Aller au contenu

Photo

This is the Internet, how will Bioware protect DAII?


  • Ce sujet est fermé Ce sujet est fermé
204 réponses à ce sujet

#26
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

lv12medic wrote...

Bioware will just send Isabela to deal with all these so called pirates. There can be only one pirate after all.

You're thinking of Highlanders.

#27
ok go

ok go
  • Members
  • 351 messages
best way BW can protect against priacy is give me a free copy...

#28
Morroian

Morroian
  • Members
  • 6 396 messages

Nerivant wrote...

Morroian wrote...

Nope, at least not on price, the majority of those who obtain pirated products do so because they perceive inequities in the price or DRM etc., get rid of those inequities and they're perfectly willing to buy the product. Some won't but there will always be some form of piracy, it just has to be limited. Overbearing DRM tends to make people angry so minimise that and they won't have a reason to get angry.


I'm ignoring DRM in my point. Most pirates state price as the main reason for pirating. Unless you lower the costs of games by a significant margin (and the companies lose money with every sale), they're going to keep pirating.

But thats what I've been saying. Lower the price and piracy will decrease. If they lower it far enough that they make a loss on that well they have to work out the break even point of what they lose through piracy versus what they lose through lower prices.

#29
Nerivant

Nerivant
  • Members
  • 874 messages

Morroian wrote...

Nerivant wrote...

Morroian wrote...

Nope, at least not on price, the majority of those who obtain pirated products do so because they perceive inequities in the price or DRM etc., get rid of those inequities and they're perfectly willing to buy the product. Some won't but there will always be some form of piracy, it just has to be limited. Overbearing DRM tends to make people angry so minimise that and they won't have a reason to get angry.


I'm ignoring DRM in my point. Most pirates state price as the main reason for pirating. Unless you lower the costs of games by a significant margin (and the companies lose money with every sale), they're going to keep pirating.

But thats what I've been saying. Lower the price and piracy will decrease. If they lower it far enough that they make a loss on that well they have to work out the break even point of what they lose through piracy versus what they lose through lower prices.


But at that point, pirates might decide that they can win the rest of the battle too, and pick up the pace.

#30
Huntress

Huntress
  • Members
  • 2 464 messages

lv12medic wrote...

Bioware will just send Isabela to deal with all these so called pirates. There can be only one pirate after all.

hahahaha

#31
Halfno

Halfno
  • Members
  • 289 messages

Nerivant wrote...

But at that point, pirates might decide that they can win the rest of the battle too, and pick up the pace.


Then we would be left with a loose cannon. We cannot allow the pirates of have weapons of mast destruction.


O wait, maybe I shouldn't go there...

#32
Nerivant

Nerivant
  • Members
  • 874 messages

Halfno wrote...

Nerivant wrote...

But at that point, pirates might decide that they can win the rest of the battle too, and pick up the pace.


Then we would be left with a loose cannon. We cannot allow the pirates of have weapons of mast destruction.


O wait, maybe I shouldn't go there...


That ship has sailed, good sir.

#33
BroBear Berbil

BroBear Berbil
  • Members
  • 1 516 messages
I don't know if lowering the prices would help. There are just some people that are so cheap that they will always pirate games when they can. Such people will then post on places like /v/ and try to somehow position themselves in a moral high ground fighting the greedy industry (ironically they'll pirate indie games too) and doing developers a favor by even bothering to play their games. Truth is, they're just thieves plain and simple and lowering prices isn't going to change that.



In the U.S. at least, game prices have been stable over the years despite inflation and the desire by people like Bobby Kotick to raise game prices dramatically (on top of nickel-and-diming as much as possible). It's probably not realistic or fair to want AAA titles to be cheaper.



As for the DRM...I really don't know a solution. I am pretty tired of having to maintain an internet connection or install something in order to play a majority of my PC games though.

#34
Maverick827

Maverick827
  • Members
  • 3 193 messages
Stop making games for the PC.

#35
Nerivant

Nerivant
  • Members
  • 874 messages

Maverick827 wrote...

Stop making games for the PC.


I.

You.

What.

HARGLEBLARG.

#36
Morroian

Morroian
  • Members
  • 6 396 messages

Nerivant wrote...

But at that point, pirates might decide that they can win the rest of the battle too, and pick up the pace.

Who is that though? The actual pirates making the pirated material or those obtaining it? The majority of those obtaining it won't, the evidence is pretty clear on that.

#37
Nerivant

Nerivant
  • Members
  • 874 messages

Morroian wrote...

Nerivant wrote...

But at that point, pirates might decide that they can win the rest of the battle too, and pick up the pace.

Who is that though? The actual pirates making the pirated material or those obtaining it? The majority of those obtaining it won't, the evidence is pretty clear on that.


Long term effects are hard to project, I'll agree. It will be bad though.

