Aller au contenu

Photo

Reassign Skill Points for Squad - 2nd playthrough


  • Veuillez vous connecter pour répondre
40 réponses à ce sujet

#26
kstarler

kstarler
  • Members
  • 532 messages

ryoldschool wrote...

Jack is good, but the 20% they are talking about is the extra special "Jack Boost" for 20% more damage that you get with "Upgrade" dialog with jack.


Bah! Completely forgot about the research! [smilie]../../../images/forum/emoticons/pinched.png[/smilie]

Modifié par kstarler, 19 novembre 2010 - 10:42 .


#27
mass effect samurai

mass effect samurai
  • Members
  • 46 messages

swk3000 wrote...

You're being unfair, you know. You're blasting BioWare for doing something that just about every game I've ever seen has. As a few examples, The Elder Scrolls IV: Oblivion, Enslaved: Odyssey to the West, and just about every other game I've ever seen that had skills of any sort lacked any sort of respec option; once you made a decision, it was permanent and couldn't be undone. While I do understand where you're coming from, the fact is, blasting BioWare for something that every game up to this point has done is unfair. So do us all a favor and stop blaming BioWare for something that every other game in existence is doing like it was all their idea in the first place.


So Bioware encourages us to play  the game over, enforces a level cap without any warning thus preventing you from taking advantage of the new powers that you gain from winning the member's loyalty.    I don't think any other game prevents you from making use of a power in a 2nd playthrough because of a "phantom level cap".  I found out about the level cap on this forumImage IPB I actually thought that my savegame was corrupted because I wouldn't gain any levelsImage IPB  Come on guys, seriously!  I love Bioware as much as anyone but shouldn't they have warned me and every other player when we started assigning skill points that we should save some points (10?) because there is a level cap that you've already reached?  Can't they fix it this long after the game has been released?  Why only offer the option in DLC?  I hope someone from Bioware reads this and they add the same feature from LotSB to the main campaign?  We owe it to them to voice our opinions otherwise they will not fix that in ME3.

#28
Kronner

Kronner
  • Members
  • 6 249 messages
There are 6 default powers + 1 bonus power. You can max 5 out of these 7 powers. Squadmates have 3+1 powers and you can max 3 out of 4.

By level 29, did you really expect another 11 or more levels?

#29
SonofMacPhisto

SonofMacPhisto
  • Members
  • 209 messages

Kronner wrote...

There are 6 default powers + 1 bonus power. You can max 5 out of these 7 powers. Squadmates have 3+1 powers and you can max 3 out of 4.
By level 29, did you really expect another 11 or more levels?


I was surprised by the level cap, since it was 60 in ME1.  I also don't remember anything about the level cap in the manual, but I could be wrong.

The whole system for leveling up your characters could have been more clear, at least for the sake of first play through.  I remember being fairly confused by the system, and not really feeling like I had enough information to make informed decisions.  Of course, i was playing on Normal, so I'm sure it didn't make that much of a difference gameplay wise.  A simple line like, 'Be careful how much you spend.  You might want to save points for later' would have been nice, I think.

In the end, it's a minor gripe, and something that could be tweaked for ME3.

#30
swk3000

swk3000
  • Members
  • 1 825 messages

mass effect samurai wrote...

swk3000 wrote...

You're being unfair, you know. You're blasting BioWare for doing something that just about every game I've ever seen has. As a few examples, The Elder Scrolls IV: Oblivion, Enslaved: Odyssey to the West, and just about every other game I've ever seen that had skills of any sort lacked any sort of respec option; once you made a decision, it was permanent and couldn't be undone. While I do understand where you're coming from, the fact is, blasting BioWare for something that every game up to this point has done is unfair. So do us all a favor and stop blaming BioWare for something that every other game in existence is doing like it was all their idea in the first place.


So Bioware encourages us to play  the game over, enforces a level cap without any warning thus preventing you from taking advantage of the new powers that you gain from winning the member's loyalty.    I don't think any other game prevents you from making use of a power in a 2nd playthrough because of a "phantom level cap".  I found out about the level cap on this forumImage IPB I actually thought that my savegame was corrupted because I wouldn't gain any levelsImage IPB  Come on guys, seriously!  I love Bioware as much as anyone but shouldn't they have warned me and every other player when we started assigning skill points that we should save some points (10?) because there is a level cap that you've already reached?  Can't they fix it this long after the game has been released?  Why only offer the option in DLC?  I hope someone from Bioware reads this and they add the same feature from LotSB to the main campaign?  We owe it to them to voice our opinions otherwise they will not fix that in ME3.


I'm saying that the lack of a respec option has been a common occurence in games for a long while. In none of those was there a 'Save points for later' note. I understand your issue with this, but what you're describing is not something that was done only by BioWare; it's been in every game with some sort of skill system. The addition of Loyalty Powers makes the issure more obvious, but it's not anything that hasn't been present in any other games.

I'm not saying you should stop voicing your problem with this issue; I'm simply saying that you need to stop treating this like it's something Bioware specifically did, and realize that this is something that you see in a lot of games.

