn't have a campaign or a short one, then what's the
problem? You don't want it, don't buy it. But what can I know since I am appreantly braindead because I enjoy games like Halo, CoD 4 (only 4) or Battlefield... <_<

#927
Raven of the dark

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if they don't make it as a game that sounds like the groundwork for one kick ass modification :P, which modern(hd) pc game is actually mod friendly these days though i wonder

#928
f1r3storm

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It doesn't need to have effects on ME3 (how anyway?), i'd still buy it.

#929
Skilled Seeker

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Mass Effect multiplayer :D WOOOOOOT!

#930
Commissar Gash

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Raven of the dark wrote...

if they don't make it as a game that sounds like the groundwork for one kick ass modification :P, which modern(hd) pc game is actually mod friendly these days though i wonder

Thanks! ^_^
I don't think there is any modern PC game that is mod friendly and could support a game like that, especially since it has to be a TPS. This game would be perfect for the Unreal engine, since it uses elements of ME2's gameplay and I don't remember that GoW 1 was mod friendly on PC. :(

#931
Raven of the dark

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i'm sure you could get the source engine to do what you want :)

#932
Skilled Seeker

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gashgfjaskgfkagh wrote...

Raven of the dark wrote...

if they don't make it as a game that sounds like the groundwork for one kick ass modification :P, which modern(hd) pc game is actually mod friendly these days though i wonder

Thanks! ^_^
I don't think there is any modern PC game that is mod friendly and could support a game like that, especially since it has to be a TPS. This game would be perfect for the Unreal engine, since it uses elements of ME2's gameplay and I don't remember that GoW 1 was mod friendly on PC. :(

Actually it came with developer tools and people made custom maps. I love that game, wish Epic would release GoW 2+3 in a bundle after it has been shipped on 360.

#933
Commissar Gash

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Raven of the dark wrote...

i'm sure you could get the source engine to do what you want :)

Probably, but that would mean making an entire game from scratch, since I don't remember any source based cover based TPS games. If GoW 1 was actually modable then it would've been much easier, since the scripts are already there and ME2 does resemble GoW with gameplay.

#934
Commissar Gash

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Skilled Seeker wrote...

gashgfjaskgfkagh wrote...

Raven of the dark wrote...

if they don't make it as a game that sounds like the groundwork for one kick ass modification :P, which modern(hd) pc game is actually mod friendly these days though i wonder

Thanks! ^_^
I don't think there is any modern PC game that is mod friendly and could support a game like that, especially since it has to be a TPS. This game would be perfect for the Unreal engine, since it uses elements of ME2's gameplay and I don't remember that GoW 1 was mod friendly on PC. :(

Actually it came with developer tools and people made custom maps. I love that game, wish Epic would release GoW 2+3 in a bundle after it has been shipped on 360.

I didn't knew that, since I wasn't really interested in GoW 1 on the PC. How deep could you go with the toolset?
If I remember correctly they still refuse to bring it out on the PC because of the piracy.

#935
Babli

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ME Multiplayer? Damn, I´m almost as dissappointed as I was when I played Mafia 2. And I was waiting for that game for like 5 years. And that´s something.



But well, if this is true, I hope EA will enjoy their money.

#936
PraetorianGuard

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Babli wrote...

But well, if this is true, I hope EA will enjoy their money.


If they get any...

They tried to turn MOH into a COD clone and it failed hard. Now they're trying again with ME.

#937
adam_grif

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PraetorianGuard wrote...

Babli wrote...

But well, if this is true, I hope EA will enjoy their money.


If they get any...

They tried to turn MOH into a COD clone and it failed hard. Now they're trying again with ME.


Despite middling reviews, MoH sold 1.5 million units in 5 days. It was a financial success.

#938
f1r3storm

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PraetorianGuard wrote...

Babli wrote...

But well, if this is true, I hope EA will enjoy their money.


If they get any...

They tried to turn MOH into a COD clone and it failed hard. Now they're trying again with ME.


Yeah, selling two million units in short time really means "failing hard". <_<

#939
Cpt Kelly

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Uh....Did some miss the big "RUMOR" in the title of the article, saying it's confirmed....

#940
the3rdbiscuit

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gashgfjaskgfkagh wrote...