#38
Selene Moonsong

Selene Moonsong
  • Members
  • 3 398 messages
Methods vary, but I do not expect them (EA/BioWare) to publicize the methods they will be using.



As far as things getting leaked, I don't think that they will share that either, their legal teams will likely deal with those issues if leaked.



Frankly, there are a lot of dishonest people out there, many of wom will also make noble claims for their activities, but in the end it is still real-world theft.

#39
philbo1965uk

philbo1965uk
  • Members
  • 359 messages

crimzontearz wrote...

Xewaka wrote...

The best way to protect it is to sell it at lower prices.

Back when I was young and games costed the equivalent of 12 €, piracy was not a problem.


Partially true

To make games cost less we should make the available for digital download only


Carefull..since when has a DD off Steam cost less than a retail game.

Not very often !

I prefer to buy something physical...it's the disks and box for me

#40
Helena Tylena

Helena Tylena
  • Members
  • 1 237 messages
I'm curious, does anyone know how much ME2's Cerberus Network helped allay piracy? And would it be more of they consistently kept putting up stuff on it? It sounds like a good idea on paper at least.

Maverick827 wrote...

Stop making games for the PC.


You're joking, right? Please tell me you're joking?

#41
Elite Midget

Elite Midget
  • Members
  • 4 193 messages
They wont solve Piracy if they stop making PC GAmes. The 360 is heavily pirated and canbe moded to do many things. In fact, the Wii is heavily pirated as well. The only reason the PS3 isn't pirated is because it's too hard for many, the guys that did start pirateing it were shutdown by Sony before they can gain any ground, and if people an pirate a 360 easily why bother pirateing a more expensive PS3? They share practically the same games outside of exclusives.

#42
tishyw

tishyw
  • Members
  • 581 messages
I think game demos would also help, as it would stop the 'try before I buy' excuse. Unfortunately, game demos seem to have gone the way of the dinosaur.
And for DA2 in particular, I think SHOWING SOME PC GAME PLAY FOOTAGE would also help.Posted Image

Modifié par tishyw, 17 novembre 2010 - 01:51 .


#43
SkyShatterz

SkyShatterz
  • Members
  • 71 messages
i suggest to bioware makes some authentication when play the game, (like starcraft2)

who play the game without the internet these days?

Modifié par SkyShatterz, 17 novembre 2010 - 02:02 .


#44
Altima Darkspells

Altima Darkspells
  • Members
  • 1 551 messages
They could make the game suck so badly that no one wants to play it, but not so badly that people feel the urge to pirate it for novelty factor.



And hey, while we're on it, think of all that luscious free publicity from Yahztee and the Angry Video Game Nerd.

#45
Fishy

Fishy
  • Members
  • 5 819 messages
Pirates aren't monster living deep under the sea.So when i see those pirates hater thread it's tickle me.What's a monster?



Well a corporation that fines a single woman 8 millions of dollars because she downloaded 24 song from Kazaa or a student with a tight budget downloading a movie online?Corporation want to make pirates look like evil creature of apocalypse.



I'm pissed also when i purchase a game and the next day it's 75% less expensive.I feel like i've been robbed and exploited.But of course everyone will blame me for not waiting or lacking information.It's easy to turn the tide of thing.The rich always do this to the poor.Why do you think they're so rich?



It's funny because most of the time , pirates are the ppl that purchase the most . Let's say pirates number 3 purchased 10 retail game in the last 3 month and you 2 . The pirates download a game he don't want to buy and you blame him for not contribuating.It's so funny.

#46
ErichHartmann

ErichHartmann
  • Members
  • 4 440 messages
If Blizzard can't protect themselves from piracy, Starcraft II has been downloaded 2.3 million times, then nobody has a good chance right now.

#47
Fortlowe

Fortlowe
  • Members
  • 2 555 messages
Project Overlord?

#48
Itkovian

Itkovian
  • Members
  • 970 messages
I would say by providing an engrossing product that engages players, without including DRM that alienates the player base and pushes more to pirate the game.

Because really, that's about the only way short of having an online-only game such as an MMORPG. Solutions that requires a simple login don't really work, as those can still be cracked. There has to be active, constant, and necessary communication with a server for it to work (which usually means an MMO where the important data - like other players - can't be stored client-side).

Not that I want everything to be MMOs. I think they should bite the bullet and stick with little to no DRM and focus on producing quality product.

Itkovian

#49
Itkovian

Itkovian
  • Members
  • 970 messages
That said, I think using something like the Cerberus Network might also be useful. It probably won't cut down on piracy, but it will at least help them against used games sales.

Itkovian

#50
SkyShatterz

SkyShatterz
  • Members
  • 71 messages
while playing the game, the game get session constantly from authentication server.
if it has invalid serial key, then terminate the game.

but it needs alot of authentication server and it cause terrible traffic.
(also cause game crash)

maybe they cannot this...

Modifié par SkyShatterz, 17 novembre 2010 - 02:24 .