kr33g0r wrote...
KLUME777 wrote...
kr33g0r wrote...
KLUME777 wrote...
Because if half your PC audience pirated the game, your losing money! Its not profitable to release on PC! (for that particular game). Most people would buy it on console, therefore the company gets paid for its hard work.
I know that my dad, who had been a long time PC gamer, got so sick of crap like
-Upgrading his computer for every new game
-Anti-piracy stuff like DRM
just bought a PS3 a few months ago, because its easier.
So how come CD Projekt (Sorry to bring them up again) sold around 1.5million copies of the Witcher on PC alone? PC can be profitable if you make a good game.
Do I need to mention Blizzard and WOW or starcraft II?
Those are PC games, did you read my post? They would suck on a console. I am talking about games that are suited to console and that suffer from severe pirating.
And 1.5 million isnt that good anyway.
Exactly, these are PC exclusive games. They are excellent! So this begs the question, if it wasn't profitable for them to do this because of all the piracy than why are they so successful? The developers have spent the time and money to develop a game designed for the PC. It is not a half arsed job, they do it properly.... sooooo.... piracy does not kill the PC market, dev's making substandard games and then blaming piracy kills it.
So by your reasoning a game like DAO or DAII which are better suited to PC should be developed soley for PC and thus forget the console market. I disagree, I think they should be developed differently for both suiting both platforms instead of 'porting'.
Yes they should stay exclusive, they are great and great for PC market as well. People are less likely to pirate them because there great PC excusive games.
But Console exclusives are equally great, some more, some less.
The games that suffer though, are multiplatforms. Some multiplatforms that suffer form severe Pirating, i believe, should be console exclusive. They would turn out better anyway, because they can focus on just the 2 or 1 system, and they might even sell better, because the PC gamers that want the game would buy it on console.




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