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This is the Internet, how will Bioware protect DAII?


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#101
Slayer299

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I'd say Disc-Check and 1st time only Online Activation, but no permanent internet connection required to play DA2.

edi - forgot something

Modifié par Slayer299, 17 novembre 2010 - 04:46 .


#102
BroBear Berbil

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Suprez30 wrote...

I'm pissed also when i purchase a game and the next day it's 75% less expensive.I feel like i've been robbed and exploited.But of course everyone will blame me for not waiting or lacking information.It's easy to turn the tide of thing.The rich always do this to the poor.Why do you think they're so rich?

It's funny because most of the time , pirates are the ppl that purchase the most . Let's say pirates number 3 purchased 10 retail game in the last 3 month and you 2 . The pirates download a game he don't want to buy and you blame him for not contribuating.It's so funny.


So because you miss out on a sale it's somehow an issue of class warfare? 

Also, I'd like to see where you're getting this notion that pirates are actually buying more games than people who, you know, decide not to steal; especially at such a disparity. I'm also curious about your idea of contribution as well. Let's just go with your anecdotal argument and say that you, for example, bought 10 games but decided that you "contributed" enough and pirated a game you "didn't want to buy" -- is that not stealing? In that situation aren't you making use of a product that the developer/publisher/retailer will not profit from? Buying 10 games and stealing 1 doesn't make it better for the particular business behind the game that you decided not to pay for.

That you can try to rationalize theft is baffling.

Modifié par OnionXI, 17 novembre 2010 - 04:49 .


#103
kr33g0r

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ziggehunderslash wrote...

ydaraishy wrote...

Well, it'll work like how it does already -- if your code lets you get items, the items stay with your account, and if you reformat, you just have to download the items again with your account.

I meant DRM that restricts you to a limited number of installs, but that right there is a very good point, they already have a system thatm while not stopping, actively discourages second hand sales: day one DLC. I'd never thought of that. Cunning.


I don't/wouldn't have a problem with something like this. Create an account and activate/register your game to play with no cd. However, if you don't want to play it anymore, unactive/register it and away you go leaving it free for someone else to do the same.

#104
Aggie Punbot

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Elite Midget wrote...

I understand everyone views on Piracy and DRM but everyones forgetting the other part of this topic.

What type of DRM would you be okay with and would be a deterent for Pirateing. At least the the Launch Window for the game.


Nothing will be a deterrent for piracy. Nothing. The sooner you realize this the happier you'll be.

Not punishing legitimate customers is a start. I am fine with the disc check and a one-time activation key.

#105
kraidy1117

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Nerivant wrote...

Xewaka wrote...

Nerivant wrote...

Xewaka wrote...

The best way to protect it is to sell it at lower prices.

Back when I was young and games costed the equivalent of 12 €, piracy was not a problem.


That won't help. It might sway the tiniest fraction of a percent, but the rest will keep pirating.


Then they wouldn't have bought the game anyway, so antipiracy measures wouldn't make them buy it.
The battle of companies against piracy only has one victim: The buying customer, who has to put up with DRM crap. Pirates are going to find a way around it, no matter how byzantine your protection system is.


*salutes Steam*

Steam is probnaly the worse thing to ever happen. Why must I be connected online to play a game I paid money for? What if my internet is down? That means I can't play a game I paid for. Steam is a terrible system. There is ways to protect againts piracy, but steam is not a solution, it's a problem.

#106
Elite Midget

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Pssh, Pirates are asked by other Pirates to support developers but most don't. If they wanted to support the developers or had the cash to throw at games than why the heck would they bother with the hassel of pirating in the first place?

There are also those Pirates that are addicted to Pirating. Ever see those bragging ones with 100s of GB in pirated software? Yeah...

PS: Steam has an offline mode after you do the initial online activiation. I've played plenty of Steam games while offline.

Modifié par Elite Midget, 17 novembre 2010 - 04:51 .


#107
ydaraishy

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OnionXI wrote...

Suprez30 wrote...

I'm pissed also when i purchase a game and the next day it's 75% less expensive.I feel like i've been robbed and exploited.But of course everyone will blame me for not waiting or lacking information.It's easy to turn the tide of thing.The rich always do this to the poor.Why do you think they're so rich?

It's funny because most of the time , pirates are the ppl that purchase the most . Let's say pirates number 3 purchased 10 retail game in the last 3 month and you 2 . The pirates download a game he don't want to buy and you blame him for not contribuating.It's so funny.


So because you miss out on a sale it's somehow an issue of class warfare? 

Also, I'd like to see where you're getting this notion that pirates are actually buying more games than people who, you know, decide not to steal; especially at such a disparity. I'm also curious about your idea of contribution as well. Let's just go with your anecdotal argument and say that you, for example, bought 10 games but decided that you "contributed" enough and pirated a game you "didn't want to buy" -- is that not stealing? In that situation aren't you making use of a product that the developer/publisher/retailer will not profit from? Buying 10 games and stealing 1 doesn't make it better for the particular business behind the game that you decided not to pay for.

That you can try to rationalize theft is baffling.


