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Basic question re conversations


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#1
El Condoro

El Condoro
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I am new to multiplayer and so this is sure to be a real noob question....

I don't want other PCs to be able to see or read conversations that should be outside their hearing. At the moment I have a conversation that runs as it should for the PC involved, but other PCs can see what is being said on their console and can see the ambient text floating above the talkers.

What do I need to do to prevent this from happening?

#2
El Condoro

El Condoro
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I may have answered my own question: if the conversation is set to NWN1 style it seems to be OK. Only when the PC is close enough to hear does the text appear.