#31
SSoG

SSoG
  • Members
  • 51 messages

mass effect samurai wrote...
So Bioware encourages us to play  the game over, enforces a level cap without any warning thus preventing you from taking advantage of the new powers that you gain from winning the member's loyalty.    I don't think any other game prevents you from making use of a power in a 2nd playthrough because of a "phantom level cap".  I found out about the level cap on this forumImage IPB I actually thought that my savegame was corrupted because I wouldn't gain any levelsImage IPB  Come on guys, seriously!  I love Bioware as much as anyone but shouldn't they have warned me and every other player when we started assigning skill points that we should save some points (10?) because there is a level cap that you've already reached?  Can't they fix it this long after the game has been released?  Why only offer the option in DLC?  I hope someone from Bioware reads this and they add the same feature from LotSB to the main campaign?  We owe it to them to voice our opinions otherwise they will not fix that in ME3.

I'm not sure I understand the problem. On your first playthrough, you can't hit the level cap anyway. On your second playthrough, you've already beaten the game once so you know all about bonus powers and you should know to save points for them.

I just don't see how the lack of a squad respec option is this glaring oversight.

#32
RGFrog

RGFrog
  • Members
  • 2 011 messages
I can understand the problem, but pretty much it should only be an issue on the first playthrough since a gamer without visiting the interwebs would be clueless about best builds, etc.

However, I did get to lvl 30 on my first playthrough and used the respec option for my main shep quite a few times and do remember wondering why I couldn't do the same things for my sqaudies.

It seemed like a stupid decision on BW's part at the time and something that could have easily been added via an update. I was expecting that in the first update prior to coming to these forums.

It's great that they finally included the feature in the DLC, but i tend to agree that it shouldn't be something you should have to pay for.

Is it necessary? Nope. Should it have been included from the start? Without a doubt.

#33
Kronner

Kronner
  • Members
  • 6 249 messages
Why? Not all RPGs allow you to respec. Actually, most of them do not offer anything close to respec. Mass Effect 1 did not offer any respec either.



Personally, I think that if you screw up a build, you should live with it and do it better the next time.

#34
Guest_m14567_*

Guest_m14567_*
  • Guests
I honestly can't remember playing any game that allows you to respec characters that comes built-in, but admittedly I don't play many games any more. Still, I thought it was pretty nice of Bioware to include it.

Modifié par m14567, 23 novembre 2010 - 03:39 .


#35
Kronner

Kronner
  • Members
  • 6 249 messages
Yeah, it's good that they included it in the end - at least it fixes their earlier screw up with automatically putting loyalty point into often totally useless loyalty power (looking at you Thane).

#36
mass effect samurai

mass effect samurai
  • Members
  • 46 messages
Kronner,

I did not screw up or waste my skill points - I started a new game and simply assigned all the points as I would get more points when I leveled up. The issue is the fact that I had no idea about a level cap.  I guess I should have known that there was a level cap at 30 but you had to be darn lucky to assume that it was 30 - it could have been 31,32,33,34,35,36... You get my point, right?  

That's all but check out my new post which will addresses why Bioware doesn't let us change classes mid-game which they should and I'm going to preempt every person out there by saying that Titan Quest on the PC did that and it was the only game that I experimented with different classes until I found the one I liked.  It turned an game into a good game - imagine what that feature would have done for ME2 - it would have turned it from a stellar game to a one-of-a-kind.  Do I really need to play the game 8 times to enjoy all the classes when each run-through takes 50 hours? That's a rhetorical question.

Modifié par mass effect samurai, 29 novembre 2010 - 02:41 .


#37
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages

mass effect samurai wrote...

Do I really need to play the game 8 times to enjoy all the classes when each run-through takes 50 hours?


I believe its impossible to fully enjoy any class without completing ME2. An Adept with a bonus weapon, fully upgraded biotics, > level 20; is an entirely different beast compared to the Adept you've got at the start. Same is true for all other classes (any Vanguard should at least give the Claymore a proper try :)

I've played this game too long (maybe :)), but I still discover new things, new tactics, different way to use powers etc - one of the best things about this game is its replay value. Stuff you've learned playing one class can be incorporated playing a different class in an entirely different way. Don't give up too soon coz you'll miss a lot of fun, but if you're determined, you can always mod the game.

#38
mass effect samurai

mass effect samurai
  • Members
  • 46 messages
Bozorgmehr,



I agree with you that you need time to familiarize yourself with a class and master it. I still think that most players would make a more informed decision after experimenting in a simulator with different classes at the start of the game. The simulator could also be used to teach players advanced strategies which would double its usefulness.



Also, we should be able to switch classes mid-game. Why not be able to play 2 or 3 classes through one playthrough?


#39
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages
I dunno, I think a good RPG is about choices - and choices should have consequences. Bioware already went too far (my personal opinion) with the Retrain Powers option. I like to stick with choices; not having the ability to respec before every mission.

But I would love to have something like the simulator you've mentioned.

#40
Lonean

Lonean
  • Members
  • 2 messages
what aboutt mass effect 1? can you respec any powers in that one? i cant seem to find anything

#41
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages

Lonean wrote...

what aboutt mass effect 1? can you respec any powers in that one? i cant seem to find anything


Only the squad, and only with NG+.