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Is anyone worried about lack of "official" gameplay footage?


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#51
Brockololly

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CoS Sarah Jinstar wrote...

jhawke wrote...

and maybe it just feels this way because a DA2 release in March seems so soon.

And DAO hadn't even been out a year when they announced DA2 was coming out next March.

not that I'm complaining, btw. I mean, I'm all excited for DA2 and wish it were out now.......lol.

I just don't want a rushed job that falls way short of expectations.........


Awakening says hello.


Bingo.:wizard:

#52
ViSeiRa

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Selene Moonsong wrote...



Um, meeting a scheduled deadline is not rushing anything. Development is planned, budgeted, and scheduled.




No? It's rushed but from a financial perspective you can't argue with the motives to rush it, the Devs have actually said they left our unnecessary to implement but important nonetheless details because of time/budget constraints....we can't actually judge the quality of a product without knowing the constraints the developers of such products had to work with but at the same time if such product could have been improved by expanding its development process for a few months and even a year then your product is incomplete.



That analogy is what introduced what we know as Betaware, in the old days bugs weren't so common in software because companies were more focused on the quality of the software it makes and software companies back then lost a lot of money because of the long development cycles but they did present great results... compare Microsoft Win 98 and Vista, one a brilliant success and by far the most bug-free OS I've ever worked with and the other is a resource hog that bent my quad core 6 GB machine to its knees sometimes.



Another example would be DA:Awakening, was it not rushed? the expansion was so filled with bugs I had to wait for the 1.4 patch to even start considering to finish it..... yes I bought it so the publisher is so happy but that makes me wonder... is DA2 is going to be more like Awakening than Origins?

#53
EpicBoot2daFace

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Anyone at this point who still believes the game is not being rushed out the door is fooling themselves. I just wonder why they need to get this game out so soon. I was always under the impression that a sequel would be out in 2012, which seems like a decent amount of time.



Origins launched in November of last year, and DA2 is coming out in March of next year. That's just a year and four months worth of time dedicated to making a sequel to this huge game. Most sequels that I play are in dev for at least two years, and most of those aren't RPG's.

#54
ViSeiRa

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AlanC9 wrote...

It's more than a year, of course. Don't panic people by making up numbers.


No it's not more than a year, Origins was released on november 2009, they could never have known anything past the project scope and they'd have to wait for reactions from the press and sales numbers in order to figure out to which direction they're heading and what target demographic they're going with this time, it's pretty safe to say that they had a lot of material to work with, animations, lore, models and all but that doesn't necessarily mean a quality product is gonna get out in the end, most of the time they don't actually spend making the game itself but actually ironing out bugs... making the game? that's the easy part,  you just don't design a game and release it, QA is the safest way to a successful product and Awakening was a pefect example of that.

Modifié par ViSeirA, 17 novembre 2010 - 08:55 .


#55
mokponobi

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More time does not equal better quality.



I would rather they release a game in march of 2011 if that is what they feel confident in doing. Then begin work on something else that will be worthy of the technology available in 2012 or 13, instead of putzing around with stuff for years and falling behind with the technology.

#56
Tsuga C

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EpicBoot2daFace wrote...

I just wonder why they need to get this game out so soon. I was always under the impression that a sequel would be out in 2012, which seems like a decent amount of time.


BioWare is in reality now EAWare.  Any questions?   Posted Image

#57
EpicBoot2daFace

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mokponobi wrote...

More time does not equal better quality.

I would rather they release a game in march of 2011 if that is what they feel confident in doing. Then begin work on something else that will be worthy of the technology available in 2012 or 13, instead of putzing around with stuff for years and falling behind with the technology.

Yes, it does in most cases. The more time you have to perfect something, the better it will be when you decide to release it to the public. It's simple logic, and the only way for it not to be true is if you have major complications or are incompetent.

#58
Ziggeh

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EpicBoot2daFace wrote...

Yes, it does in most cases. The more time you have to perfect something, the better it will be when you decide to release it to the public. It's simple logic, and the only way for it not to be true is if you have major complications or are incompetent.

If it takes 1 man 6 hours to dig a ditch, how long does it take 3 men?

#59
Nerivant

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EpicBoot2daFace wrote...

mokponobi wrote...

More time does not equal better quality.

I would rather they release a game in march of 2011 if that is what they feel confident in doing. Then begin work on something else that will be worthy of the technology available in 2012 or 13, instead of putzing around with stuff for years and falling behind with the technology.

Yes, it does in most cases. The more time you have to perfect something, the better it will be when you decide to release it to the public. It's simple logic, and the only way for it not to be true is if you have major complications or are incompetent.


More advanced logic cites the law of diminishing returns as its arguement.

Modifié par Nerivant, 17 novembre 2010 - 09:09 .


#60
Blacklash93

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DA2 is under a very rushed development cycle and because of that, assets are being improved or are being added to all the time. Certain features and designs may also constantly be in flux until development nears its end. Thus, it's impossible to get a good representation indicative of the developers' projections for final game in early demos.

What does that mean for DA2? We'll find out when it's released.