Here's a question to the Multiplayer haters: What would you prefer?
a)
A multiplayer ME spin-off that you don't even have to buy, but it won't
have any effect on ME3, except maybe that ME3 will get some RPG elements
back
B) You start up ME3 and see "Multiplayer" and then you discover the story is only 10 hours

[snip]

Since this game doesn't effect ME3 at all and probably
wouldn't have a campaign or a short one, then what's the
problem? You don't want it, don't buy it. But what can I know since I am appreantly braindead because I enjoy games like Halo, CoD 4 (only 4) or Battlefield... <_<

Option A, obviously. My problem with multiplayer is its negative impact on the single player experience. That's what i hate, not MP itself, or the people who enjoy it.

One of the problems with MP is that concept removes the possiblity of there being a protagonist, so everybody has to be (roughly) equal. Because of this any narrative is inhibited and the whole thing becomes watered down and repetitive and grows stale very quickly.

Multiplayer has pushed creativity aside and killed genres, yet it's still held in high regard. I don't get it.

#941
Nerdage

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Cpt Kelly wrote...

Uh....Did some miss the big "RUMOR" in the title of the article, saying it's confirmed....

The "RUMOR" was, itself,  a rumour, it's all true!

But yes, let's not get carried away just yet, people, and how many times does Bioware have to deliver before we stop jumping straight to the "EA killed Bioware" before we get any facts and give them the benefit of the doubt (at least until we get official news)?

Modifié par nerdage, 18 novembre 2010 - 01:11 .


#942
BlazePT

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And I don't even mind this multiplayer BS, but...I just wanted a small ME3 teaser...

#943
Netzach

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So EA has all his people except EA Sports woking on FPS.

Yeah, great, diversity and stuff.

Modifié par kanuvis, 18 novembre 2010 - 01:15 .


#944
Lumikki

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Single player game is design for one person to have as much fun as possible, it can provide really amazing impression gameplay for player. Multiplayer game is different, it requires more balance and thinking what's fun for small group of people. This means same content doesn't work well for both. Multiplayer games are build around social interaction, while single player games are build around impression based story gameplay. You can try to do both in same games, but it will fail. You will never have good impression in multiplayer game, because other players behavior. Only way to get it would have roleplaying friends who actually understand the point. In reality that happens allmost never. So, why even sacriface good gameplay, make one or other, single player game or multiplayer game, but don't try to do both in same game. That's why mmorpgs today have so many problem. They try to get it all, but never understand that there is conflicts between playing style needs. What cause alot of compromises what makes game less good.

Modifié par Lumikki, 18 novembre 2010 - 01:17 .


#945
morrie23

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I worry about BioWare's ability to create a balanced multiplayer, I wonder if they would go the route of the lastest MOH game and have the multiplayer sectioned developed by a studio with more experience, such as DICE. While BW maintain creative oversight, the nuts and bolts of the MP part could be made by someone with a proven track record. Just a thought.

#946
Soahfreako

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Completely forgot Quarians OP...

#947
Itkovian

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Given what we know, especially the hiring that has been going on in EA Montreal, the speculation that a new multiplayer ME game is in the works sounds quite reasonable.

I rather like the idea of Bioware expanding the IP into new genres, so long as it does not impede the ME RPGs (ME3, and any futurer RPGs set in that IP). Given that we are talking about a different dev team, I don't think we have anything to worry about. The ME3 team in Edmonton is still employed, and Kasey Hudson hasn't been shipped to Montreal. :)

I personally like seeing Bioware expanding their IP, it's a fascinating setting and I want to see more of it (mind you, I certainly hope they do other RPGs after ME3). An ME space sim would be great. :)

Itkovian


#948
InHarmsWay

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I still think it's ME3 with a multiplayer component.

#949
shinobi602

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InHarmsWay wrote...

I still think it's ME3 with a multiplayer component.


I think this MIGHT be the case....

They probably have a separate team working on the multiplayer component.

#950
shinobi602

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The first code translated to 55.845. This is the atomic mass of Iron (Fe).



The second one translated to -128.5°F which happens to be the coldest temperature ever recorded on Earth.



Mass Fe Coldest Temperature



Mass Fe CT



Mass Effect