There is no theft going on. Theft is not piracy. No one is deprived of their intellectual property when a copy is made.

#108
kr33g0r

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I think steam is a great idea but I hardly use it for 2 reasons:

1) I like having physical copies of games (boxes, manuals etc)

2) I can't do anything with the games I don't want, or won't play again. An example was Fallout 3. I bought the game, played it, loved it, finished it. The GOTY came out, so I sold the original and bought that. No option to do that in steam instead you are stuck with 2 copies of the game.

#109
BroBear Berbil

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ydaraishy wrote...

There is no theft going on. Theft is not piracy. No one is deprived of their intellectual property when a copy is made.


I would say it is theft. It's not that complicated. The bottom line is that you "copy" something that is intended to be sold to individuals. If a friend asked to borrow a game from you that's one thing. If a friend asked to copy a game, then that's another because both you and your friend would have the product.

Piracy rarely seems to involve anybody purchasing the product in the first place.

Modifié par OnionXI, 17 novembre 2010 - 05:06 .


#110
PsychoBlonde

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Xewaka wrote...

The best way to protect it is to sell it at lower prices.

Back when I was young and games costed the equivalent of 12 €, piracy was not a problem.


Lol, this is ridiculously naive.  PC games have always been pirated.  Games that cost $6 have piracy rates (from the numbers people have access to) of up to 80%.  (Look up World of Goo.)

I, personally, detest DRM, but I have no problems with the online activation to get bonus stuff thing that Bioware/EA has been going with lately.  Yeah, sometimes the bonus stuff can be a bit tacky, but it's far superior to the crap that happened with DRM.

#111
ShadyKat

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Elite Midget wrote...

Pssh, Pirates are asked by other Pirates to support developers but most don't. If they wanted to support the developers or had the cash to throw at games than why the heck would they bother with the hassel of pirating in the first place?

There are also those Pirates that are addicted to Pirating. Ever see those bragging ones with 100s of GB in pirated software? Yeah...

PS: Steam has an offline mode after you do the initial online activiation. I've played plenty of Steam games while offline.

And let's not forget the good old fashion people who just like to steal. They have the money to buy the game, but see no reason to do so, when they can just take it.

#112
Maverick827

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TS2Aggie wrote...

Unless I missed a very, very important part of the TOS for this site, the Bioware Social Network does not ask permission to access my computer itself and transmit personal data to heaven only knows where.

And EA games ask permission to access your computer and transmit personal data to nowhere insidious because this doesn't happen somewhere insidious because this totally happens?

#113
Fraevar

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Elite Midget wrote...

I understand everyone views on Piracy and DRM but everyones forgetting the other part of this topic.

What type of DRM would you be okay with and would be a deterent for Pirateing. At least the the Launch Window for the game.


None. No DRM that either accesses my computer on the rootlevel (SecuROM/StarForce), requires mandatory online access at ANY time (for a single player game, disk-version - SecuROM, StarForce, TAGES) or limits how many time I can install it.

No technical measure will ever be a deterrent for pirating, most pirate groups enjoy the challenge of defeating whatever copy-protection the publishers use, the more elaborate and invasive the better, from their point of view. As we saw with Spore, that can also prove exceedingly damaging to a publisher when the pirates manage to convince enough people that downloading the game is ok, because the evil publisher wants to take your money again and again by using limited installations, spying on you through mandated online requirements and making sure your PC always feeds them marketing data.

And before anyone says Steam: Steam is alright for games that are bought digitally, since then you are most likely already using the service anyway, secondly Steam is account based and by itself does not restrict you from where or when you can play your game as long as you're online the first time. The distinction here is that the game itself is bought from Steam and has an inherent online component such as multiplayer to it. I do not support mandatory Steam installation or authentication on games that are strictly offline and bought on disk, like DAII.

As for BioWare implementing incentives for using their online services and making sure that only those with original copies can do that, I am more positive - again, see the launch DLC for Origins, the Social Site upload stuff etc, you get that only if you make a proper, legal account and link your game to it.

Modifié par Delerius_Jedi, 17 novembre 2010 - 05:21 .


#114
Aggie Punbot

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Maverick827 wrote...

TS2Aggie wrote...

Unless I missed a very, very important part of the TOS for this site, the Bioware Social Network does not ask permission to access my computer itself and transmit personal data to heaven only knows where.

And EA games access your computer and transmit personal data to somewhere insidious because this totally happens?


Yes, they do. Again, your point being...?

#115
addiction21

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kraidy1117 wrote...

Steam is probnaly the worse thing to ever happen. Why must I be connected online to play a game I paid money for? What if my internet is down? That means I can't play a game I paid for. Steam is a terrible system. There is ways to protect againts piracy, but steam is not a solution, it's a problem.


My personal experiance and this FAQ https://support.stea...=3160-agcb-2555 disagrees with you.

#116
AlanC9

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TS2Aggie wrote...
Nothing will be a deterrent for piracy. Nothing. The sooner you realize this the happier you'll be.


You're right. After all, nothing stops murder and burglary either.

#117
KLUME777

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I think they should do what they did with DAO and ME2. Release one time use DLC for new copies. This also combats against second hand games.