Modifié par Blacklash93, 17 novembre 2010 - 09:22 .


#61
nisallik

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Pretty far from release to really matter. I'm sure when January comes along, we will start seeing a lot more footage of the game.

#62
EpicBoot2daFace

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ziggehunderslash wrote...

EpicBoot2daFace wrote...

Yes, it does in most cases. The more time you have to perfect something, the better it will be when you decide to release it to the public. It's simple logic, and the only way for it not to be true is if you have major complications or are incompetent.

If it takes 1 man 6 hours to dig a ditch, how long does it take 3 men?

Yeah, because game development is like digging a ditch. Posted Image

#63
andar91

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shepard_lives wrote...

Nope, not worried. Very eager to see some footage, but not worried.

Posted ImagePosted ImageThis.

#64
exoproto

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EpicBoot2daFace wrote...

ziggehunderslash wrote...

If it takes 1 man 6 years to develop and polish a game, how long does it take 3 men?

Yeah, because game development is like digging a ditch. Posted Image


There we go.

Same meaning, different metaphor.

#65
Legbiter

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No.

#66
Morroian

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ViSeirA wrote...

No? It's rushed but from a financial perspective you can't argue with the motives to rush it, the Devs have actually said they left our unnecessary to implement but important nonetheless details because of time/budget constraints....we can't

Budget constraints, which are actually different from time constraints. If you have the budget you can simply put on more staff.

EpicBoot2daFace wrote...

Origins launched in November of last year, and DA2 is coming out in March of next year. That's just a year and four months worth of time dedicated to making a sequel to this huge game.

DAO PC version was completed 9 months before release therefore when DA2 is released it will be 2 years since DAO was done.

#67
AtreiyaN7

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No, I'm not concerned. I want to see more footage, but fortunately I don't obsess over such things. It'll be out whenever it's out. Unfortunately, I think Mike Laidlaw has previously said that every time Brockololly asks for gameplay footage, the release date gets pushed back. Last I heard, it was pushed back to around 2014 though. *snicker* Uh-oh, I hope that post up there doesn't count - we're not up to 2015 now are we? :P *chuckle*

#68
Erode_The_Soul

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EpicBoot2daFace wrote...

Yes, it does in most cases. The more time you have to perfect something, the better it will be when you decide to release it to the public. It's simple logic, and the only way for it not to be true is if you have major complications or are incompetent.


In that case, Duke Nukem Forever is going to be the absolute pinnacle of gaming perfection. :wizard:

#69
Guest_cosgamer_*

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I'm not concerned about lack of footage or info as much as I am about the incredibly short development time given to DA 2.

#70
Morroian

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cosgamer wrote...

I'm not concerned about lack of footage or info as much as I am about the incredibly short development time given to DA 2.


2 years is not incredibly short especially when they are using the same engine.

#71
CoS Sarah Jinstar

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Morroian wrote...

DAO PC version was completed 9 months before release therefore when DA2 is released it will be 2 years since DAO was done.


Um you're forgetting the time spent on getting the console versions done which was the reason for the delay of the PC sku in the first place, getting shale done to be implimented as part of Project 10 dollar, and setting up their DLC stream/Awakening.

Thats not even mentioning key producers either leaving the project or leaving Bioware altogether. Now its cool if you want to pretend that DA2 isn't going to end up feeling like a rush job, and I hope that turns out to be the case.  But I wouldn't be the least bit shocked if it does. I'm actually kinda expecting it since Bioware tends to not do so well with dev cycles that aren't 2+ years.

#72
Morroian

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CoS Sarah Jinstar wrote...

I'm actually kinda expecting it since Bioware tends to not do so well with dev cycles that aren't 2+ years.

LIke Baldurs Gate 2 you mean.

#73
CoS Sarah Jinstar

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Morroian wrote...

CoS Sarah Jinstar wrote...

I'm actually kinda expecting it since Bioware tends to not do so well with dev cycles that aren't 2+ years.

LIke Baldurs Gate 2 you mean.


Considering they didn't really change anything to the engine for BG2 its not really an equal comparison to begin with.

#74
Merci357

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CoS Sarah Jinstar wrote...

Um you're forgetting the time spent on getting the console versions done which was the reason for the delay of the PC sku in the first place, getting shale done to be implimented as part of Project 10 dollar, and setting up their DLC stream/Awakening.


At least the PS3 port/version was done by an external company, and just check the credits of the Stone Prisoner DLC, how few (compared to Origins) worked on that. Of course, not the whole Origins team was devoted to DA2 since march 2009, however, it's also likely some, like the writers, started working on it even earlier.

On topic, I'd like to see a (PC) gameplay trailer, however, I can cancel my preorder as late as early march if previews/reviews turn out to be desastrous by then. But, honestly, I don't expect DA2 to be the pinnacle of RP gaming, if it's an enjoyable game, that good enough for me.

Modifié par Merci357, 17 novembre 2010 - 10:02 .


#75
Deviija

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I am concerned in so far as I have yet to see official gameplay for the PC version. We had a lot more info and video out at this time before launch on DAO.