If the game was not such a PC orientated game, then don't release it on computer at all, because in some cases, pirating makes up more than actual PC sales. Its harder to pirate on consoles, especially PS3.

#118
kr33g0r

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KLUME777 wrote...

I think they should do what they did with DAO and ME2. Release one time use DLC for new copies. This also combats against second hand games.

If the game was not such a PC orientated game, then don't release it on computer at all, because in some cases, pirating makes up more than actual PC sales. Its harder to pirate on consoles, especially PS3.


By not releasing it on a platform that can support it and has supported it (e.g. PC), sure you cut down on the piracy (marginally) but you also miss out on a lot of potential sales not to mention really, really annoy a lot of past customers who will no doubt, never buy any of your games again :) Ok that last bit was probably a little extreme.

#119
KLUME777

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ydaraishy wrote...

OnionXI wrote...

Suprez30 wrote...

I'm pissed also when i purchase a game and the next day it's 75% less expensive.I feel like i've been robbed and exploited.But of course everyone will blame me for not waiting or lacking information.It's easy to turn the tide of thing.The rich always do this to the poor.Why do you think they're so rich?

It's funny because most of the time , pirates are the ppl that purchase the most . Let's say pirates number 3 purchased 10 retail game in the last 3 month and you 2 . The pirates download a game he don't want to buy and you blame him for not contribuating.It's so funny.


So because you miss out on a sale it's somehow an issue of class warfare? 

Also, I'd like to see where you're getting this notion that pirates are actually buying more games than people who, you know, decide not to steal; especially at such a disparity. I'm also curious about your idea of contribution as well. Let's just go with your anecdotal argument and say that you, for example, bought 10 games but decided that you "contributed" enough and pirated a game you "didn't want to buy" -- is that not stealing? In that situation aren't you making use of a product that the developer/publisher/retailer will not profit from? Buying 10 games and stealing 1 doesn't make it better for the particular business behind the game that you decided not to pay for.

That you can try to rationalize theft is baffling.


There is no theft going on. Theft is not piracy. No one is deprived of their intellectual property when a copy is made.


It is a theft, because you are playing a copy of a game the company made, without paying them a cent. If there was no piracy, you would buy the game. You are robbing the company of its money by not paying. You dont deserve to play something you didnt pay for.

If you poured your heart and soul into a game, and found out that pirated copies equeled to more than copies sold, would you feel cheated? Even if the pirates legitamtely bought 5 other games in 4 months?  I Hate pirates, they can burn in Hell, along with ****holes that create computer viruses.

#120
Nerivant

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AlanC9 wrote...

TS2Aggie wrote...
Nothing will be a deterrent for piracy. Nothing. The sooner you realize this the happier you'll be.


You're right. After all, nothing stops murder and burglary either.


This is what I was trying to get across earlier in the thread. If you fight it, it fights back. You can't beat it.

#121
KLUME777

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kr33g0r wrote...

KLUME777 wrote...

I think they should do what they did with DAO and ME2. Release one time use DLC for new copies. This also combats against second hand games.

If the game was not such a PC orientated game, then don't release it on computer at all, because in some cases, pirating makes up more than actual PC sales. Its harder to pirate on consoles, especially PS3.


By not releasing it on a platform that can support it and has supported it (e.g. PC), sure you cut down on the piracy (marginally) but you also miss out on a lot of potential sales not to mention really, really annoy a lot of past customers who will no doubt, never buy any of your games again :) Ok that last bit was probably a little extreme.


No, because  the PC gamers and pirates would be forced to buy the console version, so they would still get sales, more even.

(I said if the game was not PC orientated. DAO definitely goes on PC).

Also, if the PC community was not being faithful by buying the game, then stuff them. You cant release a game on a platform when pirates make up more than sales for that platform, just for the fans, not if its not a PC orientated game. Its bad busssiness.

If your a true gamer, then you own at least 1 console, so just buy it on the console. I said not PC-orientated game, so it's likely better on console anyway.

Modifié par KLUME777, 17 novembre 2010 - 05:59 .


#122
Nerivant

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KLUME777 wrote...

If your a true gamer, then you own at least 1 console, so just buy it on the console. I said not PC-orientated game, so it's likely better on console anyway.


I.

What.

You.

How.

WARGARBLE.

Modifié par Nerivant, 17 novembre 2010 - 05:57 .


#123
KLUME777

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double post.

Modifié par KLUME777, 17 novembre 2010 - 05:59 .


#124
Elite Midget

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AlanC9 wrote...

TS2Aggie wrote...
Nothing will be a deterrent for piracy. Nothing. The sooner you realize this the happier you'll be.


You're right. After all, nothing stops murder and burglary either.


I really hope that's sarcasm... The law system GREATLY deters murder and burglary. People will still do it but at a far lower rate since they don't wisht o face the consequences of such actions. As of right now Pirates don't face any real consequences for their actions which is also another reason why many pirate. What do they have to fear? Getting a stern talking too?Posted Image

#125
addiction21

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Does it still count if that one console is a Wii?